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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Power Chord (PASSIVE)
Sona Passive Ability
Disclaimer
Also, I'd like to state i'm new the BBCode, so it's not the prettiest guide! I will be working on that as I go though.
In a solo lane,
Sona can be a monster, or an easy win; dependent on how you play your cards. Below, you will learn my mechanics for the middle lane sona!
In lane, you should be playing very passive up until level two, poke occasionally and try to freeze your lane. At level two take
Aria of Perseverance for extra sustain, and more importantly: To charge your passive,
Power Chord. Upon reaching level three, you should have
Song of Celerity, and with some mana management you can start poking.
The combo I typically use is: Heal with
Aria of Perseverance to get 1 stack on
Power Chord, then use
Song of Celerity to speed myself up, and to get 2 stacks on my
Power Chord and finally, use
Hymn of Valor followed by
Power Chord to do pretty insane burst damage.
The most vital item you're going to want to get is
Sheen. It will give you the damage you NEED early on. After your
Sheen, go for a
Needlessly Large Rod followed by
Lich Bane.

Early Laning
In lane, you should be playing very passive up until level two, poke occasionally and try to freeze your lane. At level two take



The combo I typically use is: Heal with






Early Item Explanation
The most vital item you're going to want to get is




Explanation
In the mid game


If you find yourself in a mid game teamfight, you're not going to be as durable as you want to be, so try to avoid all in's until you have SOME durability.
Mid game items.
At this point, you should have






Now that you've finished up your build, and your doing tons of damage, you should be either fed or it's very late game.
Your role in late game team fights is to burst down high priority targets such as: Assassins, ADCs, or squishy DPS mages. Try to maintain good positioning, and not getting caught out as you're a large part of your teams damage.
If you must, try to initiate a fight with
Crescendo, if that's not needed wait for another high CC ultimate such as
Leona's
Solar Flare or
Amumu's
Curse of the Sad Mummy to follow up on that.
Your ultimate can also be saved to catch fleeing targets to make the push to win easier. Just try to make the most use out of your ultimate.
Sona is not much of a duelist, as she focuses more on AoE and multi-target damage instead. While roaming alone, try to keep two stacks on
Power Chord at ALL times so you will be ready for a fight.
You should be able to fight squishies very easily. With a full build, i've instabursted an
Ezreal with just my Q / Power chord + Lich Bane proc / W / Lich Bane proc.
As
Sona you should never attempt to fight any tanks or tanky bruisers as you will most likely loose that fight(Unless you're a God)
Generally, the core items of this build gives
Sona what she needs to stay alive and do damage, and stay alive. As for the situational items, build
Guardian Angel when you're dying a lot, or respawn timers are long,
Void Staff for when the enemies build a lot of MR, and
Abyssal Mask for the MR and mpen. If you're playing in lower elos and the enemies are too stupid to build MR, go for the
+
+
for maximum damage; if the enemies are smart, trade in either
Zhonya's Hourglass Or
Deathfire Grasp(depending on which active you find more useful.) for a Void staff or Abyssal.
Late teamfights
Your role in late game team fights is to burst down high priority targets such as: Assassins, ADCs, or squishy DPS mages. Try to maintain good positioning, and not getting caught out as you're a large part of your teams damage.
If you must, try to initiate a fight with





Your ultimate can also be saved to catch fleeing targets to make the push to win easier. Just try to make the most use out of your ultimate.
Dueling


You should be able to fight squishies very easily. With a full build, i've instabursted an

As

Build explanation
Generally, the core items of this build gives










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