Jungle udyr to get to PLAT [13.20]
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+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Ability Order path
Threats & Synergies
the invades at level 2-3 might affect you later on in the game. counter this by starting from topside going down.
can't kill what you can't see. You can beat him easily 1v1 but you need to be able to land the hits.
hard to gank due to the slowing effects and cc. Just let your laner cry by muting them if they don't under stand.
if you give a mouse a cookie is based on veigo. if he gets a kill or two a head of you , do not engage him. but at level 4 your even with a him. (with udyr being just a bit stronger.
his explosion is so much stronger than yours at level 4. and if he starts buildling lethality watch out.
his fear gives him the advantage and spell sheild blocks stun. So use your awakened E to block his fear. After that easiest 1v1 of your life.
easy fight unless he has bush.
can not 1v1 unless she screws up her combo. If you see her use and ability and miss or its on cool take her our.
Champion Build Guide
if you're afraid the enemy might invade your jungle start from top and work your way down.
so the order you want to go is:
Red, rocks, chickens, wolves, gromp, blue, scuttle, gank what ever lanes are inbetween.
blue, gromp, wolves, chickens, red, rocks, scuttle, gank what ever lane is in between.
then build deadmans or force of nature depending on what damage you receive more, and then build the other one after it.
with shoes, triforce, deadman, and force of nature you should be the fastest and tankiest alive on the map, no one can get away from you and no once can catch you.
finish it up with 2 dmg items like bork and titanic or what ever item is needed to fight off that enemy type.
when using your q make sure the order is: q> attack> attack> awakened q> attack> attack. this should bring the enemy down to 25% of their health and then you can finish them off. that combo also should full stack lethal tempo so you can start the real fight.
if the enemy has cc and casts it, counter it by using awakened E and running through their cc or slows.