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Spells:
Flash
Ignite
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
Introduction
In this guide you will find everything you need to master your Orianna gameplay to the highest level. Many people claim to be good with
Read up all the chapters to learn all about laning, tricks or your teamfight gameplay.
I hope you like it, and don't forget to rate if you did and it worked for you!
Thanks
- Runes: You need that mana reg. in order to succeed in the laning phase, due the fact that we are gonna be so aggresive. Lane sustain is always important.
- Masteries: Not much to say, basic AP Carry masteries.
- Items: Starting with
- Skill Sequence: There's no other way around. You need the early
That's why we are going to have those mana reg. seals to give us the lane sustain we need to harrash our enemy.
After your first recall grab 1-2
The next step is grabbing yourself a
Once you got all of these items, by that time, your enemies might have some chunk of magic resist. Grab a
To complete the build we need to keep in mind different things:
- If you are playing against a double AP Carry team, don't doubt it even once, grab yourself a
- If you are having troubles with their AD Carry doing a insane amount of damage
- In some very weird cases where their physical damage it's too much to handle, I would keep in mind items like
Just keep in mind that a dead champion can't do any damage. There's no point having 650 ap while having 1300 HP and you get easily killed, doesn't matter how good your positioning is.
Laning:
The most unique thing of this champion is the gameplay of her laning phase. As I mentioned before, the most important thing is being aggresive. During the laning phase you MUST always have your ball in front of you to zone out your enemy and give you the chance to free harrash him/her with
While zoning this way, you force your opponent to play deffensive, giving you easy farming while you keep them away from farming, but the most important thing is that you can keep harrashing while farming, which is something just great.
If you manage to master this gamestyle you will do great things with
Third person gameplay:
One of the best moves that makes the difference between a average or a good player is using the ball on your team mates, specially on your iniciator with
Always remember that you won't always be on range to reach your enemies but some of your team mates with charges such as
The Shockwave:
A perfect timming on your ultimate
You can use it the most common way, which is trying to lure as much as you can together and use
You could use it as well if you manage to get someone out of position right before a teamfight starts, if you manage to do a good combo with
Melee range gameplay:
Never forget that if you didn't drop the ball with
This can also be used as a offensive move, but the cases are very rare. If you ever find yourself in a situation where your teams are on your melee range, don't even doubt about it, because most of them will be so busy trying to dodge your ball that they won't expect it.
As usual you will find all these stuff out by yourself as the games go on; you will keep getting better at it. Keep playing with her, follow my tips and you will be a happy






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