This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Orianna, Clockwork Destruction






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ghost
Flash
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
Introduction

Hello everyone and welcome to my guide for Orianna, the Lady of Clockwork!
She is perhaps one of the more unique Champions I've used. Her pet Ball makes for some very interesting game play and requires a good amount of skill to use effectively. In this guide I will give you some pointers on how to use the Ball to it's fullest and what you should be building to make her more viable in 1v1 and even team fights.
So, without further ado, enjoy the guide and don't forget to rate me up if you like it! Comments are required!
Orianna and The Ball now fight as Champions in the League of Legends, using her sometimes misguided morality as a compass. She tries in earnest to fit in with those around her. However, no matter how hard she tries, Orianna can never be human and there is always something unnerving and alien about her. Though she attempts social interaction with other champions in the League of Legends, there are few who can get past her exotic nature. To many, it's as if there's nothing inside, that Orianna is just a soulless clockwork shell - a dangerous and deadly one at that. However, all along she remains the perfect daughter in her father's eyes.
''Dance with me, my pet. Dance with me into oblivion.''
Can bring a lot to a team fight.
Great harass ability.
Long range.
Able to check bushes with minimal risk to herself.
Amazing speed boost for allies or slow for enemies.
Nice CC Ultimate, able to interrupt and do good damage.
Cons:
Very weak early game.
Can be squishy.
Command: Attack makes you run out of mana quick early levels.

I go with these for increased damage in the lower levels since it's her weakest part of the game.

Your spells run off of AP so having some Magic Penetration is a good thing. Since your problem early game is damage these will help if the enemy gets some resist.

Since mana will most likely be a constant problem getting some mana regen doesn't hurt.

More Ability Power = More Damage. So getting these seems like a natural fit. You want to maximize her effectiveness.
I start out with building a



Build that Sapphire Crystal into a Catalyst the Protector. This will boost your overall mana and health and give you a nice little mana/health regen when you level.
Now, we want movement speed so we can harass a bit better. I personally go with the

Orianna needs a boost to her damage at this point so now we should focus on making a


Next on this list is


The last item of the day is a





Additionally, you are able to affix the ball to a friendly target through Command: Protect. The nifty thing with doing this though is that even when the shield wears off the ally gains increased armor and magic resist. But wait, there's more! Even with your Ball affixed to an ally you can still use it's skills. So imagine putting it on a tank or melee character fighting against one or several enemies. Using Dissonance to deal some damage and slow the enemies around him and then using Shockwave to deal a big amount of damage and interrupting the enemies by tossing them around. Yes, this is possible and it's very fun to do.
My suggestion is to make use of the ball anyway you can. The possibilities are endless! Just have fun with the character and practice using the ball more efficiently and you'll go far with this very fun and very unique Champion.
And before you ask, yes this guide is based off the Phreak spotlight of her.
The End.
You must be logged in to comment. Please login or register.