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Introduction


Hope you enjoy and find it as usefull as I do.
Further down I will make a more detailed explanation on every single spell, mastery, item etc.
Runes






Explanation:
Mark;
Greater Mark of Magic Penetration Magic penetration are good, goes perfect with AP, and we would like
Morgana to do some damage aswell so she can help poking them
Seal;
Greater Seal of Armor
Morgana will need some armor so she wont be squishy and die like a fly, she have to be able to take some damage without dying
Greater Seal of Magic Resist same as with the Amor, just against AP and Magic
Glyph;
Greater Glyph of Ability Power
Morgana need as much AP as possible to make some damage
Greater Glyph of Scaling Mana I have said it before and I will say it again, Mana is important for
Morgana
Quintessence;
Greater Quintessence of Ability Power no need to keep explaining the importance of AP
Greater Quintessence of Magic Penetration allready been there once
Item Sequence






Rod of Ages
2800

Liandry's Anguish
3200

Zhonya's Hourglass
3000

Rabadon's Deathcap
3600

Sorcerer's Shoes
1100

Rylai's Crystal Scepter
2600

Abyssal Mask
2400

Athene's Unholy Grail
2250
Explanation:
- catalyst the protector the best starter item, HP and MANA wich both are imortant fr
Morgana
Rod of Ages AP, Health and Mana
Liandry's Anguish AP, Health, Magic penetration and does damage over time
Zhonya's Hourglass AP and Armor and it's Active goes perfect with
Morgana 's ulti "R"
Soul Shackles
Rabadon's Deathcap +120 AP you will need it
Sorcerer's Shoes movement speed and magic penetration
Rylai's Crystal Scepter AP and Health
Abyssal Mask AP and magic ressist
Athene's Unholy Grail AP, CD reduction, Magic resist and mana regen
I would say they are all Important for
Morgana but you have to find whats best for your gameplay
Mostly I go with





Explanation:
OFFENSE;
Sorcery Because of the CD Rduction, wich is always good and I would say nessecary for
Morgana
-
Expose Weakness It really explains it self, When
Morgana hits a enemy with a spell she increases her allies damage by 1% for the next 3 seconds on that enemy
-
Mental Force Again it Explains itself,
Morgana need and love AP, the more the better
-
Spell Weaving Damaging with just a spell will increase
Morgana's spell damage with 1% (stacks up to 3 times)
Arcane Mastery Yet again more AP, more love
UTILITY;
Fleet of Foot Movement speed are important, and if
Morgana have to catch a enemy or get to an allie to help, movement speed can make a diffrence
-
Meditation Since
Morgana uses a lot of mana, when she have to snare her Enemys with her "Q"
Dark Binding and do damage with her "W"
Tormented Shadow she will need a lot of mana
-
Summoner's Insight again CD reduction are good even on Summoner spells
-
Alchemist longer duration on Potions and biscuits that we like
-
Greed well
Morgana is a greedy one ;) extra gold income, are good as a support, faster way to afford the items needed
-
Vampirism
lifesteal and
spellvamp are needed to stay alive, potions and biscuits are not gonna be enough
-
Culinary Master makes healt potions to biscuits that also gives mana over time
-
Scavenger again extra gold income can come in handy
-
Wealth more gold in beginning
-
Expanded Mind increases maximum mana
-
Bandit
Morgana loves that gold
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