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Spells:
Ignite
Flash
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Introduction


Runes




Greater Seal of Replenishment You can choose mana per level over these, but I perfer the ability to be able to harras more early game as this is before I will be grabbing as many blue buffs as possible. Lux mana cost for her E, (Her main harras) are very high even at low levels, which again is why I chose these.


Pretty standard masteries, utilising
Brute Force
,
Meditation
,
Swiftness
, and
Executioner
.
One thing you should note I take 3 points into
Brute Force
rather than
Havoc
, this is because last hitting is so important, not mention because of your passive you will be harrasing a lot with your auto attack. This I feel gives a better advantage than
Havoc
. With
Havoc
if you do 1000 damage, the only bonus you would get it a very small 15 damage. Which at level 18, is practically unoticable.




One thing you should note I take 3 points into




This is a must. The most versitle and useful spell for basically any and all AP casters mid. I cannot stress how important this spell is.
Not only can you escape from meany jungler ganks by hopping over walls and ledges, you can also let yourself up for an easy kill. I highly recommend not taking a different summoner.
Not only can you escape from meany jungler ganks by hopping over walls and ledges, you can also let yourself up for an easy kill. I highly recommend not taking a different summoner.

Ignite is what you will probably grab most of the time, it gives you that extra punch in order to secure the kill, when playing Lux, you will notice that enemies will get away with very little HP, and this can make a difference between a kill or typing "How much health?".

OTHER VIABLE OPTIONS
Teleport is a viable option in my own opinion. This spell can be great for putting pressure on other lanes and getting back to lane quicker to get more creep score/experience than your oppenent. However I tend not to take this because your ultimate is already very good at pressuring other lanes and pushing from long distances.
WARNING: IF YOU TAKE THIS SPELL, MAKE SURE TO CHANGE MASTERIES ACCORDINGLY

I actually still use this spell every now and then. It synergizes so well with you ultimate and makes picking off low health runners incredible easy. Not to mention stealing enemy blue buffs, dragon, and baron. All around I love using this spell. But when I do, I miss the extra power from ignite.
WARNING: IF YOU TAKE THIS SPELL, MAKE SURE TO CHANGE YOUR MASTERIES ACCORDINGLY

This spell can come in handy depending on the your enemies team comp. If your either A.playing against and AD mid (such as
Talonor
Pantheon) or B.Playing against a very bursty team, I would possible recommend taking this spell. Also then spell can come in handy when landing skill shots.



We want to start off with
Boots and 3
Health Potion. This will give us the sustain we need, and because of our runes and masteries, we should have plenty of mana assuming we don't spam our spells all willy nilly.
Our first trip back we want to buy about 2-3
Doran's Ring. I ussally go with 2, but i may take three is I feel I'm doing incredible well in lane, and want the early game advantage or if I need the extra buffness If the oppenent is very bursty (ie.
Veigar,
LeBlanc, etc)
These items should hold for a while and you may upgrade to [sorcerer's shoes] when you feel you need them. But it is important that we start to rush our deathcap after this, and here is my reasoning why:
Lux is a hybrid mage, she can easily be mistaken as a support and needs the extra damage to stay up with the rest of the casters. SO we need to get a fast deathcap. Now, some people may argue that RoA is a better choice, but I can assure you they are wrong. Sure the exrta health is nice and the mana can be helpful to our high mana cost, but you will be lacking so much damage that the Deathcap brings, that it won't matter. Lux has INCREDIBLE range, so for 99% of the time, there is no reason we should be in the front of a battle taking all the damage. It is very easy to sit back in the safty of our team and throw spells at the enemy all day long. Also if mana is an issue for you, then your probably managing your spells wrong. She does have very heavy mana cost BUT your jungler should be feeding you blue buff 24/7. Lux is like
Swain or
Anivia, she needs the blue buff to do well. THIS IS WHY YOU SHOULD NOT PLAY LUX WITH A MANA HUNGERY JUNGLER LIKE
Warwick OR
Amumu.
Now that we have our deathcap, and are dishing out some good damage we can move on to
Lich Bane. This item goes so well with lux, becuase of the fact you will be procing your passive for extra damage anyways, so the damage from
Lich Bane with further the burst potential, not to mention the extra movespeed, magic resist, and mana are all very nice stats to add to our set.
Here is when you need to start making some choices,
Are they stacking MR? Grab a
Void Staff
Are they very AD heavy/fed? Grab a
Zhonya's Hourglass
Are they AP heavy/fed? Grab a
Abyssal Mask
All in all you will probably be grabbing most of these at some point anyways, but the order of which you get them are key.


Our first trip back we want to buy about 2-3



These items should hold for a while and you may upgrade to [sorcerer's shoes] when you feel you need them. But it is important that we start to rush our deathcap after this, and here is my reasoning why:
Lux is a hybrid mage, she can easily be mistaken as a support and needs the extra damage to stay up with the rest of the casters. SO we need to get a fast deathcap. Now, some people may argue that RoA is a better choice, but I can assure you they are wrong. Sure the exrta health is nice and the mana can be helpful to our high mana cost, but you will be lacking so much damage that the Deathcap brings, that it won't matter. Lux has INCREDIBLE range, so for 99% of the time, there is no reason we should be in the front of a battle taking all the damage. It is very easy to sit back in the safty of our team and throw spells at the enemy all day long. Also if mana is an issue for you, then your probably managing your spells wrong. She does have very heavy mana cost BUT your jungler should be feeding you blue buff 24/7. Lux is like




Now that we have our deathcap, and are dishing out some good damage we can move on to


Here is when you need to start making some choices,
Are they stacking MR? Grab a

Are they very AD heavy/fed? Grab a

Are they AP heavy/fed? Grab a

All in all you will probably be grabbing most of these at some point anyways, but the order of which you get them are key.

This spell will help you set up the rest of your combo. Its recommended that you don't try to land your shots without stunning them with this first.
Its incredible important that you dont spam this in lane unless you know it will hit, because not having it off cooldown could be fatal when a jungler comes to gank.




This is your main harras. Throw E then auto attack.Doesn't get simpler than that. Use this spell to face check bushes that may have scary Garens waiting for you or to catch up to/slow down chasing or fleeing enemies.

This spell can be used in a few ways because of its amazingly short cooldown. Pushing lane/farming creeps, Damaging multiple enemies in teamfights, stealing buffs, dragons, and baron, and killing low health straglers from a large range.
Note how very short the cooldown is, do not be afraid to spam this spell.

C-C-COMBO BREAKERS


2)




3)



NOTE:The reason we don't auto attack the target in Combo 3 After

Another very common combo is to throw Q, then E, but let the E sit there and R before, then explode the E after the ultimate hits. This will not sum to as much damage as combo 3, but it is a very safe combo to use in situations you know you will get the kill. The reason we do it this way is to make ur that your ultimate will hit them for sure, without their chance to escape its range.
FARM
Zoning in LoL is described as denying the gold/experience of creeps from the enemy player.
Lux excells at zoning others due to her large skill set of AoE and range. Their are very few who can hit lux when she is at full range of her spells. Knowing these things we are able to use are spells such as

Here is where some teamights are bound to happen, and this is where lux is going to shine. Bottom tower is probably gone and you get some pesky roamers coming into your lane. No big deal, just let your team know so that you can start locking them down for your team to pounce, and laser them to their graveyard.
Hitting more than one champion with your ultimate is very important.
When dragon attempts start going down, this will be the best time for lux. When lots of people are clustered into small spaces you can start doing huge amounts of damage. 1 good ultie and the entier fight can turn in your favor.
Hitting more than one champion with your ultimate is very important.
When dragon attempts start going down, this will be the best time for lux. When lots of people are clustered into small spaces you can start doing huge amounts of damage. 1 good ultie and the entier fight can turn in your favor.
With Lux, at this point you probably have your deathcap and lichbane. Just keep throwing your spells from the safty of your team.
Lock down carries with your Q
Shield friendlies from danger with E
Burst down carries with your combos
And kill low health fleeing enemies are your hearts desire with R
THIS IS IMPORTANT:Lux is EXECPTIONAL at Baron control. Throwing E over the side to see whats going on, and stealing it with a laser from a long range as a smite can basically win you the game. Which is why it's important to know when Baron attempts are going down, because your ult HAS to be off cooldown during these fights.
Lock down carries with your Q
Shield friendlies from danger with E
Burst down carries with your combos
And kill low health fleeing enemies are your hearts desire with R
THIS IS IMPORTANT:Lux is EXECPTIONAL at Baron control. Throwing E over the side to see whats going on, and stealing it with a laser from a long range as a smite can basically win you the game. Which is why it's important to know when Baron attempts are going down, because your ult HAS to be off cooldown during these fights.
All in all Lux is a completely fun champion to play all while having a great skill set. I recommend her to anyone who loves playing AP Mid. She may be underestimated, but I assure you she is great.
This was my first guide so feel free to let me know what I can approve and what you liked. Any comment good or bad is helpful. Thank you for your time!
This was my first guide so feel free to let me know what I can approve and what you liked. Any comment good or bad is helpful. Thank you for your time!
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