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Runes:
Domination
Sorcery
Spells:
Flash
Smite
Items
Ability Order
Mortal Will (PASSIVE)
Pantheon Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Volibear
Synergies
Ideal
Strong
Ok
Low
None
Domination
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Standard main rune for the burst
Relentless Hunter
Unique champion takedowns grant permanent out of combat MS.
Help you out for dominationg the river just like the you'r other path :Sorcery
Celerity:
Gain 1.5% extra MS. Gain extra AP or AD (Adaptive) based on your bonus MS.
Waterwalking
Gain MS and AP or AD (Adaptive) in the river.
Unique champion takedowns grant permanent out of combat MS.
Help you out for dominationg the river just like the you'r other path :Sorcery
Celerity:
Gain 1.5% extra MS. Gain extra AP or AD (Adaptive) based on your bonus MS.
Waterwalking
Gain MS and AP or AD (Adaptive) in the river.
You start at red after raptor if posible counter jungle and take the enemy blue if you can't fight for the scutle . IF you can take both of them withouth finding the enemy jungler take wolf and try to gank the top lane . IF the top side scutle is up take it after the buffs you get more gold and xp + you can give you'r team vision .When you hit 9 buy oracle must have item for ganking and counter jungle
In the early game gank as much as posible .When you hit lvl 6 you need to use you'r ult wisely.
When you hit the late game you become more punishable they can kite you out ,so do't engage by you'r self , you need a tanky frontline to blow up the enemy back line if the enemy adc or apc are alone and you feel you are strong enough you can punish them
When you hit the late game you become more punishable they can kite you out ,so do't engage by you'r self , you need a tanky frontline to blow up the enemy back line if the enemy adc or apc are alone and you feel you are strong enough you can punish them
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