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Spells:
Ghost
Heal
Ability Order
Goes Where He Pleases (PASSIVE)
Dr. Mundo Passive Ability
Introduction


Amazing Damage!!!
Still Tanky (CDR = 40 second CD ult, with good HP and lifesteal)
Great kiter (Constant Slow if you can land skillshots)
Great Chaser (Constant Slow if you can land skillshots)
(

Cons:
Only ranged move is a skillshot. (People can hide in minions)
Not that great of an early game. (Make sure to farm up safely until lvl 7 or so)




Greater Mark of Desolation
Your main form of damage will be basic attacks, right clicks, so Armor Pen is the easy choice for marks.
Most people get


Early Game armor is really important, especially for 3v3. These are pretty standard it seems. So I won't go any deeper on these.

Magic Resistance is really important, especially late game, which is when your Magic resist will be lacking the most. So


Greater Quintessence of Vitality
HP is amazing for




R>E>Q>W
Grab

LEVEL


![]() Ghost Ghost is the best Summoner Spell for mobility, which Mundo lacks. (No gap closer) As for comparing this to flash, its better for longer duration chases/kites. But the real reason I use ![]() ![]()
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Boots
My favorite choice for boots is










Core Items
Zeke's Herald


Zeke's Herald will put you at the CDR level you want to be at, while providing some much needed HP. (Not gonna explain why HP is good AGAIN) Also this gives you and your teammates the same AS as a






Late Game Items






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