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Mordekaiser Build Guide by Mordekaiserrrrrrr
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Runes: Normal Runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
Fiora is unstoppable versus Morde, you will never win 1v1 fights against her at any stage of the game. Her kit completely counters Morde, target ban Fiora. If you have to go against her, try to get your jungler to spam gank her before she gets level 6, and rush Morellonomicon to deny her healing.
Quinn is insanely strong early, and can easily poke Morde out of lane. Since Morde relies on skillshots (E and Q) to engage and do damage, her nearsight ruins any attempts to damage her or engage. You are going to have to rely on jungle ganks if you want any chance of killing her, and rushing Morello is a good idea if she rushes Sanguine Blade.
Olaf is insanely damaging to you early, and if you try to pull him to you with the E + Q combo, you just give him an opportunity to take all of your hp away with his attacks. He can easily poke you down with Q, although they cost lots of mana, so try to bait and dodge Q to waste his mana. If you are hit, he can easily chase you down and kill you if you are low. Also, his Ultimate stops your ult, although you still get to have the stats for 7 seconds and until he respawns if you manage to kill him. A good idea is to stick under turret and ask for ganks from jungler or mid laner.
The matchup versus Sett is pretty even mid and late, but early game, Sett has a huge advantage over you, and he will kill you if you let him land his abilities, especially if his E manages to stun you.
Illaoi is a very easy matchup for Morde, Morde will win fights against her as long as he has his ult up to counter hers. pre level 6, Morde can easily kill Illaoi since she has a fairly weak level 1 and 2 and Morde can pull Illaoi away from her E and turn any of Illaoi's attempts to damage him into a good trade for you.
Garen is basically useless against you, you easily can fight him at level 1, and its a free kill if you ult him. Morde can easily poke Garen with Q and E to stop his passive, preventing him from having any good sustain in lane.
Aatrox is not too difficult to go against in lane, if you can dodge at least half his abilities you are good to go. Try ulting him when he ults to prevent him from having any advantage in fights and having many enemies to get lifesteal off of.
Although Cho'Gath may seem extremely weak to you early, if he is building AP he can do a decent amount of damage with Q early and is quite a threat late game, so just try to fight him often early and mid game to prevent him from having a chance to grab cs and regain health and mana.
Shen is pretty easy to fight all stages of the game, but if you let him taunt you and Q, he will deal quite a bit of damage, so if you can avoid that laning should be fairly simple. Also, your E will cancel his ultimate channel, screwing up his attempts to save an ally from lane.
Darius vs Morde is a fairly even matchup, just avoid fighting him at levels 1 and 2. If you can get Darius to make mistakes during fights or put him behind in cs, then you can easily win lane.
Teemo is pretty easy for Morde, after hitting level 3 you are free to engage him and easily out-damage him. When you ult him, you wont have to worry about any of his mushrooms, and that takes away a lot of the threat of fighting Teemo head on.
Mundo is not too difficult to fight early on, just make sure to bully him as much as you can and stay behind the minions wave to avoid his high damaging Q. Mundo is extremely strong late, so punish him early to stop his late scaling.
Akali is very strong vs Morde and can easily poke him down early on, but if you can get her to waste her W, you get a good opportunity to ult her without her having her W up to avoid you in the Death Realm.
Graves is strong against Morde for 2 main reasons: Like Quinn, he can nearsight you to prevent you from hitting your skillshots. He also has a dash that he can easily avoid your abilities with.
Camille is pretty strong, but if you play right and try to stay away from walls, you can stomp Camille. Also, when she ults you, you can ult her to take away the barrier.
Gnar is fairly weak against Morde all stages of the game, even when he is in rage form he loses 1v1 against Morde if both champs have ult up. Respect his ultimate though, it could be used to set up a gank.
Jayce is an easy matchup, but be careful for his empowered Q, it can really chunk you if you are not careful. He can also knock you back while in hammer form, which can mess up your ultimate.
Jax is not too hard to fight early game, but if you let him scale he will get insanely strong. He depends on mana, so try to get him to waste abilities, even if you have to sacrifice a little hp, as long as he loses some too.
Irelia is fairly easy in lane, just respect her early capability when she lands a stun and has full stacks. As long as you go to fight her or use your ultimate on her when she has no stacks, fighting her will be very easy. Also, ulting her after she ults is a great Idea, and you wont have to worry about being damaged by it in the Death Realm.
Kayle is useless against Morde early, and even when it is late game, Morde puts up a good fight, and if he gets really ahead, he will continue to stomp her throughout the game.
Malphite is pretty strong, and his all-in potential needs to be respected if you want to win. His ult can also be a good setup for ganks. luckily, since Morde is an AP champion, he will be forced to build some MR as well as armor, and this will slightly reduce some of his damage.
Although Morde is good against Nasus early, if you don't kill Nasus a few times early on or don't get a huge advantage in XP and cs, he will scale and he will wreck you.
Morde is a pretty even matchup for Morde, since they are the same exact champion.
Ornn is pretty easy to go against early on, and you can force him out of lane multiple times, just respect how strong he is late game and try to kill him often early.
Pantheon is probably the most infuriating lane for Mordekaiser, pre level 6 he can easily lock you down with E (or is it W?) and do a ridiculous amount of damage to you, this matchup is hopeless early, play very safe until at least 2 items.
Ryze is weak early, and try to abuse this as much as you can by getting early kills, or he will get very strong very fast. He can also easily lock you down with his root, preventing you from engaging.
Poppy is annoying to go against, but is not a very tough lane to go against, you completely out damage her all game. Just stay away from walls to avoid her stun, and you will do great.
Riven is an easy opponent, but she is a little tough at levels 1-2. however, for the rest of the game she isn't too tough. Be careful though, if you play stupid and get ganked and killed a few times, Riven can really snowball and wreck you.
Renekton has a kit that is very good against Morde, for example he can easily lock you down with a good E + W combo and do lots of damage, and he can dodge your E with his, and if it hits an enemy, he can then dash again towards you and proceed to do lots of damage. Be very careful early. If the Renekton has no idea how to use his combos properly, the matchup is easy. The main problem in this matchup is whether or not the Renekton really knows how to use their abilities.
Tahm kench is moderately annoying with his Q stun and W eat, but if you don't let him stack his passive, you easily out damage him, and his ultimate gives him no extra kill potential, so your level six is a huge powerspike compared to his.
Urgot is an easy matchup all game, just be careful and dodge is E, because if you let him land his E, he can really chunk you with his W and passive. You can use your W to counter his ult, if you save up a lot of shield you can keep yourself healthy so he cannot ult and kill you.
Early on, even though he is a strong champion early, he actually isn't that hard for Morde early on, and you can do a good amount of damage to him. The problem arises when he hits level 6, and can ult to completely counter yours.
Signed is not a tough champion to go against, he is just very annoying in that he is very good at avoiding you when you try to engage, and if you aren't playing very smart, your attempts to engage will result in you losing health to his poison instead.
Sion is a strong champion all game, and his Q can do so much damage to you if you let him fully charge it. Luckily, you can E to cancel it. Also, you have a small advantage early on, and your level 6 is stronger than his in 1v1 fights.
Maokai cannot fight you head on, and if he tries, he will lose, the problem arises in how good he is at setting up ganks. His ult can give a massively long root if you aren't careful, and his E can be used for a quick root if just jungler is close. He can then proceed to Q you towards the jungler.
Yorick is a tough champ to go against if he lands his combos, but if he has no little minions, then fighting him will be in your favor, and ulting him will make him extremely weak.
Volibear can be a tough champion to fight, he can lock you down and deal lots of damage quickly, but he also has very little mana, so after being in lane for a little bit, you can attack him without him being able to really retaliate. He also falls off extremely hard.
Wukong is an extremely annoying champion to fight, and most fights with him will be even, but if you accidently waste abilities on the clone or aren't careful, he will kill you.
Gangplank is a fairly even matchup, you can definitely out damage him mid game, but his heal ability also removed all crowd control, meaning he will remove your ultimate off of him, but you still get to keep the stats for the 7 seconds or until he revives if you kill him within those 7 seconds.
Veigar is very good with Morde, if you use your E on champions that are in his cage, you can potentially pull the entire team into Veigar's stun.
Champion Build Guide
I thought I would just make a guide based on my personal experience with the new Mordekaiser, I started playing a few days after the reworked Morde came out, and I've learned a lot of things about this fun champion, which I thought I'd share.
- Has great sustain thanks to his W
- Can easily chase down enemies after proccing his passive
- Is truly one of the best 1v1 fighters in the game
- Can easily isolate targets in any situation with his ult
- Is manaless
- Has relatively short cooldowns
- Has no mobility if his passive is not procced, easily kited
- His worst matchups completely stomp him
- He has quite a bit of bad matchups
- All his main damaging and engage abilities are skillshots, champions with mobility and dashes do great vs Morde
- When you ult, you take the enemy away from the fight, but you are also out of the fight as well
UPDATE: Yay, the new items came out today! also not so yay, because now trinity force doesn't give mana and rabadons deathcap got nerfed, and liandry's anguish is **** for morde, so not so terrific. Today, I'll be testing items to see new builds I could be comfortable with, but I still want to use Rylai's first item if it could still work. Also, Liandry's no longer deals bonus damage when the target is slowed, so Liandry's wont work with Rylai's no matter what. What's nice is Rylai's gives 50 more hp than before, so it is still a valuable item to start for Morde.
UPDATE: So far, I've got Three items that would be nice with Morde.
First: Riftmaker. Riftmaker gives 80 AP, 150 HP, 15 Ability Haste, and 15% omnivamp. So far, I love this item. The omnivamp works so well with Morde's ravenous hunter and taste of blood, making Morde unkillable in fights. The fact that it gives bonus 5% magic pen per legendary item means that Morde will have a ton of magic penetration. This item looks great, and I'm going to go play a game and try it out.
Second: Hextech Rocketbelt. I used to be against this item, but my mind has change for a few reason. First, the AP was buffed, and it gives 80 AP instead of 60. Second, It does more damage. Third, it gives bonus movement speed after dashing, making the active INSANE. Lastly, it gives magic pen per legendary item.
Third: Soulrend. This items looks like a super fun item to use when chasing. This item causes an ability against a champion to deal insane damage and then give you movement speed. This has a 40 second cooldown on each enemy champion, so if you damage another champion, the movement speed is refreshed. This item will be very nice in finishing off low opponents under their turret with the nice flash Q combo, especially useful if you get an opponent to barely any hp while in laning phase and want to quickly finish them off, although the cooldown is moderately high.
Also, I noticed that Nashor's tooth gives 100 AP! So to Morde's like Balori who build high-damage Morde's, have fun with your insanely buffed Hextech Protobelt and Nashor's tooth! I predict that Morde will either become insanely popular, very strong with high win rates, or both.
UPDATE: Riftmaker has proven to be a fantastic item for mid-late game fights, and is an insanely valuable item when you take an enemy to the death realm. You will have insane sustain in 1v1 fights, you do insane damage, and Riftmaker allows you to quickly heal off of minion waves when you combine the omnivamp with Morde W. I have also realized building this item first is not a very good idea. You lose a lot of hp that Rylai's would offer you, enemies are more likely to escape, and lots of enemy champions during the laning phase focus on constantly poking and doing quick trades, so if you have less hp, you will get poked down quickly and the passive bonus damage in long fights wont help you. Rylai is better for first item.
Morde has a weak level 1 and 2, but it is not as weak as most people make it out to be, and he still has fighting potential at levels 1 and 2. at level 3, you become very strong, and your level 3 all-in is very lethal.
Mordekaiser's powerspikes go like this:
Level 3: All-in potential is much higher.
Level 6: Can easily 1v1 most champions and can turn ganks into double kills if done right.
First 2 items, Liandry's and Rylai's: No one can escape him, and his damage is extremely high because of the synergy.
Boots: Mordekaiser's chasing is much better.
Mordekaiser's main focus should be stomping lane and getting ahead in gold, cs, and XP. Morde is very good at stomping lane since he is an expert dueler, and using TP helps in this effort. Morde should try to snowball early and mid game, and when the teamfight phase arrives, Morde should be very strong and easily be able to pick off any enemy with his R.
Mordekaiser's R is a very useful teamfight tool, he can use it to take the enemy carry out of the fight, and even if he is not doing very good and dies, this gives his team a chance to kill the enemy team since they don't have their carry with them, and then your team can 1v4 the carry after he kills you.
I like to build tank/damage Mordekaiser and go for items that give both AP and health or resistances. Having the ability to soak up a lot of damage while also being able to deal a lot of damage in return is key to winning teamfights and picking off carries using his ult.
Early game, you should try to engage the enemy in quick level 3 trades, or level 1 and 2 trades also if you are going against an easy matchup. As soon as you hit level 6, you can either keep the wave freezed, and poke them down until you can ult them and easily grab a kill. You can also feel free to push the wave into their turret, denying them lots of cs due to turrets having the tendency to nab your cs when enemy minions come near it, especially cannon minions, the favorite minion of theirs to take from you. If the jungler comes to gank, back up to about the midpoint of the lane, ult the weakest and easiest to kill enemy, then sit back, kill them, and watch as rift Alexa announces your free double kill, unless the enemy you didn't ult wimps out and runs away.
For mid game, if both teams silently have decided that the teamfighting phase hasn't quite arrived yet, then continue your efforts to stomp lane. You should try to have as much vision as possible, because during this phase, you might have more than one person ganking your lane, so be careful.
During the teamfighting phase, your primary focus is to pick off the carry or strongest enemy on their team. Try your best to ult the enemy that will give you the best stats.
And that does it for this guide so far, thank you all for reading, and I will make sure to update this as often as possible, especially with the new items coming soon.
Good luck with Morde, have fun!