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Draven Build Guide by jaxentersadenfesivestate

Bottom Iron Draven

By jaxentersadenfesivestate | Updated on June 30, 2020

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Runes:

Precision
Conqueror
Triumph
Legend: Alacrity
Coup de Grace

Sorcery
Manaflow Band
Gathering Storm
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)

Spells:

summoners
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

LeagueSpy Logo
ADC Role
Ranked #9 in
ADC Role
Win 50%
Get More Stats

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Iron Draven

By jaxentersadenfesivestate
Draven run through

Hello here i will run you down how draven works for absolute beginners this is very simple and i will post a more detailed version in the future

Abilities -

Passive - LEAGUE OF DRAVEN Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.

Q
SPINNING AXE
Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.

W
BLOOD RUSH
Draven gains increased Movement Speed and Attack Speed. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.

E
STAND ASIDE
Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.

R
WHIRLING DEATH
Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction.



His q spins his axes which increase damage you can have either one or 2 active at a single time and once you hit an enemy, ward or creepy it will ricochet and land in another spot which can be guided while moving in another direction while in the air, this is your most important ability and will be maxed first so you need to practice catching axes, You will be relying on this for damage and if you drop an axe youll need to wait for your cooldown for another one - Very simple run down

W - Blood rush it increases dravens movement speed and atk speed This is good for offence and defence and utility it can be used to catch an axe by speeding up to it and can be used to run from enemies but its main purpouse is to be offensive by catching an axe it refreshes its cooldown allowing you to chase down enemies by auto attacking catching then W and the same until the enemy has been killed - Very simmple

E - Stand aside also has both defensive and offensive uses, Defensivly it can be used to knock away enemies which are running towards you but can also stop jumps and leaps towards you such as a rengar jumping onto you as it displaces them, Offensivly it can be used to start fights by Throwing an axe then using E to displace to stop them running and throw more axes - Simple explanation

R - Whirling death is his ult he shoots 2 spinning axes in the ground with can travel the whole map in a straight line but will curve to meet draven if he moves it is good for finishing off low enemies that you have run down or stealing drakes, barons etc
How to play draven Back to Top

Now i will explain his playstyle simply

He is a strong aggressive marksman with high AD you will start DB and health pot
Level 1 i reccomend playing safe and farming for level 2 by last hitting and making sure to catch axes if the enemy has pushed you a little you can try a level 2 all in with your support if you are low in this fight make sure you use heal at the last moment ;) If you dont see any opportunites and you are against a toxic support such as blitz you will need to play safer even though youre draven as once you die too much you will become irrelevant but if you dont have any kills you also will become irrelevant.

Personally i think draven hits his first power spike at either B.F Sword or Blood thirster as they give him damage and bloodthirster gives minion life steal and a sheild these help you in lane significantly and you will be much stronger.

In fights stay in the back line and get your support to engage and then try to auto attack with q and then e to displace them allowing you to get more shots if they are still alive with a glimmer of health you can R to finish them off
If you are against a hard cc support try stay behind your or in your minion wave to decrease chances of hooks stuns roots hitting you since draven while he is a high dps machine is not very tanky

Roaming on draven is not necessary but i would advise it once you take first turret go with your support to either mid or top and help


Your whole kit revolves around your q and catching it staying calm in fights and focusing on the q landing can be tricky so practice makes perfect
End Back to Top
My first guide it is extremely simple run down as im just testing the site if this gets even 10 likes or whatever this site uses i will spend as much time as i can making a full detailed run down
League of Legends Build Guide Author jaxentersadenfesivestate
jaxentersadenfesivestate Draven Guide

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Iron Draven
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