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Recommended Items
Items
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Why Play this build instead of the Off Tank Warrior Lee Sin?
You have to change your thinking about Lee Sin because now you will not play as a bruiser who can come in, do a insec the contrary adc, kill him and leave as the current goal is difficult during fighting team and most likely it is that you die. What we do with this build tank is that we will abuse the high base damage has read without early game and we will be as annoying to the enemy team, forcing dives in bot and dragons.
During team battles we have two things to do depending on the situation and the game:
1º Peel Lee Sin: Let's stay close to our carry and do damage to all who come. and when an enemy is very close to the carry we will kick him away and keep our carry safe to do the most damage. This playstyle is not effective if our adc is far behind or simply their positioning is bad
2º Pain in the *** Lee Sin: When we go ahead or relatively regular basis, we can also be a nuisance to other equipment carrys. We do this by making a ward jump in front of his carry and started beating them, this is not as risky because we have a lot of life and Ly zin has a good base damage our objects and our basic attacks hurt and our skills also
1º Peel Lee Sin: Let's stay close to our carry and do damage to all who come. and when an enemy is very close to the carry we will kick him away and keep our carry safe to do the most damage. This playstyle is not effective if our adc is far behind or simply their positioning is bad
2º Pain in the *** Lee Sin: When we go ahead or relatively regular basis, we can also be a nuisance to other equipment carrys. We do this by making a ward jump in front of his carry and started beating them, this is not as risky because we have a lot of life and Ly zin has a good base damage our objects and our basic attacks hurt and our skills also
Pros: -Good constant damage
-Tankyness
-High mobility
-Very useful
-You can make good picks
-Great pressure throughout the entire game
-Excellent late game
-Great outplay potential
-Good 1v1
-Greats Teamfights
Cons: -A lot harder to play than normal Lee Sin
-You're not an Early-Game monster anymore
-You can't oneshot people anymore
-Tankyness
-High mobility
-Very useful
-You can make good picks
-Great pressure throughout the entire game
-Excellent late game
-Great outplay potential
-Good 1v1
-Greats Teamfights
Cons: -A lot harder to play than normal Lee Sin
-You're not an Early-Game monster anymore
-You can't oneshot people anymore
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