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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Duelist's Dance (PASSIVE)
Fiora Passive Ability
Threats & Synergies
Introduction






These are my most recent games, showing I play Fiora and use the build I provided above.
As for the Guide itself, I will be going over all aspects of






Abilities

















ACTIVE: Fiora parries the next basic attack within 1.5 seconds and deals magic damage to the attacker. Works against champions, large monsters, and large minions.





Killing a champion refreshes the cooldown on Burst of Speed. Assists reduce the cooldown by half of the base amount.













We take one


We take 2




We use both of these for the standard build for Glyphs and Seals. These are used to soak up some early-mid game damage. Fairly common for AD Carries, Top Laners, and Junglers.
Greater Mark of Armor Penetration
We use Greater Mark of Armor Penetration to burst down tanks and general bruisers top lane to give us an edge over them. Armor Pen is nice with the addition to


We take 21/9/0 because we want to go for as much damage as possible, especially when playing such a bursty physical damage champion. The Offense tree offers some nice attack damage buffs along with nice Cooldown Reduction picks that Fiora requires. We take 9 points into defense instead of Utility because we need some protection as we are squishy as it is, we need to be safe during early game to make sure we can dominate late game.
















These two items are both important to your full build, but it depends on what you get first; which by the way is entirely up to you. BOTRK has a wonderful active I like to obtain before BT because of its usefulness for early-mid game. The LS is insane and it gives just the right amount of AS for the rest of the game. Bloodthirster, on the other hand, I like to wait until LG because of, one, its cost, they may be similar in cost, but one can be built more quickly and gradually than the other. Once you start to snowball I usually would recommend Bloodthirster, its passive is wonderful for late game and the combination of both items give for massive boosts in both Life steal and Attack Damage.



Early game with Fiora is where you are to establish dominance. The most important aspect of winning lane during the laning phase is to make sure you get as much farm as possible to out level them. Start with 1 level in



Mid Game
Mid game is a sort of versatile stage in the game. You could continue to farm up until you have your 2 core items, or you could begin grouping and ganking over lanes after you have put some pressure on the enemy tower. You must be aware of the map, place wards in key areas, and watch for the enemy jungler. If you catch him off guard, it could put him way behind, and you have a huge lead over your competing top laner. On your first back, you should at least have some potions, 2 wards, and a



Late Game
Late Game is where


I will be adding so much more to this guide, I hope you all have enjoyed, and this will be updated to the max over the next couple of days and weeks. Be sure to leave a comment to tell me what I can do better or what I should add. Thanks for reading, and good luck with


October 28th, 2014 = Guide Created: Season 4
October 29th, 2014 = Guide Edited: Grammatical and Spelling errors fixed,
Added some Champion Matchups.
To Do list:
Threats in lane
Counter Items
Situational Items
More in-depth gameplay guide
Summoner Spells
Team fight guide
Tips and Tricks
Pre-Season
Season 5
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