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I Feed On Your Paranoia
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Spells:
Smite
Flash
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Introduction to the Nightmare
Hi and welcome to my first guide! This is a jungling guide for Nocturne with a fair bit of survivability thrown in. It's fairly similar to Phreak's build, although I used this build at Pax East before the spotlight came out. Thank you for reading my guide, and I look forward to your comments.
Please read before you comment, and comment before you rate :D
Greater Quintessence of DesolationGreater Mark of Desolation
Quintessences
3 Greater Quintessence of Desolation Greater Quintessences of Desolation will allow you to shred through the carry/caster/squishies armor and absolutely devastate them once you've gotten into the fray
Marks
4Greater Mark of Desolation Greater Marks of Desolation for the same reason as above
5

Seals
9

Glyph
9

In total, this gives you 17 Armor Pen and 21% attack speed, which will allow you to absolutely tear through people early, mid and even late game.
For summoner spells, I take Smite and Flash, period.
Smite is obviously a necessity for any (successful) jungler and, as Nocturne has no escape mechanic, I believe that flash gives him the defensive ability he doesn't inherently have in his kit.
I find Flash to be a more useful escape mechanic than Ghost, as it allows you to blink over walls and he already has an inherent Ghost in his kit.





The one point in W early allows Umbra Blades to proc frequently enough at blue for you to get plenty of healing to continue on. Combined with a leash, you should have around 50% health or maybe more when finishing blue, allowing for very early ganks following red.
Duskbringer is all-around a phenomenal ability: extra damage, movespeed and phase through creeps will prevent them from getting in your way as you rickroll your way to a first-blood.
Once Duskbringer is maxed, the extra CC duration from Unspeakable Horror will allow for more guaranteed kills through mid and late game.
WQQEQR
Duskbringer is all-around a phenomenal ability: extra damage, movespeed and phase through creeps will prevent them from getting in your way as you rickroll your way to a first-blood.
Once Duskbringer is maxed, the extra CC duration from Unspeakable Horror will allow for more guaranteed kills through mid and late game.
WQQEQR
As a jungler, Nocturne really only has one VERY important item, and that is

My first trip back I will generally grab


Boots, as always, are variable however I recommend

After that, depending on your successes in ganking, getting a



If the game is still going on by the time you have finished Wriggle's, Brutalizer, Black Cleaver,




21/0/9 - Pretty standard jungle masteries, although there could be some tweaks along the line of 19/0/11 if you have mana problems or would like your neutral buffs to last longer, I personally have found great success with 21/0/9. If you have questions about what I take, let me know in the comments.
My 3:40 path through the jungle is as follows:
Start at blue with your W, have someone leash blue before you start beating up on it. Use smite here.
Move on to wolves and throw a Duskbringer at them right before you come into the alcove
Focus the big wolf until it has one hit remaining, and then swap to one of the little wolves. This allows you to get slightly more healing from Umbra Blades, and every bit helps when you want to get that level 3/4 gank.
I then move on to wraiths, and focus down the blue wraith while getting plenty of healing from my passive (remember to use Duskbringer on cooldown)
Move on to red, starting with a Duskbringer and continuing to use it on CD.
One thing to note for all new Nocturne players, make sure to be at the center of the creep pack, as your passive hits all things AROUND YOU, not just in front of you. Also remember to continuously chug potions each time one finishes, as this will keep you very healthy and good for a gank at 3 right after red.
If a lane is not yet ready to be ganked after red, head over to double golems and finish them quickly. If your health is good to go, head for a gank. If not, just head back and pick up boots.
Start at blue with your W, have someone leash blue before you start beating up on it. Use smite here.
Move on to wolves and throw a Duskbringer at them right before you come into the alcove
Focus the big wolf until it has one hit remaining, and then swap to one of the little wolves. This allows you to get slightly more healing from Umbra Blades, and every bit helps when you want to get that level 3/4 gank.
I then move on to wraiths, and focus down the blue wraith while getting plenty of healing from my passive (remember to use Duskbringer on cooldown)
Move on to red, starting with a Duskbringer and continuing to use it on CD.
One thing to note for all new Nocturne players, make sure to be at the center of the creep pack, as your passive hits all things AROUND YOU, not just in front of you. Also remember to continuously chug potions each time one finishes, as this will keep you very healthy and good for a gank at 3 right after red.
If a lane is not yet ready to be ganked after red, head over to double golems and finish them quickly. If your health is good to go, head for a gank. If not, just head back and pick up boots.
One of the most important things to learn in order to be successful as Nocturne, is that you can NOT initiate. He is not a tanky DPS. If you play Shaco, they play slightly similar. You can choose to run parallel to your team during a team push, or simply run behind them, but you must treat your character as a squishy caster of sorts. Once a fair bit of damage has been diplaced into both team, say maybe 20% on your opponents, either Duskbringer in, or if you are too far away for some reason, use Paranoia to not only dash straight into the fray, but also to pick off their teammates that may be straggling or near the back of the fray.
Overall, Nocturne is most certainly 100% my favorite assassin in this game, and filling the very important role of jungler is just icing on the cake. His ganking potential is one of the best in the game, and his role throughout the game continues to be strong from beginning to end. Good luck, and if you have any questions post them in the comments, or add Chimeraking on League.
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