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Spells:
Flash
Teleport
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
The Lux I like




Pros:
- some nice cc skills
- awesome ulti every 24 sec
- huge range on ulti
- can scout bushes with

- greate farming ability
Cons:
- runs out of mana quickly if not played smart
- squishy, cant really run away in later game
- you need some skills to play her well
- not the best pick for ranked games

Born to the prestigious Crownguards, the paragon family of Demacian service, Luxanna was destined for greatness. She grew up as the family's only daughter, and she immediately took to the advanced education and lavish parties required of families as high profile as the Crownguards. As Lux matured, it became clear that she was extraordinarily gifted. She could play tricks that made people believe they had seen things that did not actually exist. She could also hide in plain sight. Somehow, she was able to reverse engineer arcane magical spells after seeing them cast only once. She was hailed as a prodigy, drawing the affections of the Demacian government, military, and citizens alike.
As one of the youngest women to be tested by the College of Magic, she was discovered to possess a unique command over the powers of light. The young Lux viewed this as a great gift, something for her to embrace and use in the name of good. Realizing her unique skills, the Demacian military recruited and trained her in covert operations. She quickly became renowned for her daring achievements; the most dangerous of which found her deep in the chambers of the Noxian High Command. She extracted valuable inside information about the Noxus-Ionian conflict, earning her great favor with Demacians and Ionians alike. However, reconnaissance and surveillance was not for her. A light of her people, Lux's true calling was the League of Legends, where she could follow in her brother's footsteps and unleash her gifts as an inspiration for all of Demacia.
''Her guiding light makes enemies wary, but they should worry most when the light fades.''
-- Garen, The Might of Demacia







I didn't pick

I'm going with similar setting for most casters. You can use those runes for other casters if you want to try them.
You put 21 points in utility to get more mana regeneration, cooldown reduction, and experiance gaind from






You can see here some uses of

http://www.youtube.com/watch?v=CoiVmU4ns3s
* this video is not mine, I'm just useing it for references


Other good choices:




Why I dont pick

You don't really have to spam spells all the time with Lux to farm efficiently. You need to cast one



It's Lux passive and this scales grate with

Normaly you will go with this combo:



With


Fires a ball of light towards a target location, binding and damaging up to 2 enemy units. The first target takes 60/110/160/210/260 (+0.7) magic damage and is bound for 2 seconds. The second target receives 50% of the effect.
Cost: 60/75/90/105/120 Mana
Range: 10000
Like most of her spell this one has long range. Using this skill requires practice. Dont use this spell on minion wave - it's a huge waste. You dont know if you will get ganked so better save this spell for champion fights. Theres a trick with this spell. Normally your enemy will hide behind minion wave, remember that your spell atack up to two targets. So if there's posibility that only one minion stands before enemy champion - cast this spell it will bind minion and champion standing behind him.

Lux throws her wand to the target location and back, protecting herself and all allied champions it touches from 60/85/110/135/160 (+0.35) damage for seconds.
Cost: 60/60/60/60/60 Mana
Range: 10000
Support kind of spell that gives you some kind of shield. I've never seen it beeing any usefull in team fights. Its not like Morgana's Spell shield that gives you immunity to snare effects, it just shields you from one standard attack. The only use I find this spell is when playing against Khartus. This spell saved me few times from his ultimate. I cast it only to get passive from Lich Bane.

Creates a zone that slows enemy units by 20/24/28/32/36% (zone lasts 5 seconds). Can be detonated to damage enemies in the area for 60/105/150/195/240 (+0.6) magic damage.
Cost: 70/85/100/115/130 Mana
Range: 1100
Awsome skill that has many uses. First to farm minion waves. Later in game you will be able to kill all waves only with this spell. You can use this spell to check bushes for enemies (its better than just going there and die in an ambush). It lets you escape or helps with chasing (because of slow effect). Don't forget to detonate this spell after you cast. I find myself in heat of the battle sometimes forgetting to detonate it. First cast sends slowin ball, secound cast detonates it. It can detonate on its own but you wont find anyone so stupid to stay in range :)
Finales Funkeln - After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.
After a short delay, Lux fires a stream of light in front of her, dealing 300/400/500 (+0.75) to all enemy units in the area. In addition, ignites the target for Illumination damage if under its effect, and refreshes the Illumination debuff.
Cost: 100/150/200 Mana
Range: 3000
One of the best ultimates out there. Gives you lot of fun. The cooldown is really quick and with all that cooldown reduction items you can cast it every 24 secounds on 16 lvl (SIC!). So belive me... don't be scared of using your ultimate. 24 secounds its really fast. This spell has huge range. So big you can't really see the end. I'ts good to know how far you can shoot with it so when playing vs bots, try aiming your ultimate, scroll map untill you find end of aiming target and shoot it.









Just if you didn't know. The max lvl of cooldown reduction is 40% You can't get any more so buing more items with CD(cooldown reduction) won't give you more CD than 40%.
Lux is not the best caster - more of caster/support with her cc(crowd control) skills and shield. So building her on full ap makes no sense or you will be focused all the time. You will be able to cast one/two skills before some carry takes you down. I think building her with more survability is better.
Starting with


After that you should buy






You're now probably in later phase of middle game so you should think about getting more ap.

Not many games persist until late phase when you can finish your build, but if it does go with


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