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Spells:
Ghost
Cleanse
Ability Order
Hextech Munitions (PASSIVE)
Corki Passive Ability
Introduction

Hey everyone,

PROS
+ All of his abilities are AoE
+ Ability to shred enemy armor
+ Spammable long range harass
+ Built in escape ability
+ Ability to face check brush
+ Basic attacks deal true damage
+ Great at farming minions
CONS
- Mana dependent & mana hungry
- Short basic attack range (550)
- No crowd control whatsoever
- Slow base movement speed
- Harder than most AD carries

Corki's Passive,


I take




I take


I take



I take



On many champions I like to start with a Doran's item (





I like to get



I take





I take


I take




I take


I take


SITUATIONAL ITEMS

I take






I only take




I only take



I take





I only take


Greater Mark of Desolation
I take Greater Mark of Desolation's because they're easily the best marks in the game for any AD carry due to the fantastic armor penetration. They also synergize really well with Galting Gun because of the added armor penetration resulting in more damage dealt to anyone caught in its range.

I take the


I take


I take

VIABLE RUNES
If you don't like this rune set up or don't have any of the selected runes, don't worry there are plenty of other viable runes for Corki.
Good replacements for Greater Mark of Desolation's are

The best replacements for

If you don't have any


Easily the best replacements for

The mastery set up I use is 21 points in offense, 9 points in defense and 0 points in utility. This setup gives me strong damaging capabilities whilst making me less squishy throughout the game. Even though I run 21/9/0, so long as Corki has 21 points in offense, the other points are really up to you, experiment, see what suits you best.

I take
Summoner's Wrath
to boost the effectiveness of my 2 summoner spells greatly and I put 3 points in
Brute Force
to help with my basic attack damage.
I put 4 points in
Alacrity
to increase the rate in which I can basic attack and I put a point in
Weapon Expertise
reduce as much enemy armor as possible.
I take
Havoc
instead of
Vampirism
, because it's a helpful damage boost which applies to every kind of damage you do, whilst Vampirism applies a small amount of self-healing which is not needed due to my early
Doran's Blades.
I put 4 points in
Deadliness
to increase my damage output throughout the game and a point in
Lethality
to boost my critical hit damage.
I take 3 points in
Sunder
to shred even more enemy armor and a point in
Executioner
to help with damage against targets with low health.
I take 1 point in
Summoner's Resolve
to improve the amount of healing done by
Heal for extra survivability and 3 points in
Hardiness
to help against early game AD carries.
I take 4 points in
Durability
to make me less squishy throughout the game and 1 point in
Veteran's Scars
to give myself a bit more early game endurance.

OFFENSE
I take


I put 4 points in


I take



I put 4 points in


I take 3 points in


DEFENSE
I take 1 point in



I take 4 points in



I take




I take


VIABLE SUMMONER SPELLS

I would take




I would take


I would take








I would take

Coming soon: Ranked Section. Thanks for reading my guide and hopefully it helped you find how you like to play my favorite champion and wasn't too painful to read. I hope you all enjoy yourselves playing Corki and I look forward to some feedback about my first guide ever. Best of luck to all of you Corki players, I just hope you have as much fun playing him as I do :)
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