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Vi Build Guide by Kevalanium

Jungle Lethality/ Conqueror Vi (Updated)

Jungle Lethality/ Conqueror Vi (Updated)

Updated on March 22, 2022
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League of Legends Build Guide Author Kevalanium Build Guide By Kevalanium 10 6 41,888 Views 3 Comments
10 6 41,888 Views 3 Comments League of Legends Build Guide Author Kevalanium Vi Build Guide By Kevalanium Updated on March 22, 2022
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Runes: Lethality

1 2
Domination
Electrocute
Sudden Impact
Eyeball Collection
Ravenous Hunter

Precision
Triumph
Legend: Alacrity
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Most of the Time
LoL Summoner Spell: Challenging Smite

Challenging Smite

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Lethality/ Conqueror Vi (Updated)

By Kevalanium
Introduction

Hey my name is kevin Aka on twitch Kevalanium my peak was Gold 1 80 lp last season it was my first season jungling and i put in more than 600+ games on vi and i took a shine to her i know everything about her and im willing to help anyone! follow my twitch i stream everyday!


The whole point of going ap sometimes on vi is to force their team to adapt and waste gold on mr or Se*** to your damage her E its 90% scaling ap and 110% ad but more times than not going at least one ap item will do wonders!


https://www.twitch.tv/kevalanium


https://na.op.gg/summoner/userName=lGrimaldusl


Feel Free to comment and ask QUESTIONS! i will do my best to respond to everyone! THANKS and i hope you enjoy my GUIDE!!

[READ] Abilities

(Blast Shield) STATIC COOLDOWN: 16 − 12 (BASED ON LEVEL)


INNATE: Hitting an enemy with an ability grants Vi a shield equal to 15% of her Maximum health for 3s



Blast Shield's Cooldown reduction cooldown is reduced by 3 seconds for every trigger of .



(VaultBreaker)Vi charges up to 4 seconds to increase Vault Breaker's Range speed, and damage while being slowed by 15%. Vault Breaker can be recast at any time within its duration.



If the charge completes without reactivation, Vault Breaker is canceled and goes on full cooldown.



RECAST: Vi dashes in the target direction, dealing physical damage to all enemies she passes through, increased by 0% − 100% (based on channel time).MINIMUM PHYSICAL DAMAGE


55 / 80 / 105 / 130 / 155 (+ 70% bonus AD)




Vi stops upon colliding with an enemy champion, Airborne knocking them back while non-champion enemies in her path are instead Airborne pulled towards her.


Vault Breaker will go on a 3-second Cooldown reduction cooldown if the charge is canceled.



(Excessive Force) EFFECT RADIUS: Range 600CAST TIME: NONECOST: 26 / 32 / 38 / 44 / 50 MANA + 1 CHARGECOOLDOWN: 1RECHARGE: 14 / 12.5 / 11 / 9.5 / 8


PHYSICAL DAMAGE:


10 / 30 / 50 / 70 / 90 (+ 110% AD)

(+ 90% AP)


PASSIVE: Vi periodically stores up to 2 Excessive Force charges.


ACTIVE: Vi's next basic attack within 6 seconds become , Unstoppable gains gains 50 bonus Range and deals physical damage to all enemies in a cone in front of her. The damage can Critical strike for (100% + 8% to 40% 8% to 40%) AD bonus physical damage.



Excessive Force resets Vi's basic attack timer.



Excessive Force only affects Turret structures if they're the primary target.



TARGET RANGE: Range 800 SPEED:800CAST TIME:0.25COST: 100 / 125 / 150 MANACOOLDOWN: 120 / 100 / 80


PHYSICAL DAMAGE:


150 / 325 / 500 (+ 110% bonus AD)


Vi reveals the target enemy Champion and dashes with displacement immunity towards them, dealing physical damage and Airborne knocking them up for 1.25 seconds upon arrival.


Enemies along the way are dealt the same damage, Airborne knocked aside by 350 units over 0.25 seconds, and simultaneously stunned for 0.75 seconds.



(Denting Blows W)BONUS PHYSICAL DAMAGE:


4 / 5.5 / 7 / 8.5 / 10% (+「 1% per 35 」bonus AD) of target's maximum health


PASSIVE: Vi's basic attacks on-hit and Vault Breaker apply a stack of Denting Blows to affected enemies for 4 seconds, stacking up to 3 times, with the duration refreshing upon applying the second stack. At 3 stacks, Vi consumes them all to deal bonus physical damage and Armor penetration reduce the target's armor by 20%, with the bonus damage capped at 300 against non-champions.


BONUS ATTACK SPEED:


30 / 37.5 / 45 / 52.5 / 60%


After triggering Denting Blows, Vi gains bonus Attack speed for 4 seconds, refreshing on subsequent triggers.

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League of Legends Build Guide Author Kevalanium
Kevalanium Vi Guide
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Lethality/ Conqueror Vi (Updated)

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