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Jinx - the Mayhem queen!
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PROS and CONS
-realy good mobility after a kill/tower for hit and run
-nice poke with zap!
-can easily bully an opponent
-good wave clear with switcheroo!
-have trouble finishing a kill? her ultimate does puns of damage!
-lack of escape
-can go OOM fast if you miss some zap! or use switcheroo too much
-zap can be dodged with keen reflexes
I go 21-9-0 for the masteries. taking the butcher mastery and the one that gives more damage dealt on tower. since she's already a great turret pusher with her minigun, adding that little bit of extra damage realy help tearing the s*** out of those turrets.