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Recommended Items
Runes:

+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+15% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Ability Order

Damnation (PASSIVE)
Thresh Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Karma
Karma is probably one of the hardest match-up because of the poke, the push and the shield + MS.

Aphelios
Pretty much all-around ADC, his turret + Thresh's R is strong.
Synergies

Aphelios
Pretty much all-around ADC, his turret + Thresh's R is strong.

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1
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| | Introduction |
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2
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| | Thresh's spells |
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3
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| | Summoner Spells |
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4
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| | Runes |
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5
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| | Items |
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6
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| | Skill Order |
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7
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| | Warding |
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8
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| | Tips |
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9
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| | Teamwork |
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10
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| | A venir |

I'm Stee1Storm my main is Thresh since S3, peak elo is P1, not ranked atm.
League of Graphs
LOLskill
Past the years, i've played less but here's my stats about Thresh
Spoiler: Click to view
|
Damnation est le passif de |
|
Peine Capitale est le premier sort de |
|
Lien des Ténèbres est le second sort de |
|
Fauchage est le troisième sort de |
|
La Boîte est l'ultime sort de |

| Flash est le sort d'invocateurs classique, vous permettra d'engage et de fuir. |
Fatigue bien qu'ayant été nerf récemment, reste un très bon sort d'invocateur contre certains champions
, vous pourrez vous en passer.
|
Embrasement est un sort qui revient beaucoup à la place de l'
, il est plus puissant en lane surtout si vous jouez aggressif ( avec
par exemple. Il vous permet de réduire les soins adverses ( utile contre |


is the best option (
is viable too)
is great because of the tower's plates giving golds now (
is also a viable rune)
is good when you want to trade of all-in (
against poke lane)
is great to get tankier along the game
because COOKIE IS LOVE
more CDR, always
FINAL BUILD
| Armor + HP + CDR, great in all situations |
| Armor + MR + CDR, very strong passive in teamfight |
Whenever you get
you must buy
|
| Gotta go fast, need to engage |
GAME START
because you'll need it, stay safe
give you 10% missing HP/MANA. Moreover, each cookies ate/sold grants you +50 max mana
|
FIRST FEW BACKS
More than 800 Gold
I'll focus on CDR either
or
Then i'll try to get at least one
(thoses are so powerful) |
Between 500 and 800 Gold
Get both is a great start,
bit of tankiness and
mobility enough to pick-up fight bot lane and ward safelyDo not forget
You can even upgrade to
if you used all your potions |
Less than 500 Gold
|
Depend on the opponent lane and your golds ;)
|
OTHERS ITEMS
| Good choice when your team already have great engage, you can then peel your allies and get some MR |
| Strong boots vs AD based team |
This item is powerful, but heal based. If you ADC need and cleanse, he should get
it'll be easier to self cleanse
|
| Still a good item for siege and teamfight |
| Alright, this one is situation but one of the best item. It give you MR + Armor and the active can turn a teamfight in your favor |
Whatever your items are, get to 40% CDR

In laning phase, lvl 2
Max

Here are some good wards to know ;)
(i did not found updated map)
Blue Side : Early game before T1 down
Spoiler: Click to view
Spoiler: Click to view
Spoiler: Click to view
Spoiler: Click to view
Spoiler: Click to viewRed Side : Early game before T1 down
Spoiler: Click to view
Spoiler: Click to view
Spoiler: Click to view
Spoiler: Click to view
Spoiler: Click to view
We can cancel the 2nd activation by flashing
then engage with Classic one but whenever an ally take
and
, you can then have more range to escape/engageThis is cringe right, it won't happens to you, check this :
(You only have to found the snail and put the ward between his shell and his head)


How to play
☷☷☷ LANING PHASE ☷☷☷
1. Whenever you lane is pushed and the ADC backed, go ward in the river/jungle and roam near your mid lane. Ward Drake if it's up.
2. Whenever opponents pushed and your minions are under tower, if he can last hits solo, ward defensive to make your ADC safe and go roam (ADC should freeze). Take care for dive
☷☷☷ MID GAME (leaving your lane) ☷☷☷
Once you have left your lane, try to ward depending on the ennemy team :
1. If they're defending, place offensive wards, vice-versa if they're pushing.
2. Keep an eye for Drakes/Heralds/Nashor timers, you should always get vision around the spawn (do not facecheck, ask your team to use
)☷☷☷ TEAMFIGHT ☷☷☷
In teamfight you have 2 options :
1. Peeling your carries, using your spells to keep your carries alive and safe, easier to say
2. You can engage on the ennemy team, you must catch an ennemy carry. You should not engage tanks

Well, it's been a while.
Decided to update the guide and make it entire in english.
Just saw that every pics got deleted (inactivity).
Lot of work to do, but meh i got time so, let's go :)
Update 24/03/2020
-Deleted the whole Syngergies/Match-Up detailed pages
-Updated the whole guide in english
-Items updates
-Runes updates
If you need help on a specific match-up or any question, feel free to add me ingame : NRV Stee1Storm
Thanks for supporting !
ALMOST 2M
AWESOME


































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