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Choose Champion Build:
Spells:
Ghost
Flash
Ability Order
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Introduction







Armor Penetration: Greater Mark of Desolation / Quintessence of Desolation is a must have for Miss Fortune, since it gives her amazing early game damage and continues to benefit her throughout the game. Take no other mark when using her.
Mana Regen / Attack Speed: This case solely depends on how you use Miss Fortune. If you prefer using her abilities more often, then take


Cooldown Reduction / Magic Resist: Again, this is up to you. I personally like









Alternative Spells
Ability Priority




I normally take












MF can auto-attack or last hit effectively. However, if you are at solo top/mid I recommend last hitting more often so that you don't push the lane too much and set yourself up for ganks. All of her skills allow for solid pushing when you need it.

The purpose of buying the three





AD Carries are solely dependent on items and minion kills, so you need to stay in the lane as long as possible without worrying about dying too frequently. Last hitting minions is a priority. Don't ever neglect it! Aim to reach at least 100 minion kills by the 18-minute mark.
KEEP MOVING! At all times, keep moving around, pause to shoot, and continue moving. A moving target is much harder to hit, and you need to farm as long as possible. When you chase, run, pause, shoot, run. This way, instead of hoping you run fast enough to get in range for a shot, you run along with the champion and continue shooting them. This is vital for early game kills.
In most cases, you should stay in your lane unless you...
A) Get a kill - Immediately recall to base, buy items/pots/wards/etc. and come back to the lane ASAP. Or if it suits you, finish off a few of the remaining minions before recalling.
B) Run out of

Core Build




If you are going to solo mid/top, it is imperative that you take the





However, if the enemy team has a lot of crowd control, don't hesitate to get

Infinity Edge is a great AD item. The critical chance/damage stats will greatly boost MF's damage output.
Phantom Dancer further boosts the effectiveness of
Infinity Edge while boosting MF's mobility.
Bloodthirster gives you insane damage output along with some sustainability. Once you max out your stats, be wary of falling out of position.
Black Cleaver further boosts your stats, allowing you to drop squishy champions almost instantly, while hitting tanks hard enough to bring them down as well.
- Your 2nd
Bloodthirster will make you very difficult to kill and extremely important. With so much damage output, you cannot afford to die anymore. Your team will really need you alive more than anything else, even if you aren't autoattacking all the time. STAY ALIVE.
THIS BUILD IS NOT SET IN STONE.
If you need to counter a cc heavy team, consider

You can never go wrong with a

In some cases, a


- MF can lane anywhere effectively. Support your team by filling in the best lane.
- Harass with Double Up at level 2 as needed. Mana shouldn't be a problem.
- Armor Pen Runes give great early game hitting power. If you see the opportunity, go for the kill with
Impure Shots and
Double Up!
- Don't starve yourself of mana with
Make it Rain.
Mid Game
- Keep farming and harassing.
- If and when you destroy the turret, help other lanes while keeping an eye out for yours. Don't let it get pushed.
- Grab Red Buff as much as possible and contribute in team fights with your
Bullet Time.
- Engage carefully. You WILL be focused…very hard.
Late Game
- As you continue to simply dominate, continue to be wary of ganks whenever there are missing enemy champions (MIA).
- Drop the enemies' health as much as possible with
Make it Rain and
Bullet Time.
- When you go to auto-attack. NEVER STOP MOVING. Always move in-between shots.
- After team fights, auto-attack back to health and push turrets with Active
Impure Shots.
- Watch out for nukes, assassins, and heavy crowd control.
- Grab Red Buff and use your summoner spells for escaping and increasing mobility.

This spell totally destroys MF's damage output and her movement speed. Please don't stand there and continue fighting a losing battle.
Mages
MF is generally weak against any spellcaster with some decent crowd control. If you are laning against one, be very careful about engaging. If you find yourself dying too much, invest in a


Assassins
This is perhaps MF's greatest weakness. She cannot stand up to anti-carry champions for long.







It's best not to gain the attention of champions such as these. They will drop you before you can blink. While you can still easily bring them down, they can bring you down faster. Just make sure you don't get out of position for them to burst you.
Watch out for ganks throughout the game. When in doubt, sacrifice 75 gold for 3 minutes of safety (Ward).
1) If you get an early game kill, you can use this early gold to get your boots and gain a huge advantage in the lane.
2) MF can play in almost any lane. Abuse her harassment potential with

3) MF is squishy. Don't engage in team fights until your tank has initiated and you are at least somewhat protected. Feel free to poke with


4) As the AD carry, you should be grabbing the Blessing of the Lizard Elder (Red Buff) whenever possible. This will give you great kiting/chasing power.
That's the gist of using Miss Fortune for newbies. Once again, I welcome any constructive criticism as long as it isn't too brutal. I'll try to make weekly updates to the guide as I see fit. Good luck on the fields of justice!
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