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Spells:
Clarity
Ignite
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Introduction


This build is fully AP, so you won't see a lot of supporting items.
Also you won't see items with aura.
If you want to kill with

Remember: You can always adjust them the way you want to.
But this is what I recommend as






Why this runes?
When I'm playing with

And you also have got your masteries, which will increase your AP too.
And for the spells you need mana.
And for mana you need mana regeneration.
So as you see, almost all the Utility Masteries give you Mana Regeneration.
That's nice, you can lane longer, you can deal more damage, and if you lane longer, you'll get faster experience points.
Besides, you have got clarity. Clarity powns all the other spells when you play with Lux. You'll almost never get out of mana, so you don't have to return to the spawn a lot.
You also got Ignite, so it happens a lot of times that people are very lucky and come away with abut 100 HP. That's why I use Ignite as secondary spell for Lux. It deals a nice amount of damage, and you'll get a lot more kills.
In your masteries you also have got magic penetration masteries (+ 15%), cooldown reduction, increased critical strike chance and increased MP. All together this makes a nice combination to play with Lux.


As second item you buy

As third item we have got

As fourth item you build your





As the last items, you only buy Archangel Staff. The 3% of mana to AP is no unique here. So if you buy those 4 Archangel Staff, you'll get up to 12% of your mana converted into ability power. This makes

At the top of this page there is calculated that you'll have 364.07 ability power. I don't know why, but this is a huge miscalculation. When I normally play

Follow up this item order and you'll pown with

You'll win in mid-lane from:








You'll need to take care of this characters in mid-lane:








There are a lot of other enemies, but I'm not gonna place them all in here. You know for yourself if you will stand a chance or not.
When I play with





Other possibilities:



Never take:















Finales Funkeln Your ulti is everything! It won't slow or snare, but it's very, very powerfull! With his short cooldown, you'll be able to do your ulti in 35 seconds after you used it! And it deals a lot of damage trough the whole game! The more AP you have, the more damage you'll deal with your ulti!
How to combo your abilities?
When you've got all 4 of your abilities, this will be your combo:
1.

2.



--IF NECESSARY--
3. Finales Funkeln Pop your ulti at one or more enemies in a lane! You'll deal a lot of damage to them with the guarantation that you'll kill them if you aim right! When you used your


4.


Note: When you have snared / hit an enemie, your basic attack will deal a lot more damage.
So farming is really necessary!
Don't go jungle, but kill the enemie minions by last hitting or just throw your


When you've got your ulti ready with 35 sec cooldown, you can use your ulti to farm all the minions coming towards you in one lane! Just shoot in one straight line, and you'll get all six / seven minions.

Lux is great in pushing late game. Then you've got a lot of Ability Power and then your basic attack will deal a lot more damage, and you'll easily push a turret down! Don't go without minions, always go with minions and let the tower attack the minions first!
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