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Lee Sin Build Guide by Undying Templar

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League of Legends Build Guide Author Undying Templar

Lee Sin: The Not-So Blind Monk

Undying Templar Last updated on August 31, 2013
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 6

Honor Guard

Defense: 24


Utility: 0

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Introduction to Author

Hello Summoners! My name is Syn, and i'm about to show you my Lee Sin Guide. This is my first guide, so bear with me. Since Season 2 i mained Lee Sin, I was very good at playing him, and was frequently asked for tips and advice. Now that im tired of repeating myself over and over again i decided to make this guide to demonstrate Lee Sin's max efficiency.

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Summoner Spells

Flash isn't as muchly needed as ignite or exhaust, but i prefer to take Flash mainly for his get-aways or you're just having a bad day and cant land a Q, so therefore you need to Flash, then Tempest to grab em'. Flash can however set up strategic advantage points for Roundhouse Kick, but we'll talk about combos later.

Again, Ignite is not needed, like Exhaust or Ghost, but Ignite is very helpful for your early game laning. I also reccomend Ignite for enemy carries, since most of them do have lifesteal.

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Pros / Cons


+ Strong poke abilties
+ Best Duelist Championn EVAR!
+ Uses Energy
+ Great at Ganks
+ Very Mobile
+ Has 7 abilities


- Has Skillshots, Which are easily missed
- Hard to maneuver in teamfights
- Can -Accidently- Troll
- Weak wave clear [Until Full Build, or Hydras]
- Difficult Ultimate to Aim
- Damage turns to Weak Sauce McGee late game

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Tips / Combo's / Wave Clears


-Try not to duel someone with potential crit's, blinds
-Play Lee Sin in player or bot matches until you have fully mastered his abilities and understand what it is they do
-Practice, Practice, Practice your Combos. PLEASE
-Engage first when your ally is about to gank (I dont even care if you have 3 hp left) (Actually dont go in if you have 3 hp left...)


Instead of me thoroughly explaining it i'd rather show you a video and give you a quick summary

Ward/Ult Combo: Ok, so this one is probably the -most- hard to master, it requires you to basically use all your abilities within a time frame of 1-2 seconds. (I RECOMMEND SMART CAST GG)
Sequence: E, AutoAttack, E, Q, Ward, W, R, Q (Looks hella hard to do so very quickly huh?)

Ult Combo (Easier): Ok, this one is a bit easier, again, does need some practice, and smartcast is recommended. I learned to do this the first week i played Lee Sin.
Ability Sequence: Q, Auto Attack, E, E, R, Q

Flash/Ult Combo: This one is also easy, takes some practice, you can however mess up on accident and troll.
Ability Sequence: Q, Q, Flash, E, R, W (To Get Out)
Wave Clears:

Wave Clears for Lee Sin sort of act like any other top lane wave clears, slow, boring, and a fail, however with the right items you could get the highest amount of creeps on your team.

Step 1: Use your abilities
Always use your abilities on the creeps, they come back within seconds and plus Lee Sin uses ENERGY, NOT MANA, ENERGYYYYYYYYYYYY, So go crazy, miss a few spells, safeguard to a minion do anything that will get you that creep kill

Step 2: Hydra OP
Its obvious that anyone with Hydra can get alot of creeps. But a Lee Sin with Hydra, the whole wave is gone with 2 presses, E, and Hydra. Done!

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And for the LULZ