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Recommended Items
Spells:
Flash
Clairvoyance
Items
Ability Order
Pix, Faerie Companion (PASSIVE)
Lulu Passive Ability
~Introduction~

Hello and welcome to my guide: Lulu - Ahh.. There is my squirrel!. Before you start reading anything, please notice this guide isn't done yet. This guide is focused on being a good support with nice aoe abilities while still having some decent tank stats.
Anyone who likes / thinks this guide is good please vote up. If you're about to downvote, please tell me why. I don't want random downvotes without any reason at all, these are considered trollvotes to me. I hope you enjoy this guide as much as I do and please leave me some feedback.
*NOTE*
You might notice some grammer mistakes, im trying to fix these but my english aint that good. Sorry about that!

Pros
![]() + // Can turn enemies into squirrels! + // Max cooldown reduction with this build. + // Can make enemies visible (good for stealth chars). + // Nice health/resistance with this build. + // She has a movement speed buff. + // Can save an ally really easy. |
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Cons
![]() - // Low base movement speed. - // Squishy early game. - // She can be mana hungry if you're a spammer. - // No non-ultimate healing ability. - // If you cast an ability wrong it will result into dead. |

Good Options:
This spell is always a great choice no matter what champion you are. You can use
Flash in any defensive and offensive situation like flashing over a wall to escape or flashing to your enemy to get in range to cast
Whimsy.



This spell is awesome for supports, it gives a really much vision to a specific spot on the map (great for casting at the begining to see where your enemy is going). It also has a really low cooldown and it saves allies when casted right.
Clairvoyance is a must have on supports.


This spell is also a great option. This spell is great against healers and it hits really much for a true damage dot. This spell can finish targets really easy! I prefer
Clairvoyance though.


This spell is great on supports. This spell gives you a litle bit more survivability to yourself and all of your teammates around you. If you're new and struggling to keep alive
Heal is a great spell for you!

Decent Options:

This spell is a good choice on
Lulu, it can be used in defensive and offensive situations like
Flash. The only disadvantage is that
Ghost can be countered with a slow and you can't go trough walls like
Flash can. If you have the feeling your movement speed is way to low, this spell will help you alot.





This spell is a good option. Just like
Flash it can be used in any defensive and offensive situation which makes it useful in many ways. I prefer
Clairvoyance or
Flash over this spell though.




This spell is pretty good. The only disadvantage about this spell is: it's not THAT usefull late game and it has a pretty high cooldown compared to
Flash and
Clairvoyance. It is a great choice vs harras champions and a great choice if you don't like walking.



This spell is always a nice spell to choose. The only disadvantage is has is that
Cleanse has a pretty long cooldown for just removing the cc effects on you. If you're fighting vs a full cc team, this spell is awesome.

Bad Options:

Never pick this spell on
Lulu and never pick this spell when you're laning, it's pretty much useless because you're not a jungler, you're a support! Let your jungler get this spell.


This spell just wastes a summoner spell slot like every spell does under the topic 'Bad Options'. You shouldn't be spamming abilities every time you can deal a litle bit damage to your enemy which doesn't even get you anywhere.

This spell can be usefull but not in our situation which makes it a bad choice. The only way
Promote can be usefull is to push your lane which isn't your goal as support + you'll have to exchange it for a GOOD summoner spell.


This spell is pretty useless. Yes i know that
Surge gives attack speed and ability power, but it's a really low amount of attack speed and the ability power wont help you that much, especially early game. It also has a really long cooldown compared with the duration of this spell.


This spell is just useless in every way possible unless you're trying to troll which leads to hate. The cooldown on
Revive is ridiculous high, you have to die before you can actually use this spell which isn't your goal in LoL and it will let people probaly rage at you. Just DON'T pick it.


Main Runes:





Alternative Runes:

Greater Seal of Replenishment: If you like to spam abilities, these runes will help you keep spamming. It gives an extra of 5mana/5sec which helps alot with spamming abilities. You shouldn't be picking these if you are playing against alot of AD champions though because it will remove ALOT of armor early game.










Defense Tree:




Utility Tree:





















You should be leveling this skill after

Tips and Tricks:
- Try to cast it in a V form so it will hit as many targets as possible.
- This spell has a really low mana cost + really low cooldown so don't be afraid to use it often.
- When
Help, Pix! is casted on your enemy you can easily aim
Glitterlance on him because your passive will follow the enemy.



You want to max this after


Tips and Tricks:
- When recalled, cast this ability on yourself. This will help you get back to your lane really fast because the duration is really long.
- Try to focus their strongest caster / carry with this spell, it will disable them from doing anything besides running around like a squirrel.
- Only cast this spell on an ally when you're sure it fits the situation, you don't want to waste this spell because it can save lives really easy.


You want to max this ability first (ranking up

Tips and Tricks:
- Don't cast this spell to much on your enemy, it has a high mana cost.
- Don't waste it to farm minions or to haras your enemy to often because you'll miss the chance to save your ally with it.
- Try to cast this spell on stealth champions (when fighting versus one) instead of their support, this will help your carry kill him easier + his stealth wont help him escape.



You want to max this skill whenever you can rank it up (level 6,11 and 16).
Tips and Tricks:
- A good idea is to cast this spell on your carry, this makes him scarier and gives him the ability to kill your targets really easy because of the slow.
- Don't waste this spell because you just want to see how big someone can get.
- This ability knocks everyone up, try to cast it on an ally who is surrounded by much enemies if possible.

//First finished item//
These boots are almost a must have on
Lulu. These boots will help you alot versus magic damage champions and it fits your build really well. The tenacity on these boots will also help you alot, the duration of stuns/silences/fears etc. will get alot shorter which means you can get back faster to supporting your allies.

//Second finished item//
This item is great for the cheap price it has, it gives alot of AP which makes you hit more then normal supports and it gives HUGE cooldown reduction. It also gives you some mana regen which helps you cast your abilities more. This item works great on
Lulu because cooldown reduction is great for supports.

//Third finished item//
This item is the best support item in my opinion. It gives health regen, mana regen, health and alot of cooldown reduction. This item combined with your masteries and
Morello's Evil Tome gives you 40% cooldown reduction! This item also has a great active which grants alot of movement speed which makes escaping/attacking really easy for your team.

//Fourth finished item//
Great item, gives alot of tank stats and helps your allies to stay alive in teamfights. It is a really cheap item which makes it a very nice choice. The health is also very useful because it will make killing you much harder. It also gives a litle ad boost to your allies which makes your carries hit even harder then before.
//Fifth finished item//
This 'new' item is great, it gives alot of armor and it gives alot of health. It also has a really nice health regen aura which gives your team the ability to stay longer in the battlefield. The active of this item gives all of your allies a shield which makes saving lifes much easier.
//Last finished item//
This item is
Lulu her last item (for this build). Not really a MUST HAVE item but it aint bad for the price. It gives alot of ability power which makes your supporting much easier + it gives lifesteal to your abilities and your allies abilities. All these items combined gives you alot of auras + life saving abilities which results in alot of happy teammates.


I'm still testing some items out.
//Magic Resist Items//
This item is awesome. It gives a huge magic resistance boost and it also gives a nice health/mana boost. But that's not the reason you want to buy this item, the reason you want to buy this item is because of its passive which blocks ONE spell. Say byebye to stuns. You can exchange this item for your
Will of the Ancients.

//Armor Items//
This item gives a huge amount of armor, great item if you are facing much ad champions. You also gain alot of health regen, health and a liltle bit of cooldown reduction from it. The passive on this item is also very handy, the enemy will get slowed to hell by just attacking you. This item also has a great active. You can exchange this item for your
Morello's Evil Tome.

Another great item. This item gives a huge amount of armor and also gives a nice amount of magic resistance, this will help you alot staying alive versus fed carries. The passive is also very good on this item, it will revive you upon dead which means you have 2 lives instead of 1!
//Ability Power Items//
A nice item for
Lulu. You will slow your enemies to hell because of the passive which makes it really easy for your carrys to kill the target you focused. You also gain a huge ability power boost and a nice health boost from it. You can exchange this item for your
Will of the Ancients or
Morello's Evil Tome.



This item is amazing, it's one of the best alternative items in my opinion because it will give you alot of ability power and it gives you a nice amount of mana regen. The main reason you want to buy this item is because of its active, it sends out a bolt which removes 30% (+3.5%/100 ap) of their MAX health. You can exchange this item for
Morello's Evil Tome because it almost has the same stats.

//Health Items//
This item is mostly bought because of the health/mana it gives. It gives you almost 700 health (when stacked) which is a ton of health and it will boost you from squishy to TANKY. It also gives a huge ap boost. Awesome item and really viable for
Lulu. You can exchange this item for your
Will of the Ancients or
Morello's Evil Tome.



This item is not that great for
Lulu but it works. It is very cheap and it gives nice magic resistance and cooldown reduction. The main reason you want to buy this item is because it gives a nice health boost and every healing spell(your ultimate) heals more + your health regeneration gets higher. The extra healing also works on your
Will of the Ancients which helps you alot keeping your health up.


//Aura Items//
zeke's herald
zeke's herald
This item may sound like **** but it aint. zeke's herald helps any AD champion on your team alot. It also makes pix attack faster on yourself and on a shielded AD champion giving it out more dmg. You can replace this item for your
Morello's Evil Tome because the cooldown/price is almost the same.

Another great aura item. It gives an aoe cooldown reduction which is very, very handy. It also gives a nice mana regen aura which gives your team the ability to spam skills a litle bit more. It also gives a huge health boost to yourself which makes it much harder for them to kill you. You can exchange this item for your
Morello's Evil Tome or for your
Shurelya's Battlesong.


This item is great, it gives alot of armor, mana and alot of cooldown reduction. But the aura it has it the main thing you want to buy this item for, i will reduce everyone his attack speed around you by 20% (enemies, not allies)! This will help your ad champions alot winning battles versus their ad carries. You can exchange it for your
Locket of the Iron Solari.

//Alternative Boots//
Somewhat viable but not really for my build. If you want some cooldown reduction early on these boots might help you. You have to buy some other items after these boots though because if you combine these boots with my items it will give you 50% cooldown reduction which means 10% to much. They are pretty cheap though for the stats you get.
Are you facing a team with much attack damage champions? Well.. buy
Ninja Tabi instead of
Mercury's Treads. These boots are great and give you alot of resistance versus attack damage champions. It has a base armor of 25 and it blocks another 10% of their maximum auto attack damage! They are also the cheapest boots in the game which makes them very viable to buy.


These boots are great on any support. These boots will grant you a huge movement speed buff whenever you're not battling. This gives you ability to get back to your lane much faster and it gives you the ability to escape much easier with your
Whimsy combined. If you like movement speed over resistance, buy these boots!


These warding spots are not just ment for


- Green stands for: 'Normal warding spots / sight wards'.
- Purple stands for: 'Important warding spots / vision wards'.
- BlueSide stands for: 'This is ment for the blue side'.
- PurpleSide stands for: 'This is ment for the the purple side'.
- BothSides stands for: 'This is ment for the blue side and for the purple side'.
Sight wards (normal warding spots): sight ward
1. Good warding spot especially if the enemy team has a jungler. This spot makes you able to push a litle bit more because it gives you the ability to see ganks coming alot earlier and not when it's to late. BothSides
2. I don't really like this spot but it is viable. Only use this spot when you are on the purple side or it wont help you at all. This spot prevents ganking just like warding spot 1. PurpleSide
3. A nice spot to ward because it will protect your blue buff from being stealed. Best situation to use this spot is when your jungler starts at red buff and you got the feeling the enemy team is gonna steal it. BlueSide
4. One of the best warding spots in my opinion, it can save your jungler and it can save your mid player because it will provide sight to alot of entrances in the jungle. It can also prevent ganks on your jungler because you'll see your enemy coming. BothSides
5. This spot will help you see if your enemy will steal your red buff and it will help you prevent ganking much easier. I don't use this spot to often but it might help in some situations. PurpleSide
6. This spot will help you to prevent getting ganked. It can save your jungler and it can save your mid player if the enemy jungler ganks from that side. It can also prevent ganks on your jungler because you'll see your enemy coming. BlueSide
7. This spot will help you to prevent getting ganked. It will save your *** many times on mid and it will prevent gankers (like

8. A really good spot to counter their jungler, this spot will provide great vision over their jungle. With this spot you will know when your enemy jungler is fighting the red buff which gives you the oopportunity to steal it which gives you a great advantage. BlueSide
9. A really good spot to counter their jungler, this spot will provide great vision over their jungle. With this spot you will know when your enemy jungler is fighting the red buff which gives you the opportunity to steal it which gives you a great advantage. PurpleSide
10. This spot will help you to prevent getting ganked. It will save your *** many times on mid and it will prevent gankers (like

11. This spot will help you to prevent getting ganked. It can save your jungler and it can save your mid player if the enemy jungler ganks from that side. It can also prevent ganks on your jungler because you'll see your enemy coming. PurpleSide
12. One of the best warding spots in my opinion, it can save your jungler and it can save your mid player because it will provide sight to alot of entrances in the jungle. It can also prevent ganks on your jungler because you'll see your enemy coming. BothSides
13. This spot will help you see if your enemy will steal your red buff and it will help you prevent ganking much easier. I don't use this spot to often but it might help in some situations. BlueSide
14. A nice spot to ward because it will protect your blue buff from being stealed. Best situation to use this spot is when your jungler starts at red buff and you got the feeling the enemy team is gonna steal it. PurpleSide
15. I don't really like this spot but it is viable. Only use this spot when you are on the blue side or it wont help you at all. This spot will help you to prevent getting ganked. BlueSide
16. Good warding spot especially if the enemy team has a jungler. This spot makes you able to push a litle bit more because it gives you the ability to see ganks coming alot earlier and not when it's to late. BothSides
Vision wards (important warding spots):

1. This spot is the most important warding spot for late game. Getting the baron buff gives ALL of your teammates a boost +40 boost in attack damage and ability power. It also regenerates 3% of your MAX health and 1% of your MAX mana each second + it gives a global 300 gold and a global 900 experience which makes it a very strong buff. The reason you want to put a


2. This spot is the second most important warding spot. Getting this buff gives ALL of your teammates 190 gold which makes it very worthy. It also gives a nice experience boost to your allies who helped you killing dragon. The reason you want to put a



Some people asked me: 'Why gold over time items? They are useless because they give a very low amount of gold'. I fully disagree with this, gold over time items gives ALOT of gold.
Let's say you are using my build. The items/masteries that give gold over time are:


Now let's say you have all the runes/items/masteries that are possible with my alternative items/runes that gives gold over time. The runes/items/masteries that give gold over time are:



Now after my maths, do you still think gold over time gives a very low amount of gold? I don't think so.

I just wanted to point out that this guide isnt done yet and I will be UPDATING it. Hope you like and enjoy the build as much as I do.
Thanks for reading
-Minkey A.K.A. Iolypop.
Credits to jhoijhoi for giving me tips on making a guide!
Credits to MissMaw for making the Banners for this guide and making my sigs!

**24-03-2012**
- Made the guide.
**30-03-2012**
- Published the guide.
**31-03-2012**
- Tweaked the section 'Masteries' abit.
- Seperated the 'Items' section to a 'Main Items' and 'Alternative Items' section.
- Redesigned the section 'Main Items' and 'Alternative Items'.
- Added new section called 'Gold over Time'.
**04-04-2012**
- Tweaked the section 'Pros / Cons' abit.
**05-04-2012**
- Tweaked the section 'Summoner Spells' abit.
**08-04-2012**
- Added banners to all the sections, thanks alot MissMaw for making these!
**11-04-2012**
- Tweaked some text in different sections.
- Added the missing banners to the section 'Summoner Spells' and 'Changing Log'.
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