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Recommended Items
Spells:
Ghost
Smite
Items
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Pantheon
A good pantheon player can not only poke you down, but also deny you cs early in lane. If you die once to him, it's nearly impossible to catch back up to him.
Synergies
Ideal
Strong
Ok
Low
None
Jungle clear order
G = gromp
K = krugs
C = chickens
W = wolves
S = scuttle
TL;DR jg clear: (G,W,S,R,K,S, back , G,Blue,W,R,K,Red,S) red buff last so last longer for ganks.
Depending on how far behind the team is, don't join then for it'll cause you to die, so just split push hard enough that the enemy team will HAVE to focus on you so your team can try to get back up to speed while the enemy team trys to chase you down. use ZZ'rot in the jungle bushes to keep the lane pushing in their base while the enemy team chases you down without realizing the tower/inhib is being destroyed. This stategy works well if the enemy team REALLY wants to kill you.
Story Time
So one game, my team was behind +10 kills at ~30min, all of my team makes were on average lvl 1 3 4/8/4 or so while I was 4/0/0 lvl 16, almost full build. I thought at this point that I had to do something or the other team would win, so I went back to base, finished my last item (zz'rot), placed it on the enemy team's bush between wolves and the turret and then went (excuse my language) balls to the walls on the enemy team, causing both teams to get pentakills on each other. At this point, all that was left mid lane was the inhib turret, inhib, and two nexus turrets and we all had 60+ death timeers. While dead, my zz'rot portal destroyed the turret, inhib, and most of the nexus turrets. When we came back to life, we had pretty much won the game due to zz'rot portal and a giant cluster**** that killed everyone so noone could touch my portal.
TL;DR even if you're far behind in kills, you can still win with split-pushing objectives.
Story Time
So one game, my team was behind +10 kills at ~30min, all of my team makes were on average lvl 1 3 4/8/4 or so while I was 4/0/0 lvl 16, almost full build. I thought at this point that I had to do something or the other team would win, so I went back to base, finished my last item (zz'rot), placed it on the enemy team's bush between wolves and the turret and then went (excuse my language) balls to the walls on the enemy team, causing both teams to get pentakills on each other. At this point, all that was left mid lane was the inhib turret, inhib, and two nexus turrets and we all had 60+ death timeers. While dead, my zz'rot portal destroyed the turret, inhib, and most of the nexus turrets. When we came back to life, we had pretty much won the game due to zz'rot portal and a giant cluster**** that killed everyone so noone could touch my portal.
TL;DR even if you're far behind in kills, you can still win with split-pushing objectives.
For max dps on champions or drag/baron, got E, W, then Q to deal 7.5% max hp magic damage + 300 physical damage from Q + AA (Q resets AA timer), and AoE burn from cinderhulk and W. While W is active, auto attacks gain flat damage +20% of bonus AD. Just make sure you stay close enough to the enemy for the AoE to burn the enemy, but far enough away to kite their auto attacks.
All in all, Shyvana deals magic damage, physical damage, and %max hp damage which can quickly kill enemies if they are foolish enough to challenge you head on.
All in all, Shyvana deals magic damage, physical damage, and %max hp damage which can quickly kill enemies if they are foolish enough to challenge you head on.
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