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Thresh Build Guide by Stee1Storm

Support [10.6] THRESH, The God Support (updated 24/03/2020)

Support [10.6] THRESH, The God Support (updated 24/03/2020)

Updated on March 24, 2020
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League of Legends Build Guide Author Stee1Storm Build Guide By Stee1Storm 35 10 2,009,610 Views 16 Comments
35 10 2,009,610 Views 16 Comments League of Legends Build Guide Author Stee1Storm Thresh Build Guide By Stee1Storm Updated on March 24, 2020
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Bone Plating

Biscuit Delivery
Perfect Timing

+8 ability haste
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist


LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

| Introduction

| Thresh's spells

| Summoner Spells

| Runes

| Items

| Skill Order

| Warding

| Tips

| Teamwork

| A venir

I'm Stee1Storm my main is Thresh since S3, peak elo is P1, not ranked atm.

League of Graphs

Past the years, i've played less but here's my stats about Thresh
Spoiler: Click to view

Thresh est un champion très polyvalent qui possède un bon kit, j'entend par la qu'il est complet, un contrôle à distance Death Sentence, son Z Dark Passage qui facilite les ganks alliés, un contrôle à coutre distance Flay et un ulti de zone The Box.

Damnation est le passif de Thresh, il ne gagne pas d'armure par niveau cependant lorsqu'un ennemi est mort près de lui, il peut laisser une âme que Thresh peut ramasser pour gagner de l'armure et de l'AP. Les âmes restent 8 secondes et elles n'apparaissent que si Thresh se situe à moins de 2000 de portée de l'unité décédée.

Peine Capitale est le premier sort de Thresh, qui permet d'attraper le premier ennemi touché, en réactivant la compétence, Thresh bondit alors sur la cible.

Lien des Ténèbres est le second sort de Thresh, il balance sa lanterne à l'endroit visé fournissant ainsi un bouclier au premier champion allié touché. Si un champion allié clique sur la lanterne il se déplacera rapidement vers Thresh

Fauchage est le troisième sort de Thresh, ce sort comporte un Passif, quand Thresh n'attaque pas sa prochaine auto attaque infligera des dégats supplémentaires suivant le nombre d'âmes collectées et l'AD supplémentaire. L'Actif de ce sort permet d'attirer ou repousser les ennemies sur une courte distance tout en les ralentissant.

La Boîte est l'ultime sort de Thresh, ce sort permet de créer une prison autour de Thresh, chaque champions ennemis qui passent dans un des murs se trouvent ralentis et le premier ennemi subit des dégâts.

Flash est le sort d'invocateurs classique, vous permettra d'engage et de fuir.

Fatigue bien qu'ayant été nerf récemment, reste un très bon sort d'invocateur contre certains champions Zed, Akali, Katarina et autres champions à burst. Si votre midlaner possède déjà , vous pourrez vous en passer.

Embrasement est un sort qui revient beaucoup à la place de l' , il est plus puissant en lane surtout si vous jouez aggressif ( avec par exemple. Il vous permet de réduire les soins adverses ( utile contre Soraka notamment.

is the best option ( is viable too)
is great because of the tower's plates giving golds now ( is also a viable rune)
is good when you want to trade of all-in ( against poke lane)
is great to get tankier along the game

more CDR, always


Armor + HP + CDR, great in all situations

Armor + MR + CDR, very strong passive in teamfight

Whenever you get you must buy

Gotta go fast, need to engage


2x 3x

because you'll need it, stay safe
give you 10% missing HP/MANA. Moreover, each cookies ate/sold grants you +50 max mana


More than 800 Gold

I'll focus on CDR either or
Then i'll try to get at least one (thoses are so powerful)

Between 500 and 800 Gold

Get both is a great start, bit of tankiness and mobility enough to pick-up fight bot lane and ward safely
Do not forget
You can even upgrade to if you used all your potions

Less than 500 Gold

Depend on the opponent lane and your golds


Good choice when your team already have great engage, you can then peel your allies and get some MR
Strong boots vs AD based team
This item is powerful, but heal based. If you ADC need and cleanse, he should get it'll be easier to self cleanse
Still a good item for siege and teamfight
Alright, this one is situation but one of the best item. It give you MR + Armor and the active can turn a teamfight in your favor

Whatever your items are, get to 40% CDR


Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

> > >

In laning phase, lvl 2 Flay is enough to harass and poke the ennemies.
Max Death Sentence is still the best option because it give us CDR on the spell itself.

Here are some good wards to know ;)
(i did not found updated map)

Blue Side : Early game before T1 down
Spoiler: Click to view
Blue Side : T1 down, pushing T2
Spoiler: Click to view
Blue Side : Pushing with your team bot side
Spoiler: Click to view
Blue Side : Pushing with your team mid lane
Spoiler: Click to view
Blue Side : Pushing with your team top side
Spoiler: Click to view

Red Side : Early game before T1 down
Spoiler: Click to view
Red Side : T1 down, pushing T2
Spoiler: Click to view
Red Side : Pushing with your team bot side
Spoiler: Click to view
Red Side : Pushing with your team mid lane
Spoiler: Click to view
Red Side : Pushing with your team top side
Spoiler: Click to view

Cancel Death Sentence !
Death Sentence is a 2 times spell, first you land the hook, then if it hit Thresh rush on the ennemy.
We can cancel the 2nd activation by flashing then engage with Flay et The Box

Lantern Flash !
Classic one but whenever an ally take Dark Passage you can and Dark Passage will follow your , you can then have more range to escape/engage

How to : Scarra's Ward !

This is cringe right, it won't happens to you, check this :
(You only have to found the snail and put the ward between his shell and his head)

How to play Thresh with your team.


Thresh is a good all-around support, you should roam when :
1. Whenever you lane is pushed and the ADC backed, go ward in the river/jungle and roam near your mid lane. Ward Drake if it's up.
2. Whenever opponents pushed and your minions are under tower, if he can last hits solo, ward defensive to make your ADC safe and go roam (ADC should freeze). Take care for dive

☷☷☷ MID GAME (leaving your lane) ☷☷☷

Once you have left your lane, try to ward depending on the ennemy team :
1. If they're defending, place offensive wards, vice-versa if they're pushing.
2. Keep an eye for Drakes/Heralds/Nashor timers, you should always get vision around the spawn (do not facecheck, ask your team to use )


In teamfight you have 2 options :
1. Peeling your carries, using your spells to keep your carries alive and safe, easier to say
2. You can engage on the ennemy team, you must catch an ennemy carry. You should not engage tanks

Well, it's been a while.
Decided to update the guide and make it entire in english.
Just saw that every pics got deleted (inactivity).
Lot of work to do, but meh i got time so, let's go :)

Update 24/03/2020
-Deleted the whole Syngergies/Match-Up detailed pages
-Updated the whole guide in english
-Items updates
-Runes updates

If you need help on a specific match-up or any question, feel free to add me ingame : NRV Stee1Storm

Thanks for supporting !
League of Legends Build Guide Author Stee1Storm
Stee1Storm Thresh Guide
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