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Kog'Maw Build Guide by Lukzen
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Threats & Synergies
Some would argue that post 6 ashe is a huge threat to kogmaw due to her cc arrow but with my build of swiftness boots a kog can easily dodge the crystal arrow.
Jhin doesn't offer much in the way of engage onto kogmaw and his long range abilities can easily be dodged.
Its Graves ADC.... Cmon now..
Kindred reachs higher up on the threat scale due to the fact that her early game damage output can be hard to deal with.
Same goes for jinx as jinx can easily poke a kogmaw out of lane I have put her higher up on the scale.
Lucian offers high mobility, and damage making it hard for kogmaw to do anything but auto attack early on in the game, and can win duels very easily against kog early.
Vayne is arguably one of the only ADC's in the game who can actually dual a lategame kogmaw and win due to her own lifesteal and invisibility mechanic.
With the recent buffs to sivir I feel she will be seeing a lot more play, and while in simple 1v1 trades sivir isn't really a force to be reckoned with, she is the key for huge engage comps and I would avoid picking a kogmaw into a sivir simply due to his lack of mobility.
Kalista turns 1v1's into 2v1'S just by pressing her r, if she lands a good ultimate in lane she can stack up her spears and easily destroy a kogmaw.
Kog is the highest damage ADC in the game
He reaches unbelievable attack speeds
He is not skill shot reliant apart from perhaps his E (Which is a pretty big skillshot)
Hes not a very difficult ADC to play
He has relatively good matchups against most ADC's in 2v2 lanes
Kog'Maw relies heavily on the players positioning skills. poor positioning will lose you the game.
The player needs to have good game knowledge to try and predict the ganks from the enemie.
Solo Que can be very unpredictable as relies on teammates help to peal and survive.
Takes a long time to ramp up and become the unstoppable late game force.
Is a bug.