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Nocturne Build Guide by NocTopTurn

Top Darian's Tank Nocturne Toplane

Top Darian's Tank Nocturne Toplane

Updated on August 19, 2018
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League of Legends Build Guide Author NocTopTurn Build Guide By NocTopTurn 26,965 Views 0 Comments
26,965 Views 0 Comments League of Legends Build Guide Author NocTopTurn Nocturne Build Guide By NocTopTurn Updated on August 19, 2018
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Runes:

Resolve
Grasp of the Undying
Bone Plating
Second Wind
Overgrowth

Precision
Triumph
Legend: Alacrity

Spells:

LoL Summoner Spell: Teleport

Teleport

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Nocturne

Passive Umbra Blades
Every 10 seconds, Nocturne's next attack strikes surrounding enemies for 120% physical damage and heals himself.
Nocturne's basic attacks reduce this cooldown by 1 second (2 against champions).

This is mostly ur sustain in the lane. The healing is rediculous and the AOE clear is the perfekt tool to controll ur lane.

Q Duskbringer
Cost: 60/65/70/75/80 {{ abilityresourcename }}
Range: 1125

Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Movement Speed and Attack Damage.

Nocturne throws a shadow blade that deals 65/110/155/200/245 (+75% bonus Attack Damage) physical damage and leaves a Dusk Trail for 5 seconds. Enemy champions hit also leave a Dusk Trail.While on the trail, Nocturne can move through units and gains 15/20/25/30/35% Movement Speed and 20/30/40/50/60 Attack Damage.

Together with ur passive this is the perfect combination! With the attack speed u are able to reduce ur cooldown from ur passive and got the healing faster. This is also ur poking spell in lane.

E Unspeakable Horor
Cost: 60/65/70/75/80 {{ abilityresourcename }}
Range: 425

Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.

Passive: Nocturne gains massively increased Movement Speed toward feared enemies.
Active: Nocturne plants a nightmare into his target's mind, dealing 80/125/170/215/260 (+100% Ability Power) magic damage over 2 seconds. If Nocturne stays within range of the target for the full duration, the target becomes feared for 1.25/1.5/1.75/2/2.25 second(s).

This spell is truely a Nightmare for ur opponents :p If u fear an enemy u get a massiv movement speed buff which is really overpowerd. With ur Tank Nocturne u can use this to prepare important kills. As a damage Nocturne this is ur key spell to kill enemys (watch my other guide- Darian's Nocturne Toplane).

W Shroud of Darkness
Cost: 50 {{ abilityresourcename }}
Range: 20

Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.

Passive: Nocturne gains 20/25/30/35/40% Attack Speed.
Active: Nocturne creates a magical barrier for 1.5 seconds, which blocks the next enemy ability.If an ability is blocked by the shield, Nocturne's passive Attack Speed bonus doubles for 5 seconds.Shroud of Darkness will remain active during Paranoia's flight.

Here u got another attack speed buff and a great shield to survive some rough fights.

RParanoia
Cost: 100 {{ abilityresourcename }}
Range: 2500/3250/4000

Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.

Nocturne reduces the sight radius of all enemy champions and removes their ally vision for 6 seconds.While Paranoia is active, Nocturne can launch himself at an enemy champion, dealing 150/275/400 (+120% bonus Attack Damage) physical damage.

This is the ULTIMATE SPELL! I love this ult so much- u can get to every on in ur range and fear him instantly. As a Tank Nocturne this is also ur most important spell because u can focus. Focus carrys is somtimes hard as a Tank but its the easyiest thing for Nocturne.
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Summoner Spells

I think this should be clear. U dont have to take ignite cause u are not interested in getting much kills. The Teleport is the better way to go.

And Flash of course.
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Runes

Mostly i love to go Lethal Tempo on Nocturne. But in this case i think u should go with Grasp.

I have try it and the extra tankyness is very smooth on Nocturne. But u can also go Precision (dont go Domination here please its not that great on a Tank Nocturne).
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Matchups

Normaly u have some rough matchups as Nocturne Top. In the early game this remains the same but if u get ur first item it will become easyier. As a DMG Nocturne u have to be so carfull not to do any mistakes. As a Tank Nocturne its not that dramatic. U just need to become tanky and the rest will get easyier with evry new item.
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Lane

Ur lane should be hard in the first minuts of the game. U need to stay safe and try to get as many CS as possible. With ur Tiamat this will become easy and after that ur lane will be fine too.

U need to try it out some games. Maybe this Nocturne is kind of boring for some people because ur goals arent kills. Ur trying to help ur Team. I created this guide because u cant play evry game DMG Nocturne. If ur composition is to squishy u need to pick a Tank and thats why iam playing Nocturne Tank. Yeah, i just can pick a other Tank but iam loving Nocturne to much :)

So i hope some of u enjoy this guide and i will be back soon with some new Nocturne stuff! :p
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Fu5 Darian

Hey guys,
Iam a Nocturne Toplane Main and i hope u start enjoing it too!
By the way iam German so my english is pretty bad- please dont judge me to hard. I try my best! :p
Have some great games!
Fu5 Darian
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League of Legends Build Guide Author NocTopTurn
NocTopTurn Nocturne Guide
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