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Spells:
Ignite
Flash
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Introduction





Farming with
Garen is a bit complex. At the beginning, you won't get very many Minion kills unless you make sure you Last Hit every time. But once you get your
Judgment, it will be much more easier, granted it'll be easier to be Farm stolen from you. When you get your
Courage, you have to get Last Hits or your Courage will never get farmed, and you'll be left with not much Defense. Don't use your
Decisive Strike when farming unless you are in DESPERATE NEED of farming (Not including farming Courage, but Level or Gold wise)




Like I said before, this Build closely follows my Olaf Damage/Health, so sell your
Doran's Blade when you get to your
Bloodthirster, sell it on
Atma's Impaler if you're being underfarmed. Make sure you farm your
Warmog's Armor and
Bloodthirster.





Let me explain my Build a bit more in depth. You can consider this a Tank build because I've got
Warmog's Armor but I consider it a DPS since I stack AD. People don't see the potential Garen has as a DPS. In short, that's why a lot of them fail, because they play Tank Garen. Anyway, stacking Damage was very simple since i've got two Infinity Edges and also "Atmog's" in this Build. This Build is VERY expensive though, so you need to be fed to complete this Build.

Let me explain my Runes a little bit. These Runes focus HEAVILY on Attack Damage. I get Flat Attack Damage Marks, Flat Attack Damage Seals, Attack Speed Glyphs, and Flat Attack Damage Quintessences. Nothing else is focused because this is not made to be a Tank Build, nor is it for Attack Speed. Now, I'm thinking of changing the Marks to Armor Penetration, in case you go against a Tank.
If it isn't obvious what you need to get for your Skills already. You need to get your
Decisive Strike first so when you fight in Beginning Game, you'll burst a ton of Health with just one casting. Next is
Judgment to help with your Farming and that little extra damage for when you're chasing them to their Turret. Then you get your
Courage and farm it until it's fully farmed at 25 Armor and Magic Resist (This should be all you need for Armor and such). And once you get your Ultimate;
Demacian Justice you start to rack up the Kills (As well as KS your teammates).




Beginning game
Garen will have the most DPS than anyone in the match (Hopefully). Because of this, I recommend you just lane with a Tank. Like with
Olaf, try to get to the Enemies' Bush before they get there. And once they check it. Completely obliterate them with
Decisive Strike. If your Lane Partner has a Stun or Slow, tell them to get that first before anything else. If your Enemy is Low Health (About one Bar of Health) Use your
Ignite, but if they're not going to die, take a risk and use your
Flash to get them. Risky, but it works a lot.





When the fights start. You've got to be one of the ones to go in first. When you go in,
Decisive Strike the person on the Enemy Team that focuses on Skills (
LeBlanc for example). Then
Judgment in the middle of your Enemies, don't forget to do your
Courage, so you don't die in the middle of your
Judgment. Be careful though, if you take too much Damage, you have to run, use your Decisive Strike to help your escape, if they Slow you, use your
Judgment to take the Slow off of you. But you shouldn't have to run that much if you get your
Warmog's Armor early. Always focus the Squishy, Low Health or not, your
Decisive Strike will melt their Health insanely if they don't have enough Health or Armor.








So when you are initiated in a Team Fight, the first thing you need to do is focus the Squishy character, doesn't matter if they're Full Health or Low Health, your
Decisive Strike will do a lot of the work for you, if they're about to get away, and you can't use your
Decisive Strike to catch them, use your Ult, 9 times out of 10, it will kill them. Now, if there's a Champion on the Enemy Team that you know will take you down with, let's say a Burst (
LeBlanc). When you go in, you need to Silence that Champion with
Decisive Strike, then chase the Squishy, hopefully in the time that the Enemy is Silenced, your team will kill that person, and you won't have to worry anymore, in that case keep chasing, but be careful, you will run the possibility of being Ganked by the others on the the Enemy Team in an effort to protect the Squishy. So chase, but be smart about it.




Pushing with Garen is quite destructive. When you get to a Turret, use your
Decisive Strike whenever you can so you do a lot of Damage to take it faster. If you're ganked, don't forget to use your
Decisive Strike and
Judgment to get away and escape. Use your
Flash if you have to. If you've got a Tank on your team, HAVE HIM NEAR YOU AT ALL TIMES! You will need him to Tank the turrets and Enemy attacks while you dish out the damage back.




The Enemies' Base, this is were things will actually get easy. If they charge at you on at a time, just take them down one by one, but if they all attack at once, don't be afraid to attack, just Team fight them, remember! Focus the Squishies! Don't retreat unless you ABSOLUTELY have to! Remember, stay with the Tank if you have one.
I've been using this Build for a few Months now, and it's worked for me quite a bit, so I recommend you try this a few times, you may not get it at first, but it'll come to you at a later time. Partially because the Runes help A LOT with being DPS
Garen. Thank you for Reading up on this Build/Guide, if you liked this, please vote for this! If you've got any concerns or ideas for this Build, just leave them in the Comments below, or you can PM me. Thank you

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