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Kha'Zix - In 'n Out (Jungle guide)
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Threats & Synergies
If he spins, stay away from him, try to out-jump him. When spin goes off, turn on him and kill him with isolation.
Very easy to kill early, invading him is a great idea, you can burst him down, if he meditates, you can still destroy him with isolation.
This match-up depends on the player who plays Lee-sin, if they are an alright Lee, you can probably catch him out and kill him easily, if he is Insec, try to avoid his Q's(I'm not saying don't avoid them if he's bad, just be more wary.).
Easy to kill, easy to be killed(If she invades). Ask your team to ward the opposite side of your jungle and river(you can't see her with wards, but you can see her when she fights one of your camps.)
If you're against a Shaco, try to track where he is at all times, try to shut him down early, make him fall behind, if he gets a bit ahead of you, your life will be hell.
You can also start Krugs(Smite)-Red-Wolves-Gromp(Smite)-Blue, but with this route you will have to start with your W, for the sustain against Krugs and Red.
I personally prefer to gank 6+, but if there is an easy gank, or a lane pushed in to your team, then you should try to gank if you feel like you could pull it off.
(A successful gank in my eyes, is a kill, assist, burned flash, or made the enemy back. A failed gank is if your teammate dies.)