Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides

Yorick Build Guide by Defensivity1

Top Defensivity's s11 Yorick guide

By Defensivity1 | Updated on January 19, 2021
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Thank You!

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Runes: Grasp page

1 2
Resolve
Grasp of the Undying
Demolish
Conditioning
Overgrowth

Precision
Legend: Bloodline
Overheal
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist

Spells:

sums
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

LeagueSpy Logo
Top Lane
Ranked #5 in
Top Lane
Win 49%
Get More Stats

Ability Order VS good lanes/dashes

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Defensivity's s11 Yorick guide

By Defensivity1
Abilities
Q Explained


E Explained


W Explained


R Explained


Passive Explained
Other rune pages Back to Top

Good against morde kaiser or sett they both don't scale and therefore it is difficult for them to punish your biscuits and footwear, biscuits help negate their strong early game.


Can be taken instead of the other grasp page, making the lane easier to play pre 6, I would only suggest this when you are against an opponent that doesn't scale well or they have a jungeler with a good amount of cc, but it is viable into the other matchups too I just think that bloodline overheal is better overall.
Under Construction. Back to Top
Work in progress keep in mind that before I can add bad or good matchups I have to play against them with the new items and figure out how they have changed but you can check my s10 guide, for now, to see how the matchups were in S10 and try to play them accordingly for learning purposes but I can't promise them being 100% accurate in my s10 guide because of the item changes.
Early game Back to Top
Before Level 6


Level 6 and after
Mid-late game Back to Top
Mid-game your primary goal should be to be there for drake fights without missing out on too much exp or gold because being Yorick you will still need experience and gold to be effective during the mid-game.

Keeping the maiden alive is a big part of this but when someone engages on to the Maiden you should engage on to them because they can only auto-attack either you or Maiden (Also a bit of generic advice here that you might be able to make use of on different champions or in games because knowing this will help you greatly in fighting your opponents.

For the late game, there are 3 strategies that you can have and you should use all of them depending on what is going on inside of the game

Strategy 1: Split push
Strategy 2: Team fight
Strategy 3: Leave ghouls in the side lane and rotate to your team.
Strategy 4: Releasing maiden and grouping

You should be team fighting when you control vision of a certain area primarily, and when the minion waves in the side lanes are pushed out or pushing to the enemy side look to be grouped if the enemy top can kill you in a 1v1 or if you simply did not get fed during the game also do your best to always be there before drake spawns at least 1 min in advance of the drake spawning.

I will update this hopefully soon explaining the other of those strategies in detail and how you could spot when you should implement which of those 3 strategies.
VS ADC'S/Teemo Back to Top
Against champions such as Teemo/Vayne/Lucian or other ADC's what you want to do in the lane is sit back and give up cs so that you don't take too much poke, further you want to look at their weaknesses and Yorick's strengths to determine the best thing to do with itemization but also look at the enemy team comp, from what I know ADCs have 1 big weakness.

It is they are squishy and unable to build tanky because it reduces their damage output by too much whilst their armor/MR and regeneration together with their health is usually lower than other champions their base stats.

And you also want to look at their strengths and the enemy team comp, for example, they do ad damage they do mixed damage they do ap damage they are strong level 1-5 because you won't have your ultimate to help you out until level 6.

The next thing to look at is the enemy team comp, which you had known since champion select but you might not know their individual strengths but for this past 1 item you could simply look at what they build and determine they build for example health and resistances so they must be tanky

For the runes
This rune page is effective against Lucian/Tristana Because they both do multiple attacks or a combo against you to get most of their damage off and Boneplating denies a lot of that combo-based damage.


This rune page is the one recommend against all other ADC's and Teemo but also gnar, Kennen or similar champions with range such as Jayce the main difference between these 2 pages is that bone plating is better against champions that do combo's, you could also take it against Jayce but you generally want to keep some distance from those champions early in the lane.

You could also swap out alacrity for bloodline and even get Overheal instead of Triumph if you want, but the reason I chose alacrity and triumph is that if you kill your squishy enemy laner but get ganked by an enemy jungeler you have more chance to kill them 1v1 attacking quicker and receiving some healing, but on top of that the Triumph gold is good on Yorick and 12% of your missing health is more on a tanky champion such as Yorick than on a squishier champion like an ADC.

Against ap champions such as Rumble or Teemo or Heimerdinger or Ryze, all you would have to change in the rune page is get 8 magic resist for your minor rune instead of the 6 armor.

Examples of laning against a Tristana

Level 1-2Level 2-3

And because past level 2-3 we just end up doing the exact same game plan until level 6 I decided that it would be good to just skip level 4-5 as you already know what to do.

I reach level 6 with NO deaths which is where the game begins for us.

I misplayed hard and was too impatient to get 4 ghouls or 3 instead of 2, but as you can imagine this was just with 2 ghouls so if we do this all in without misplaying it and having 4 or 3 ghouls we would've killed the Tristana without the Kassadin being near and it wouldn't be that close.

And if she decides to auto ghouls instead of me what I would have to do is auto Tristana for every auto she has on a ghoul and q her, but if she gets out of melee range I would have to disengage or be poked down and potentially respawn in 30.


The general idea is sacrifice minions to get experience and because that's the most important part about laning against an oppressive adc or ranged champion to reach level 6 as soon as possible and so, even against this highly oppressive ranged adc who can nuke my health bar early for the slightest misposition that I make.

I can survive the lane 20-30 ish cs down but will still be able to generate a lead after that, and to punish the Tristana for being squishy we rush a dirk the lethality will be applied by our ghouls too and because ADC's are very squishy, If I hit my E with 3-4 ghouls they are very likely to die if I follow up on the ghouls of course if I miss my E I would have to create more distance between me and the ADC.
Here simply following the same plan and spawning ghouls, Kennen moved away from the minion wave removing some safety, I hit my E just means he dies because I had conqueror so he would have to run regardless of whether the ghouls ended up helping or not.
Behind, how to come back? Back to Top
Example 1:
About me Back to Top
Hello, I'm Defensivity1 Aka Defensivity or Defense
I started playing League in the middle of season 7 and I'm currently 22 years old, will be 23 at the 8th of april.

I decided to make this guide because I enjoy playing Yorick and I feel like this will help other people enjoy or learn playing Yorick I do think he is undervalued or not being played enough for how fun of a champion he is.

For questions, you can find me at the Yorick subreddit, (Defensivity1 in the subreddit)
or in the Yorick mains Discord (Defensivity#5950 there)
Or you can shoot me a message on Mobafire or post a reaction or question at discussion or send me a private message on twitch where my name is defensivity1

This is my third Yorick guide and I do hope this guide helps other people to enjoy or learn to how to play Yorick.

I ended up getting Diamond in both s9 and s10.
OP.GG in S9

OP.GG in S10


I reached 1.5 Million mastery points on Yorick at 3:12 in the morning at 13-9-2020

And this is my favorite champion if anyone asked Yorick would be my answer.

League of Legends Build Guide Author Defensivity1
Defensivity1 Yorick Guide
Follow
Defensivity's s11 Yorick guide
Help Support Our Growing Community

MOBAFire is a community that lives to help every LoL player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support MOBAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free