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Recommended Items
Runes:
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Recommended
Staggering Blow (PASSIVE)
Nautilus Passive Ability
Threats & Synergies
Morgana
Morgana is a hard counter to Nautilus due to her Black Shield. She can negate your all in potential by protecting herself or her ADC from your Dredge Line pull, or preventing the root from your Staggering Blow.
Draven
Draven is a perfect synergy for Nautilus, due to his high base damage and axes. He has CC on his E which can set up, or follow up, from your Dredge Line.
Nautlius, being weak outside of his CD rotations, the high damage Draven can offer in the small burst window is nearly always a guaranteed kill.
Draven
Draven is a perfect synergy for Nautilus, due to his high base damage and axes. He has CC on his E which can set up, or follow up, from your Dredge Line. Nautlius, being weak outside of his CD rotations, the high damage Draven can offer in the small burst window is nearly always a guaranteed kill.
Champion Build Guide


A little bit about me - I started playing League in Season 1, towards the end of the season. Since the beginning I was a support main, I enjoyed the 2v2 dynamics much more than 1v1s so I've stuck with it throughout my league career.
I have achieved the rank of challenger at multiple points during seasons 4, 5, 6, 7, 8 and 9, and continue to push for the highest elo I can get.
I love competitive games and have yet to find anything for me that compares to League.
Aside from League, I am a happily married man, father of 2 kids and I am a beloved pet owner. If you guys have any questions about my guides, champions or really anything in general, feel free to stop by my stream!
If you enjoy playing, or want to learn more about

/r/NautilusMains.



The reasoning behind




With the massive amounts of CC built into ![]() ![]() ![]() |
![]() ![]() ![]() You gain bonus damage on your next attack up to 2s after the shield expires, increasing your burst, working well in conjunction with your ![]() |
![]() ![]() ![]() |
With ![]() ![]() ![]() |
Even though ![]() ![]() ![]() |
![]() |
![]() |
Staggering Blow (Passive) RANGE: Melee COST: 0 mana COOLDOWN: 6 seconds |
INNATE: Nautilus's basic attacks deal 8 − 110 (based on level) Attack damage bonus physical damage and Root icon root his target for 0.75 − 1.5 (based on level) seconds.![]() ![]() ![]() ![]() |
![]() |
Dredge Line (Q) RADIUS: 175 COST: 80 mana COOLDOWN: 12 |
ACTIVE: ![]() If the ![]() ![]() |
- You can pull champions out of their dash abilites by using
Dredge Line.
- You can use
Dredge Line as an escape tool or gap closer by using it on terrain.
Dredge Line will hit minions, and towers and subsequently pull you into them, so you want to be careful!
![]() |
Tian's Wrath (Q) RANGE: 1100 COST: 60 mana COOLDOWN: 14 / 13 / 12 |
ACTIVE: ![]() While the shield holds, his basic attacks deal bonus magic damage over 2 seconds to his target and all enemies around them. |
Titan's Wrath resets
Nautilus' basic attack timer.
Titan's Wrath is the reason we take
Shield Bash, so use it just before an engage, up to 2s after the shield expires.
![]() |
Riptide (Q) RADIUS: 600 COST: 50 / 60 / 70 / 80 / 90 mana COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5 |
ACTIVE: ![]() Enemies hit by subsequent waves beyond the first are dealt half damage. |
- You can use
Riptide to slow enemies, trying to escape from your all-in after you have exhausted your other cc abilites.
![]() |
Depth Charge (Q) RANGE: 825 COST: 100 mana COOLDOWN: 120 / 100 / 80 |
ACTIVE: ![]() ![]() All enemies hit along the way are dealt less damage, knocked up for 1 second, and are also stunned. |
- You can use
Depth Charge on the furthest away target in a team fight, to guarantee that the enemies between yourself and them will be cc'd.
Level 1 you will want to be levelling your

You can also set up a brush cheese in lane, and engage straight away onto your opposing laners with


When you're in laning phase, you want to be a dominant force, pushing and zoning the enemy laners out of cs'ing, with the threat of a


If you're laning vs a







Level 2 you want to be skilling up



You want

Proccing your

Once you get your first back, hopefully with at least one or two kills under your belt, you want to be getting your ward upgrade (you are still a support after all!), and looking to buy

If you can't roam, you want to be maximizing gold for your ADC, and this includes taking tower plates after kills. You can tower dive around level 3 with your



Outside of laning phase, you're going to want to be setting up a lot of


As tanky as

During teamfights, you'll either be wanting to make the engage on an important target, such as the enemies ADC, or a backline mage, or you will want to be peeling your ADC from targets such as


The main thing to be aware of, is making sure your teams threats stay alive, while removing, or zoning, the enemy teams threats.


If you enjoyed my guide, you can check out my other guides at (link here), in which I've covered more styles of supports, incase you want to branch out on supports such as enchanters (


If you're interested in seeing more of me, please follow my stream! I stream every day but Saturday, from 12:00pm - 11:00pm GMT. I play a wide variety of supports, and I am always engaging with my stream chat.
- 06/05/2019 - Published Guide.
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