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Also,
I do agree with almost everything you say, I wrote this guide in 1~2 hours and didnt care about it to much. Never expected it to be number one and I know it doesn't deserve that spot (many people seem to like the guide/build though). Thanks for your criticism, but I'm a very unactive moba user so I wont be changing anything.
I don't think this guide deserves its 87% approval rating, nor does it deserve to be the #1 Lulu guide.
Your justifications for all of your decisions on items/etc are shallow and borderline nonsensical. Your explanations are basically restating what the item or spell does instead of fleshing out what the benefits are / can be.
I mean, seriously, look at your summoner spells section. You repeatedly say, "Well, I prefer
Maybe you don't even know why you take
And content-wise, "CV is a must have on supports"? How so? In the current meta, bot lane is dictated by kill potential in order to snowball it in your carry's favor, and for that,
And then, "Heal is a great spell on supports". I agree, but only versus AoE teams where you can't
Then like, your rune section.
I don't care if you prefer HP quints, but you justify your decision to take them with: "Lulu is a pretty squishy champion, especially early game because we aren't buying any health items at level 1" and this makes me very, very confused. Are you implying that on other characters, you should be starting with a health item (like a
On the other hand, what exactly do you need +78 health for?
Then when we get to your flat mres glyph section, you say, "If you are fighting vs a team with much magic damage, these runes will help you much more to stay on lane earlier on." I don't understand. If there's "a lot of magic damage" on the team, it probably won't be bottom lane versus you since the AD carry and support go bottom. A better example of when to use flat mres glyphs is when the AD carry is someone who levels a magic skill first, or the support is one who has strong magic abilities early game.
"The reason you want to level this up at level 1 is because it has a high base damage and it can hit multiple targets + the fact you want to slow your enemies so your lanemate can kill him." Wait, what? If you take it at level 1, it's to check the bushes with the sound effect. And since you're taking
Considering that the majority of your item descriptions are restating what the item does / what the items stats are, I find it funny you don't mention that
Then there's your main item section. Let's look at your item description for
You literally restated what the item tooltip tells you. How about mentioning that the shield strength scales on levels, and supports are under-leveled? In my opinion,
Building
Under alt items, how, exactly, does Zeke's Herald sound like ****? Also how does it "only" help AD champions? Like you even go on to mention that it "makes pix attack faster" so clearly you don't think it only helps AD champs...
Also what's the point of recommending
And in your warding section, how does say #15 only help blue side? It shows purple side if someone is coming to gank through that bush. #16 doesn't really cut it because it could be someone who can blink over the wall without passing by the bush from #16.
Lastly, in your gold/time section, you are really ignoring how Philosopher's Stone/
Btw, it's "a lot" not "alot". Just mentioning it since you misspelled it like 40 times.
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Haha laughed at that comment mate, thanks and glad you liked it
Thanks, Cheers, Merci; love it!
-Brandon
a.k.a. Major, Wicked