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Ornn Build Guide by Rodos

Ornn guide that will save your life

Ornn guide that will save your life

Updated on March 11, 2022
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League of Legends Build Guide Author Rodos Build Guide By Rodos 2,328 Views 0 Comments
2,328 Views 0 Comments League of Legends Build Guide Author Rodos Ornn Build Guide By Rodos Updated on March 11, 2022
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Runes: Against meele top-laner

1 2 3 4 5
Grasp of the Undying

Future's Market
Magical Footwear

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


The only ones
LoL Summoner Spell: Flash


LoL Summoner Spell: Teleport


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

Ornn guide that will save your life

By Rodos
Starting(Items and abilities)
Hello people, here I'm analyzing the "startin" theme for ornn. When the match starts, and you open the shop to buy items, you usually need dorans shield. In some cases you can buy cloth armor with potions of 1 use(i mean the red ones) or refillable potion(the green ones). You go to your lane, or tou your junglers monster, for help,. The first ability, that you will start with, is either Q or W. Thats based on what enemy you have, if you have meele enemies, you start with W. If you have ranged enemies like vayne, you start with Q. If you have enemies like morde or darius, its better to start with Q, so you can kill creeps safely. In this case, you mustn't start with W, because both of them have a good early game. Start with Q, then with E, so you can escape in case of dange, and then with W, in the 3rd level.
Your abilities maxing priority against meele enemy top laner is : fully max W, then Q and then E. Thats because W is the best skill for 1v1 trades and not the Q or the E.
Item selection : Ornn has 3 different choices, in the mythic items. Sunfire aegis, frostfire or turbo chemtank. Personally, I buy frostfire. It is very good especially if you face an enemy with high mobility, so you can reach after him. Also it wiill be usefull when roamin. Sunfire, is an item that you need it mostly, for its stats. By that, I mean that it gives the best stats of the 3 items that you are capable of buying. So you will need it in situations when the enemies will have huge damage.
Simple combos and tricks
With ornn, there arent much combos before or after level 6. So lets take a look in what combos you can do, before the 6th level.
Combos and tricks before level 6 : A very simple combo, taht you can abuse, is Q on the enemy, whe you Qing, after 1 second or so, a terrain will spawn(aim it close to the enemy, when using your Q). We need that terrain close to the enemy. If he is close to it, then E towards the terrain, and the enemy who is near it, will get airborned. The moment he gets airborned, you use W on him, and you airborne him again. If you are playing with aftershock it will get proced very very easy. With ornn, you can E towards any terrain and airborne enemies, close to it. An other trick,is as following : Q towards the enemy, if you are far away, the enemy will think that you wont reach him. But then you flash+E to the terrain that will have spawned from your Q, and he will be probably near it(if the enemy isn't, dont try it, its waste of flas). This trick ise usefull only in case the enemy is low, and you also must be sure, that he doesnt have flash. Otherwise, you will do all this for nothing.
Combos&tricks after 6 level : 1) After 6 level a very classic combo is : R ,then press R again so you will hit the incoming goat-god(read R description for more/better details) and so you will, airborne the enemies, that are in his path. Then W and Q almost the same time, until the terrain from the Q comes up, you airborne him with your W(afterburn damage leaves passive sign. read ornns passive for more) and then E towards the terrain of your Q to airborne him again. This is a method to perma stunn your enemy. If he is squishy, he will probably die.
2) In this combo you have to be fast and the enemy must be near you. It goes like this : cast Q, then R, until the goat-god comes to you, you can E to the terrain to airborne your enemy, for a granted second airborne from your R(the terrain will have spawned until you have cast your R). After all these, you cast your W again. Its the same, starting combo but with a different casting-spells serie, and its more baitfull, by my oppinion.

If you have any questions or something that you need help with, just let me know in the "discussion" section
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League of Legends Build Guide Author Rodos
Rodos Ornn Guide
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Ornn guide that will save your life

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