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Spells:
Ignite
Flash
Ability Order
Glorious Evolution (PASSIVE)
Viktor Passive Ability
NOTE ABOUT VIKTOR
augment death gives Bonus AP and a burn effect on death ray
augment power gives him bonus health
PROS
Russian accent
Amazing bursting when given the proper Augment
His augment makes him very flexible to tailor him for what kind of a mage your team needs.
Great farming when use of

Destruction of threats is imminant when you have him mastered
CONS
His E and R are different then most other spells in the league
often viewed as useless by those who are unskilled with him
squishy if not given any health items
To me
Viktor is made to be the champ that shows up, drops a few spells and then suddenly everyone is running for their lives, and i make sure my runes are made for it
Magic penetration marks giving his spells that extra kick.
AP per level glyphs and quintessences for greater damage output from his spells
and then health per level seals to help keep
Viktor alive

Magic penetration marks giving his spells that extra kick.
AP per level glyphs and quintessences for greater damage output from his spells
and then health per level seals to help keep

Now here is where mobafire and
Viktor clash. Your not able to input his Augments into the item section although each one gives a drastically different stat difference.
i go for
Augment: Death with the increased AP as well as giving
Hextech Ray an additional burn effect, this is the perfect augment for the way i play mages.
Sorcerer's Shoes- i love these shoes so much. Perfect for adding onto your damage
Archangel's Staff- Bonus mana+ ability power+ more ability power based on your maximum mana = potent destruction for all that stand in your path.
Rabadon's Deathcap- must i explain why this item is great?
Will of the Ancients- its such a cheap over looked item and i dont know why. Ability power plus an aura giving more ability power and spell vamp.
Rylai's Crystal Scepter- great for giving
Viktor a bit more damage his abilities as well as extra health for some more survivability.
Void Staff- tank shredder in short. a very nice item
Ionian Boots of Lucidity- if
Viktor's cooldown seem a bit to long for you the will shave off a few seconds
Morello's Evil Tome another nice under used item. ability power mana regen and CDR.

i go for








POSSIBLE SUBS




i choose to start off with his Q
Power Transfer. this is because as long as they are in range
Power Transfer is garenteed to hit them. then i grab
Hextech Ray at level 2. It is a very good ability for poking enemys who are to far from
Power Transfer. At 4 grab
Gravity Field using it to prevent any chasers or ganks as well as prepping a target to take on all your attacks.Maxing out
Power Transfer first will increase the effectiveness of the shield it gives you on its return. then grabbing
Hextech Ray second will be great for catching runners who think they have gotten away.







If you read my build for
Garen you know my favorites are
Flash and
Ignite.
, a great chaser and an executer.
Ghost use it as a swap out for
Flash, it gets you farther but you cant use it to bypass walls like
Flash
Teleport- jump back to your lane fast.
Clarity- for when you tend to burn through your mana pretty quickly.
Promote- need a tank fast? inject your siege minion with roids and make him do it.
Heal- i hate this spell...but
Viktor does squish. So i guess you can have this if you must have it.
Exhaust stop all the runners.
Revive- no...just..no
Garrison- this isnt crystal scar -facepalms-
Rally- ......
Smite- your not jungling



, a great chaser and an executer.
Substitute spells









NO NEVER HAVE THESE




EARLY GAME AND LATE SMALL BATTLES
You wanna harras your melee enemies and your over confident rangers with






TEAM FIGHTS
Once you have a target you wanna focus first drop




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