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Runes: Very good rune setup to climb
+8 Ability Haste
+10% Tenacity/Slow Resist
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Order of Abilities to Effectively Climb
Staggering Blow (PASSIVE)
Nautilus Passive Ability
Threats & Synergies
Morgana
Not banning Morgana when playing Nautilus is shameful.
Her E can completely negate your engages.
Another consideration is that you'll always have to play around her E, which means you need to completely change your playstyle to make anything work.
Ban this champion every game, without exception.
Draven
In theory, Nautilus has very strong synergy with Draven.
In solo queue, it's not that simple though.
Differences in playstyles can easily make a won matchup unwinnable.
If you're not on the same page, things won't turn out well.
For this reason, I actually recommend playing defensively with any Draven unless he earns your trust through measured aggression.
Draven
In theory, Nautilus has very strong synergy with Draven. In solo queue, it's not that simple though. Differences in playstyles can easily make a won matchup unwinnable. If you're not on the same page, things won't turn out well. For this reason, I actually recommend playing defensively with any Draven unless he earns your trust through measured aggression.
Champion Build Guide
Throughout my journey, I've learned what builds and runes work best, and how to effectively carry games playing a tank support with virtually no damage.
My YouTube channel actually has several video series that feature my climb from Bronze to Diamond, in entertaining, informative 3-minute videos you might want to check out :)
In each video, I break down specific things you can do and improve upon to elevate your own gameplay, which I in part will go through in this guide.
If you want to master

Here's a video in which I apply many of the principles featured in this guide:
Another focus I have, is to explain why you should do certain things.
Understanding the reasoning will give you deeper insight into what it means to play League at a high level.


So which is better, and how do you know which to level up first?
Titan's Wrath
Riptide
As we can see, overall, it's better to start W than E. Your E has its merits of course, but they are not of relevance at level 1.
Starting Q - The Exception to the Rule
Titan's Wrath
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Titan's Wrath is in my opinion the superior ability to max first. With each level, its shield strength and damage per second increases. This is great for survivability, as well as making plays. |
Riptide
Before the laning phase

The reason is simple:

As

Defending against invades
After getting



It's always important to defend against invades, every game.
How do you defend effectively?
On Red Side, stand in front of the entrance to your Blue, but not too far into the river.
Use your

Sometimes, they'll ward the river Pixel Brush, however this is done erratically, so don't count on it most games.
The reason you want to ward at 1:25 is threefold:
1. Warding at 1:25, still leaves you time to help your jungler leash.
2. If the enemy late invades, you'll catch them on the map.
3. Warding as late as possible will catch their jungler's rotation if he either tries to steal your Blue level 1, or goes his Red, then River for a surprise early gank, which is pretty typical pathing early game. If he doesn't invade to get your Blue or try to pull off an early gank, that still gives valuable information about his pathing.
As you can see, the importance of the Pixel Brush/River ward is extremely important.
What about Blue side?
Same principle, but this time you want to stand in the brush closest to your tower bot side (Blue side tribush).
Start walking towards river at 1:11 and ward in the middle of the river at 1:15, before returning to either leash for your jungler, or simply going to lane to wait for your wave to spawn.
I recommend staying in tribush after warding at 1:15 if you're not leashing, and only walk out of tribush when your wave is close to your turret.
Be careful about lazy pathing when your wave spawns - this applies to both Red and Blue side.
When on Red side, I recommend pathing through the tribush and not going into River.
When on Blue side, I recommend pathing from tribush downwards to your lane safely - not walking into River.
Lazy pathing can give the opposing team an easy First Blood, or both you and your ADC's flash; don't let this happen.
Here's a video series showing my climb out of Silver, while applying these principles:
Early in the Laning Phase
Early in the laning phase, you want to trade if there's an opportunity to do so.
Your early game damage is insanely good, and you want to abuse that.
With your lack of engage tools except your

If you're up against






There are mobile champions where you can abuse this tactic too.


This is why being aware of the matchup, and how you can abuse your level 1 strength early, is very important.
Getting your opponent low level 1, be it the enemy ADC or supp, will let you get level 2 first most likely, and create a lot of pressure that way.
Setting up level 2 lets you get a lot of control early game.
What About When You're up Against Poke Champions?
Early on, there's definitely not much if anything you can do against them except survive.

At level 2, you might be able to land a good hook, but most likely, they'll easily get level 2 first and shove you into your turret.
Patience is key in this type of lane.
What Happens After Level 2?
After level 2, your course of action is even more dependent on the matchup than before.
Against a poke lane like


After getting enough gold, hopefully you'll be able to get your


In this scenario, you might be able to make roam plays mid or top early, before hitting 6.
Against less poke-heavy matchups, like



This is the gist of Nautilus' playstyle in the early laning phase, from levels 1-5.
At level 6, the tides turn in your favor regardless of the matchup.
As you can probably tell, level 6 is a big powerspike for

Regardless if you're up against a poke heavy lane or not, your

If they don't, you can easily punish them due to its relatively long range.
With great follow-up from your


The downside is its relatively long cooldown. It also works best in tandem with jungle ganks.
It's incredibly easy to set up ganks with your

An example of this would be to move up from the bush as their ADC walks up to cs.
If your jungler doesn't gank, it can be difficult to make something happen though.
Your




This can make it really difficult to make anything happen in lane.
Based on this, it might be better to focus that immobile





Roaming and setting up plays is your job even more so than in the early game, and it's all made possible by your

Its long range is particularly useful when the enemy is trying to take an objective like


This is when you need to be the one to step up on your team and capitalize.
If the enemy team is playing very cautiously, you can still make something happen with a simple


Confidence and patience are both vital skills when playing


It's critical that you're always look to make plays with your

Do this by setting up plays through vision control using your


Making full use of


This is an important point to keep in mind, especially late game.
Simply put, control vision and use your



Try to secure hits on melee minions and cannons whenever possible to maximize the effectiveness of this item, as well as proccing its active as early as possible.
Two Health Pots help with survivability, and



Always go


In lane, it allows you to make plays because of your increased movement speed, and it also allows you to roam quickly and unexpectedly.
Whenever you find yourself in a bad situation, the increased movement speed is often a lifesaver.

Never go anything else besides




This combination is insanely good to carry and consistently make plays, with or without

As Nautilus,


This is a very important point to keep in mind to carry and capitalize fully on your itemization.
After




Let's keep things simple:











There's not one specific way to play League, both from a total perspective, as well as an individual perspective based on a respective champion.
You can play

There's also nothing wrong with opting for


Figure out which way you like to play, and play to that playstyle's strengths.
To figure out what your playstyle is, try things out; make mistakes and learn from them :)
To learn how to combine all the principles you've read about in action, I recommend checking out the video below, where I break down my decision-making throughout a full game in Diamond:
If you liked this guide, consider following me on either YouTube or Twitter :)
YouTube: A focus on informative, entertaining and educational content that are all aimed at improving you as a player.
Twitter: Keep up-to-date with random stuff, both related and unrelated to League :D
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