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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Sunlight (PASSIVE)
Leona Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Morgana
Morgana can just Dark Binding you when you try to engage, and can black shield your E. Try to bait both of these abilities and you can CC the adc and burst him/her down.
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Pros:
- AMAZING CC
- Lots of tankiness
- Great early game combo, can earn adc fist blood easily
- Allows for great burst with passive if coordinating with adc
- Can do well in late game because of AOE CC Ult for teamfights
- Able to get to the backline easily in teamfights because her E goes to the last target hit
- Can lock down a singular target for years
Cons:
- Early game mana problems, can use full combo twice in a short period of time and then very low
- If she falls behind early, she wont have enough tankiness to be able to engage late game
- If you miss an E, you will have also wasted a W if you activated it before engaging
- Not as useful level 1 as someone like blitz because she needs both E and Q to engage, and W is also useful for engages
- Doesn't have any ally buffs, heals, or shields, so she is not the best at disengaging/sustaining your adc
- AMAZING CC
- Lots of tankiness
- Great early game combo, can earn adc fist blood easily
- Allows for great burst with passive if coordinating with adc
- Can do well in late game because of AOE CC Ult for teamfights
- Able to get to the backline easily in teamfights because her E goes to the last target hit
- Can lock down a singular target for years
Cons:
- Early game mana problems, can use full combo twice in a short period of time and then very low
- If she falls behind early, she wont have enough tankiness to be able to engage late game
- If you miss an E, you will have also wasted a W if you activated it before engaging
- Not as useful level 1 as someone like blitz because she needs both E and Q to engage, and W is also useful for engages
- Doesn't have any ally buffs, heals, or shields, so she is not the best at disengaging/sustaining your adc
Early game:
- Use relic shield stacks on the cannon minion and remember it gives health to your adc, so use them when your adc is getting low
- Bully the enemy off their CS by moving up aggressively
- If your adc is doing well in lane, you can roam to mid to get an early kill using your CC angage
- You can tank dragon very well, so early dragons are easy
Mid Game:
- Go ward crazy with sightstone and pink ward Dragon and Baron
- Use upgraded sweeper to clear a lot of wards in a shot period of time using your AA Q AA combo
- If your adc starts chunking with their first items, engage hard on squishies earning easy kills
- Use ult into W E Q combo to get some long range engages the enemy wont expect
- Ult is great disengage, and also great in teamfights
Late Game:
- Tank Barons and Dragons
- WARD MORE
- Use your Q to stun super minions to delay sieges and W to help you tank their agro
- Tank turrets to help siege
- Use relic shield stacks on the cannon minion and remember it gives health to your adc, so use them when your adc is getting low
- Bully the enemy off their CS by moving up aggressively
- If your adc is doing well in lane, you can roam to mid to get an early kill using your CC angage
- You can tank dragon very well, so early dragons are easy
Mid Game:
- Go ward crazy with sightstone and pink ward Dragon and Baron
- Use upgraded sweeper to clear a lot of wards in a shot period of time using your AA Q AA combo
- If your adc starts chunking with their first items, engage hard on squishies earning easy kills
- Use ult into W E Q combo to get some long range engages the enemy wont expect
- Ult is great disengage, and also great in teamfights
Late Game:
- Tank Barons and Dragons
- WARD MORE
- Use your Q to stun super minions to delay sieges and W to help you tank their agro
- Tank turrets to help siege
Works Well With: (IMO, works best with Vayne)
Ashe- Double CC, pretty much impossible to run away from
Draven- Allows draven to have a lot less pressure catching axes when enemies are stunned
Graves- Graves needs to get in close for his abilities, and stunning them allows him to get in very close; can also peel for himself using E
Jinx- Relives a lot of pressure from Jinx early game with good CC, allowing her to become a beast late game
Kalista- Both great at engaging, allows Kalista to get maximum rend stacks into her opponents when they are stunned
Sivir- If sivir can start chunking with AA she can easily burst them down with her Q, W, and AA's while stunned; also has great engage/peel with ult
Twitch- Leona allows twitch to get max poison stacks on enemies
Vayne- Allows vayne to stack W as many times as possible; can peel for self with tumble, and can also line up condemn easier when opponent is CC'ed- Probably the best combo with Leona
Ashe- Double CC, pretty much impossible to run away from
Draven- Allows draven to have a lot less pressure catching axes when enemies are stunned
Graves- Graves needs to get in close for his abilities, and stunning them allows him to get in very close; can also peel for himself using E
Jinx- Relives a lot of pressure from Jinx early game with good CC, allowing her to become a beast late game
Kalista- Both great at engaging, allows Kalista to get maximum rend stacks into her opponents when they are stunned
Sivir- If sivir can start chunking with AA she can easily burst them down with her Q, W, and AA's while stunned; also has great engage/peel with ult
Twitch- Leona allows twitch to get max poison stacks on enemies
Vayne- Allows vayne to stack W as many times as possible; can peel for self with tumble, and can also line up condemn easier when opponent is CC'ed- Probably the best combo with Leona
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