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Urgot Build Guide by BaLoRi

My Monstrous Press The Attack Urgot Build

My Monstrous Press The Attack Urgot Build

Updated on January 29, 2023
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League of Legends Build Guide Author BaLoRi Build Guide By BaLoRi 632 74 998,344 Views 49 Comments
632 74 998,344 Views 49 Comments League of Legends Build Guide Author BaLoRi Urgot Build Guide By BaLoRi Updated on January 29, 2023
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Champion Build Guide

My Monstrous Press The Attack Urgot Build

By BaLoRi
About me

Hello everyone,

My nickname is BaLoRi, I am an Educational Content Creator/Streamer part of Fnatic and FNC Network.
This Mobafire profile and the guides I am creating meant to explain my unique playstyle and build theory to my Community and make my Balorians even stronger 🔥
All the guides that I am creating are ONLY for champions that will give you 70%+ win ratio and these are the very same builds that I am using to rank up without trying.

You can find me anywhere:
Live on Twitch:
Discord server:

Lets now start with our OP Urgot Build guide and how to win games easier than ever!
An introduction to Press The Attack Urgot Build
Time for you learn the most powerful way to play Urgot! With this build you won’t only be the strongest in lane phase, but you will also be the reason to destroy them all in TEAMFIGHTS!
So let’s get started about the facts about our build, why to play with Press the Attack on Urgot the reason is simple, cause of how the W Purge that giving you the ability to hit the target with the max attack speed of 3 shots per second from lvl 1 you can activate Press the Attack instantly and apply it to the target non-stop, while applying two effects, an instant damage one and one of the BEST effects in the entire game, the 12% BONUS DAMAGE effect!

So not only you will do an instant burst damage of 180 amount but you will also do more damage with its effect, but the 12% bonus damage apply for your TEAMMATES as well, cause its a bonus damage from "all type of sources", this means, you, champions, baron, dragons, creeps, towers! Every possible source of damage will gain 12% Boost :) and this effect will be activated each 6 seconds! Plus the combination with Coup de Grace that will give you 8% more bonus damage to low Hp(below 40%hp) targets your damage will go up to 20%!

And of course its not just that, in full build you will have 3000+ HP, 350+ AD, bonus % ARMOR PENETRATION, %Armor Reduction and an insanely big sustain from the combination of Eclipse/ Goredrinker/ Trinity Force, Blade of the Ruined King, Legend: Bloodline and Elixir of Wrath ~20% Lifesteal(item-rune) ~12% of physical damage heal and you will multiply all that HEALING by 40% cause of Spirit Visage and Revitalize together with the shields, that means your Disdain plus the shield from Eclipse and Overheal will multiply by 40% making you the ABSOLUTE MONSTER that all should fear!
Also you will have one of the most important things that Urgot lacks cause of how the W Purge works, MOBILITY! With our Urgot Build you will one of the biggests cons of our Favorite champion, even with your Purge the bonus ms bonuses from Blade of the Ruined King, Eclipse or Trinity Force will make up for the lack of ms, if you want now to increase the number even further, you can even choose to go for the Boots of Swiftness, this will reduce the slow effect from W and let you be even more mobile than ever!

Here is a game example to understand the power of this build in a full late game:

This is the Trinity Force Urgot Build Version:

And the Eclipse Urgot One:

With this build while you playing Urgot you will be a TOTAL MONSTER that wont be stopped by anything in this game.
Enjoy your Free wins!
Secret Behind Runes
Here you will learn the exact reason we playing with these runes and why!
We are playing with the combination of Precision and Resolve to maximize our damage and sustain!
For Precision:

Press the Attack Apply 40-180 dmg per 3 hits (instant activated by your W) and 8%-12% bonus damage to this target from all type of sources. This means you, champions, towers, minions, baron, dragons etc.

Overheal Gaining an extra shield from your healing effects or from your allies heal, that will help you sustain much more in teamfights. This effect will activated from level 1 cause of your lifesteal-Omnivamp that you will have and will apply the Shield Bash effect, making you have more sustain and damage at the same time!

Legend: Bloodline A very powerful tool for us, % extra lifesteal & HP with our build we will have total of 14% lifesteal with our Blade of the Ruined King and this rune, plus the 12% healing from physical damage from Elixir of Wrath

Coup de Grace 8% bonus damage to low HP tagets, that will be combined perfectly with another 8%-12% bonus damage from your Press the Attack this means total of 20% bonus damage for you to instant kill any kind of target, be it a full tank, or an assassin! The reason we are using this over the other bonus damage options is pretty simple, we are always going to be full hp while the enemies are going to be close to death with lower than 40% of their total HP, so Coup de Grace is a rune that we will use ALL THE TIME while playing with our Urgot monster!

For resolve:

Shield Bash A super powerful rune once again that works perfectly fine with your
Disdain, Eclipse and Overheal this rune will give you 1-10 bonus ARMOR/MR while having a shield and 2 seconds after losing it, plus extra damage on hit for % of your HP and the shield that you got. This rune ALONE doing average of 1000+ dmg after each game.

Revitalize A sustain pick and a very powerful on top of everything else, this rune will maximize your healing and shielding power by 5% and by 15% while being below 40% of HP, this means, extra sustain that includes your lifesteal and omnivamp effects and extra "time" to instant delete your target! Also it will give you extra "health/shield" from your teammates, so its a rune that can work perfectly fine while playing with Soraka or Janna that will fully maximize your sustain! And cause of Spirit Visage making you heal and receive healing that will be multiplied by 40%!! Revitalize is a rune that together with Shield Bash making Urgot way more powerful than ever. Cause of how Urgot kit works, these two runes are a MUST TO HAVE!
Secret Behind Items
So lets talk about our Urgot's item choices! Before we start, lets first talk about the power of your Purge this skill gives you the ability to hit your target with 3 shots per second the MAX ATTACK SPEED of the game.
But it will do only the 12 (+ 20 / 24 / 28 / 32 / 36% AD) with our build you will be doing 12 + 144+ = 156+ dmg per shot (Full Build your AD will be 400+) without even calculating anything else like your passive or the item and on-hit effects. And will apply the 50% of the hit effects amount.

So let’s start with the start items!
You will always start with Doran's Blade and a Health Potion this will give you what you need early to overpower your enemy and its super important for later on. Doran's Blade will give you 8AD, 80HP and 2.5% Omnivamp, the reason is so important as first item, is cause Urgot is a champion that fully use every single one of the these effects, the AD-HP-Omnivamp will increase your damage PLUS SUSTAIN cause with it you will activate Overheal and Shield Bash effects even while being lvl 1!

Then at your first back you will try to have 900-1200 Gold and to have 2 different options, first
to get 2 more Doran's Blade and Boots or if you got gold Long Sword
Or 1 Doran's Blade and Cull that will help you have the AD, Bonus hp and omnivamp and also the Bonus AD and ON-HIT HEAL with Cull plus it will work great as first to sell item after we fully stack it, get the gold and buy our next item!
Also Cull with your W wont have the healing reduced, that means that you are getting the full value of 3 hp per shot making Urgot heal for 9 hp per second only from Cull just cause you got your W on!!

The reason we need the 3 Doran's Blade is to increase our "Sustain" plus will give you the following stats:
24 AD, 240 HP, 2.5% Omnivamp with only 900 Gold (Plus the one lvl 1)
Doran's Blade just like every other start item got a very high gold efficiency, that means means you are gaining stats that are worth more than the actual gold.
The gold efficiency per Doran's Blade is 132%, meaning you will gain stats that are worth 600 Gold (instead of 450 Gold) and 500 Gold for the Doran's Blade that will give you just AD and HP. So the 24 AD, 24 HP and 2.5 Omnivamp will give you stats that are worth of 1600 Gold. But the start items are "rent items" that means you will sell them at some point, making you get back some of the gold, making each item only cost 270 Gold instead (You are selling them for 180 gold) and we will start selling them after start finishing our 3RD CORE ITEM that means in 20+mins of the game, making you using their stats for at least 15+minutes of the game!

The gold efficiency is not the only reason we are playing with the Doran's Blade, we need to increase our "True health" early, Urgot will use every stat of these items, the HP will increase your "True health" making you sustain more damage than the actual HP of each item plus the AD-HP combo will increase the Shield of Disdain making you actually stronger than ever! In case that you dont know what True health is, be sure to watch our League masterclass episode 1 here:

Now that we fully understand why early game is so important, lets talk about our first item that will also going to be our Mythic one.

Now lets talk about our Mythic items, now we will have more than 1 option for our build and we will explain each one for you to understand what to choose:

Trinity Force One of the best items for Urgot right now, this item will give you, HP, AD, Ability haste, Attack speed (That you will use only if you are not using your W) and the following effects, 200% AD bonus damage after using any of your skills (that includes your W, something you can turn on and off non-stop), Bonus MOVEMENT SPEED but also bonus AD the more you fight champions, or hitting stractures!
Per legendary item, you will also increase AD, MS, Ability haste, all these will help you get STRONGER the more you are going towards late game and full build. Making, as you can understand, Trinity Force to be superior item than any other for our Urgot build that except damage and sustain to also fully use the bonos mobility!

Eclipse this item will give you, AD, Lethality, Ability haste, speed bonus but also MAX HP Damage after you active its effect, all of these stats are going to be extra useful for Urgot cause they will increase your damage but also the mobility by a a lot!

Goredrinker Another Great Mythic item for Urgot, this item will give you bonus AD, HP, Ability haste, Omnivamp and an AOE Damage effect plus heal while using it around enemy champions, this will be almost the same range as your attack range, making it actually super useful to use, especially if you are in between all of their team!

Remember now, we are also playing with Press the Attack and Coup de Grace that means we will increase by 20% the damage that we are doing to the targets, so no matter which Mythic item you will choose, your damage will be INSANE, with Trinity Force and Ecplipse to do more damage than the Goredrinker build versions!! But cause of Blade of the Ruined King to balance out the damage-sustain, to not fall too far behind!

Then we will go for Black Cleaver, this item will give you AD, HP, Ability haste but also bonus 30% armor reduction and ms bonus at full stacks.
Black Cleaver is one of the Core items for our build, you will always buy it, but the item order is up to you to decide, you can go for it as Second item after your mythic, or for third item after you buy your Blade of the Ruined King, overall now, cause of the HP mythic item options that we got, to go for second item or even FIRST ITEM Blade of the Ruined King is actually worth and will make you insanely powerful!

Then we will go for Blade of the Ruined King and this is one of the most important item for our build, after finishing Black Cleaver we will go for this only damage item that will give you many more benefits that you think. The stats will be: AD, attack speed (you wont use it while using W), Lifesteal and the following passive effects. % Current HP dmg per hit and movement speed, slow effect to the target and bonus PLUS Magic dmg per 30seconds.
To understand how powerful this item really is, lets put it in numbers.
Cause of how your Purge works, you will have the max attack speed of the game that is 3 SHOTS per SECOND, while only using the 50% of the On-hit effects, so you will apply 4.5% Current HP per shot, making it 13.5% HP per second, now you will say "its not that much", oh it is, cause together with the 13.5% HP dmg effect, you will apply your passive MAX %HP dmg effect as well, Echoing Flames together with Blade of the Ruined King will be the reason we will one-shot any target be it a tank or squishy will receiving zero damage back.
So you got 13.5% Current Hp dmg per second, max %HP dmg with passive, everything will also going to be close to TRUE DAMAGE cause of the Bonus Damage, Letahlity, ARMOR Pen and Armor Reduction effects and you will also increase all this by 20% from Press the Attack and Coup de Grace, what? Sounds broken? OF COURSE IT IS.
We can spend hours to explain why this combo of items is so powerful, but what you need is to try it to feel the difference.
Another thing about Blade of the Ruined King that you need to do know is that the 13.5% HP effect will apply on your BASIC ATTACKS, that means you will use this "bonus damage" On-hit effect for your lifesteal, with the rune and item we got 14% lifesteal, that means 19% of the damage that you are doing with your Purge on will come back to you as heal and physical damage heal from Elixir of Wrath as well and cause of Revitalize you will increase these numbers by 5-15%, making them even more OP and after the next item that we will talk right now, everything will be ready to instantly die!

Then we will finish our Boots into MOST OF THE TIMES Mercury's Treads cause we need the extra TENACITY effect and the Magic resist stat!
If you playing against FULL AD teams with ZERO CC, then go for Plated Steelcaps especially against champion that using basic attacks as main source of damage, like for example Tryndamere Yasuo or Master Yi etc. this item will COUNTER THEM completely, cause it will reduce their pre-armor reduction damage by 12% (it’s pretty big, cause after that you will reduce it even further cause of your resistances)

After finishing these 3 items there won’t be anything powerful enough survive against you, but once again, we went for a Damage type item, to a sustain one, damage again and the next item will be something that will make you multiply every effect that you got and make you have even more SUSTAIN than ever.
This item will be of course Spirit Visage, you will gain, HP, MR, HP Regain, Ability haste and one of the most amazing passive effects in the entire game. 25% Bonus HEALS and SHIELDS that will stack with Revitalize and make this effect go to 40%. So till now, lets have sum up about what we got, 19% Lifesteal, 8% Omnivamp, Shield with Eclipse, Disdain and Overheal, that means 2 Damage to heal effects and 3 shield effects that will multiplied by 40% to make us an UNSTOPPABLE MONSTER! Spirit Visage NEED and will ALWAYS going to be the best item to play as 4th item before finihsing the build, also remember, we will be keeping our Doran's Blade till the very end, on the stats above we will also use the 8 AD, 80 HP and 2.5% Omnivamp effect, making us have even more sustain!!

Now that we reached to this, its time to go for our final item, as last item you got the following choices:

1. Serylda's Grudge This item is one of the most amazing items that you can play with as last (and not only), it will give you AD, Ability haste, 30% Armor Penetration effect and by combiining it with the 30% armor reduction effect of Black Cleaver, you will be doing As close to TRUE DAMAGE as possible to any target, doesn't matter who will be against you, the moment you finish this, it will be the same thing as killing a creep, except all that, you will also have a SLOW EFFECT, a very powerful tool that will make you secure that you will always keep hitting the target non-stop!

2. Death's Dance not as powerful as the rest of the choices, but still extremely useful against heavy AD type damage, AD, Armor, ability haste and two effects, a burst to physical damage over time effect that will help you sustain more and with each kill/assist a HUGE HEAL that will your max %HP restore over time!

3. Chempunk Chainsword A powerful item and super cheap item that we will pick against HEAVY HEALS, AD, Ability Haste and HP plus a 60% heal reduction effect that will make sure your enemies never have enough healing against you!

4. Sterak's Gage another good option if you dont want to play with a fully damage last item, it will give you AD, HP and two amazing passives, HEALS and SHIELDS that will help you survive much longer and you will also multiply these effects by 40% cause of Revitalize and Spirit Visage

Note: I saw a lot of people playing with Titanic Hydra and even more people thinking that this is worth to have cause of the "nice effect" that is giving you while using your W. If you want to see magic tricks, play Shaco he is a master of that. If you want to use something really worth on Urgot then never buy this item. I will explain the reason now.
So Titanic Hydra will give you 30 AD, 500 HP, 2% of your BONUS health as AD and 3.75 + 1.125% Max HP BONUS physical dmg to the target plus 30 + 2.25% Max HP dmg to the targets behind the one you are focusing.
Lets see how much AD we will first have, our total BONUS HP with our Urgot build will be 1400, that means we will gain 28 Bonus AD, oh my, total AD of the item is 58, already looks promising. So we got 58 AD and 500 Health for 3300 Gold. Lets go now to the awesome magic trick effect. 3.75 + 1.125% Max HP dmg BONUS PHYSICAL dmg.
That means if the target got 3000 HP, we will be doing to him 3.75 + 37.5 = 41.25 Dmg per Hit, if you are using now your Purge you will be doing 20.6 Dmg Per Shot, making you do 61.8 Dmg per Second WITHOUT CALCULATING the Armor Reduction effects. Cause most of the Urgot players that using this item got zero armor penetration, that means if the enemy champion got 100 armor this damage effect will be reduced by 50%, making it do TOTAL OF 30.5 DMG PER SECOND with Purge ON that means ~10.1 DMG PER SHOT
I cant believe that I am saying it, but yeah...I am not sure about the imagination of whoever using it on Urgot plus some damage to "other targets", if any, behind the one that you are focusing that will also have its effect reduced from their armor.

So even in the IDEAL situation that you will do true damage to the target with zero armor and if your enemy got 3000 HP, you will be doing 20.6 Bonus Dmg Per Shot, if the target got 100 Armor, then you will be doing ~10.1 Bonus Dmg per shot and if the target got 200+Armor lets just say that the BASE Regeneration of the champion will heal your damage.

Cause Math is a very interesting thing, showing always facts and not magic tricks, Now that I took all this out of my system, lets continue with our Urgot Build guide explaination!

Your full build AND ITEM Build Order should look like this:

1. Trinity Force, Blade of the Ruined King, Black Cleaver, Mercury's Treads, Serylda's Grudge, Spirit Visage

2. Eclipse, Black Cleaver, Blade of the Ruined King, Mercury's Treads, Serylda's Grudge, Spirit Visage

3. Goredrinker, Blade of the Ruined King, Black Cleaver, Mercury's Treads, Serylda's Grudge, Spirit Visage

and always get Elixir of Wrath for even more Damage to heal effect that will help you sustain and fight non-stop!
My Strategy to follow
Lets talk about the strategy here. To play with Urgot inst only use his PURE Strength as your weapon, like any other WARS, at league you need to use your HEAD as well to win the game.
So lets talk about what you need to focus.

Creeps: The most important thing is to focus on your farm, you need to farm fast and if you can kill all the creeps without missing even one. This way you will take the lead from your enemy champion, dont be afraid to use your skills for last hits even at the 1 level.

Learn how To improve your Farming and Wave Management by watching our League Masterclass:

Stay Alive: To not to die at lane and not have any kills is more worth than to be 3-3 or 4-4 with your enemy Lane champion.
Your build focusing to be the strongest at the MID-Late game, doesn't matter if you cant kill now, focus on farm and you will be able to show your true Strength at the right time of the game.

Hide & Seek Strategy: Urgot can easily engage with his Disdain and slow the target with Corrosive Charge but you can also use the bushes to engage to the targets, especially on side lanes. To hit your enemy with your E from inside is simple, just let him go close to the creeps and let him "Try to last hit it" then go in and kill him. This is strategy simple, yet very powerful. They wont expect it, so you will EITHER WILL THEM or you will make them burn their flash and then kill them with your ultimate that got an insanely big range :D

Even if you wont kill your enemy, he will start losing focus from this strategy.
They wont be able to go close to cs, and lose EXP-FARM so after doing this a couple of times the game is yours.
Different Match ups vs My Urgot's Build
Urgot vs Karma
Urgot vs Sion
Urgot Jungle
Season 13 Urgot vs Jax
Older Urgot match ups
Urgot vs Aatrox (Max heal build)
Urgot vs Kennen
Urgot vs Quinn
Urgot vs Fiora
Urgot vs Yorick

League of Legends Champions:

Teamfight Tactics Guide