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Choose Champion Build:
Spells:
Flash
Heal
Ability Order
Determination (PASSIVE)
Xin Zhao Passive Ability
Chapter 1: Introduction
Introduction:
Hi, this is Phionex from the NA servers, also known as AlexanderTheMeh in the asian Garena servers.
Before we start, I would like to know:
1. I am not the best League of Legends player.
2. You can modify this as much as you want.
3. Please don't hate on this guide for no reason D:
"But wait now, If you such at LoL and don't expected to be hated, what is up with your mid?" My answer to that is: I want to share my experiences on certain champions in hopes of helping other players getting better at LoL. Please, I do not expect everyone to like this guide, but please leave constructive criticism, and at least try to see the effort I put into this guide.
Oh and, I AM ASIAN!
Thanks guys, I hope you find this guide helpful!
Xin Zhao was the first character that I absolutely loved at first glance. With a gap closer, great sustain, the ability to jungle and lane, he was perfect for me. Xin is one of the most powerful AD characters in the game. Early game, quick bursts will take care of your enemies, while late game, you carry or tank your way to victory. With a flexible way of building and playing I have included five different builds, each to fit your situation and playstyle.
Although this video is quite old and is pre-rework, I believe the champion spotlight does give a little foretaste of this great champion:
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Exhaust definitely deserves to be in the god tier of Summoner Spells. Exhaust is key to ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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There are just unavoidable situations where you need something to save your ***. The answer to that is definitely ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Reasoning behind putting ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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As you know, after the huge buff of heal, it has become a standard for squishy AD carries like ![]() ![]() ![]() ![]() ![]() ![]() |
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I cannot stress the importance of smite! Here is a section copied out of Xenasis's guide "Jungling 101: What you need to know" EVERY JUNGLER NEEDS SMITE There is NO jungler than can "Jungle without Smite", and don't let anybody tell you different. Advantages of Smite + Securing of buffs/dragon/baron + Much harder for you to be counter jungled + Faster (in some cases, by a huge amount) jungle times + More ganks, due to needing less time in the jungle for XP + Ability to counter jungle a LOT easier, you can steal their buffs with Smite + You only need a lower level to kill Dragon + More/faster gold, for items Without Smite, you're not jungling at all. You're simply roaming around the map and killing creeps along the way. Smite is THE jungling spell, you'd be a fool not to take it. Without it, you'll have your creeps, dragon, and baron stolen, will be under-levelled, and can't properly counter jungle. Take ![]() |
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OK Summoner Spells
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The cooldown is a little too long, but I still think it is a great spell to take if the enemy has a lot of CC or all of them are running ![]() ![]() ![]() ![]() ![]() |
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SPACE | Its an obvious No-No. The cooldown is ridiculously long, and if you are dying enough to make this a useful summoner spell, something is going wrong :|. | SPACE |
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SPACE | A very underused spell, and rightly so: the bonuses it gives you really doesn't serve any purpose as it has a very short duration. Compared to other summoner spells, its quite lackluster. | SPACE |
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I really do not think this spell is good for anyone. Yeah, it gives you a ****ing huge minion with a lot of health, but it nevertheless dies pretty quickly. Plus, ![]() |
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SPACE | This is a great spell, with short cooldowns, etc, but keep it for your supports. | SPACE |
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