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Spells:
Ghost
Flash
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
Introduction
She is complex, and the sheer amount of what she is capable of will shatter your brain when you initially begin learning her.
If you have any knowledge of how to play ranged champions, and any driving force to support your teammates, you will find there is no better champion for the job.
Unlike my other builds, I will go into great depth with Orianna, to give you the best insight I can. She is so fun, she deserves nothing less.
Pros
Versitile
Very decent burst
AOE haste
AOE slow
AOE stun and knockback
Long range
All abilities, including passive, scale on AP
Shield and stat buff for self/ally
Able to farm minions comfortably, while harrassing enemies off-hand
Cons
Will usually be focused
Insane amounts of focus required to maximize potential
No hard CC despite Ultimate, IE: no stun/root
Versitile
Very decent burst
AOE haste
AOE slow
AOE stun and knockback
Long range
All abilities, including passive, scale on AP
Shield and stat buff for self/ally
Able to farm minions comfortably, while harrassing enemies off-hand
Cons
Will usually be focused
Insane amounts of focus required to maximize potential
No hard CC despite Ultimate, IE: no stun/root




If you don't understand runes, check this guy's post out. It has helped me out with my rune pages immensely.
Competitive Rune Analysis
Focuses on offensive tree.
You have Utility Mastery for a reason, harvest buffs and use them when able. Don't forget to spam when you have blue, make it so your opponents can't breathe.
Orianna scales very well with AP. All of her abilities do damage, and benefit from it. With points set in the offensive tree, it will make each and every thing she does hurt just a little more.
You have Utility Mastery for a reason, harvest buffs and use them when able. Don't forget to spam when you have blue, make it so your opponents can't breathe.
Orianna scales very well with AP. All of her abilities do damage, and benefit from it. With points set in the offensive tree, it will make each and every thing she does hurt just a little more.






An alternate SS would be





After you get your initial




As your enemies start attempting more brazen ganking attempts, your juking may not be enough to avoid the damage, and the health may be warranted at this point.



Focus on your last hits. Don't just auto attack minions. Get the gold from each minion death. Orianna still has insane range with her abilities so keep the ball slipping to and fro to dissuade enemies from getting close. Once you get
, you will be able to do fairly decent burst. Stay away, don't let yourself get hit. Remember you have an AOE slow/haste if you are jumped, including a shield if you are lvl 3/4, depending on when you wish to get it.
Orianna does surprisingly well fighting jungle minions solo. I definately would not suggest jungle with her, but if your allies are not making the effort as the game progresses, don't be afraid to walk in and 2-shot wraiths or wolves with
and
. Also, rotation of all your non-ult spells can handle blue buff and even dragon at lvl 10+ with fairly low health loss on your part and with early game equipment.

Orianna does surprisingly well fighting jungle minions solo. I definately would not suggest jungle with her, but if your allies are not making the effort as the game progresses, don't be afraid to walk in and 2-shot wraiths or wolves with


















Remember, as your build progresses, you will become a priority target. Bear in mind to stay safe, scouting will become of extreme importance.
Orianna is probably the most fun AP champion I play. In the lineup if she's available and we have some decent melee carries on our team, I will most often take her. She synergizes very well with supporting melee champions.
When I initially tried playing her, she made my head hurt, and I would die repeatedly for stupid reasons. Tailoring this build, and developing this playstyle, it was like a light came on in my head. Suddenly I am able to do crazy things with Orianna. I would recommend her to anyone looking for a challenge to be bested. She has the potential to rock this whole game.
Thanks for taking the time to read, hope this helps you. They'll come apart so easily, you won't be able to put them back together again.
Please vote if you find this helpful, horrible, solid, or arousing. Also I would be interested to hear feedback from people who try this build.
When I initially tried playing her, she made my head hurt, and I would die repeatedly for stupid reasons. Tailoring this build, and developing this playstyle, it was like a light came on in my head. Suddenly I am able to do crazy things with Orianna. I would recommend her to anyone looking for a challenge to be bested. She has the potential to rock this whole game.
Thanks for taking the time to read, hope this helps you. They'll come apart so easily, you won't be able to put them back together again.
Please vote if you find this helpful, horrible, solid, or arousing. Also I would be interested to hear feedback from people who try this build.
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