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Spells:
Exhaust
Ghost
Ability Order
New Destiny (PASSIVE)
Graves Passive Ability
Introduction
He has the burst / AoE damage of a power caster but also builds as an AD carry so when all his things are on cooldown he still does absurd damage (hi +80% attack speed).
And did I mention his passive gives us extra armor and magic resist? I didn't. Well, it does.
We take


Level 4 we take one point in

Runes






Armor pen reds. Duh.
I have armor yellows because it helps bolster Graves' natural defense he has with

Magic resist blues for the same reason. I have 4 flat MR runes because some casters can do a fair bit of damage early and I'd rather not just explode before I get into combat. 5 MR/level because I want some scaling with the increasing strength of casters as the game goes on.
2 Armor pen quint because duh. 1 attack speed quint because I like attacking slightly faster. This helps more early on than later and is definitely reasonable to replace with another armor pen quint. If it ain't broke, don't fix it is basically why I haven't changed this.
You basically want everything that is in the offense tree. Other than the AP related stuff, everything is worthy. You could take Butcher too if you wanted to, but I'd prefer another 4 armor to be honest.
+6 magic resist over +6 armor because our magic resist is lower than our armor. Simple.


Exhaust is pretty great on AD carries as you probably already know. Good slow, damage reducer, armor reduce. If they don't have


You might want to take this instead of Exhaust but I'd advise against it. Exhaust has more utility since it also helps you and your team not die.

You might want to take this instead of Ghost but I'd advise against it. Ghost is better since it also helps you roam around and lets you catch up to those people that think they're safe with flash (unless they go over the wall).

Haven't tried but I would think I would prefer Exhaust still.

This isn't a bad spell, if you're solo top.

Meh. It is like Ghost except you have to channel it.
The rest are pretty obvious why you don't want them.

So, I play Graves bottom lane. Most of the time I lane with



Other absurdly overpowered bot lane partners include


Really it doesn't matter who you lane with as long as they let you get most of the last hits. I laned with a

As for matchups, it honestly doesn't really matter.

Welcome to Summoner's Rift!
Doran's Blade, go to your lane. Leash blue if your jungle wants it, otherwise go to the bottom bush by your tower.
CREEPS CREEPS CREEPS
Harass with Buckshot to keep the enemy off creeps if possible
CREEPS CREEPS CREEPS
Murder half their health when your buddy CCs them
CREEPS CREEPS CREEPS
Get first blood when your buddy CCs them a second time
You don't need to go back if you're winning hard enough. So don't. If you stay in lane long enough just buy

Boots, bloodthirster, creeps creeps creeps creeps murdering people.
By the time you get their tower down you should have enough for a second BF sword. Or, if you've been losing your lane, just grab a pickaxe or crit cloak.
Once their tower is down, ask your jungle if you can take some mobs from him. You need farm more than he does, almost definitely. Give blue to casters who need it, otherwise take it for yourself and NEVER GO BACK.
If you can get red buff in lane you will win so hard it isn't even funny. It feels wrong having red buff on Graves at level 5. Of course your jungle wants it unless he is

Farm every chance you get. In team fights, feel free to start off with

If the fight is already happening when you arrive, and your team hasn't lost it, you will turn the tide and win the fight.



The attack damage, life steal and health from this item are invaluable early. This gives you 6% life steal at level 1 which is hilarious because you pretty much never have to go back.
Core

Pretty duh on this one. AD champion needs to auto attack.

This might be better on Graves than any other champion, although that is pretty hard to argue. At any rate, it gives you the most attack damage in the game and great life steal. Try not to die, but you can farm so quickly it doesn't matter a whole lot if you do. Not that you can die usually anyway.

Get this item. Great attack damage, and it makes your autoattacks win.

Even though I get PD before this I would rather have Trinity Force. The Sheen buff and the slow just make you a giant troll. Plus extra health and mana is pretty cool.
Situational

Depending on how the game is going you might not end up getting any phantom dancers. This is OK. Only substitute Phantom Dancers if you fall a bit behind and need a little extra damage that attack speed and crits won't get you.

You will want this instead of one Phantom Dancer if 2 or 3+ of the enemy team has a ****load of armor.

You will want this instead of one Phantom Dancer if 2 or 3+ of the enemy team has a fair amount of armor.

You will want this instead of one Phantom Dancer if 2 or 3+ of the enemy team has a ****load of health.

If people are dumb enough to try to 1v1 you, you will win every time once you have bloodthirster/infi.
No pentakills yet, because the one time I got a quadra, malphite decided to autoattack Shyvana right before I did :(.

And finally, if you don't get the Hot Graves reference, or the "crust" tag, here you go: http://www.youtube.com/watch?v=C6qj9VZz7tI
(I am aware of the Midnight song and I love that too)
Happy killing. Go get'em.
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