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Lulu Build Guide by Mayo Is Amayozing

Top Pew Pew Lulu (On-Hit)

Top Pew Pew Lulu (On-Hit)

Updated on September 5, 2021
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League of Legends Build Guide Author Mayo Is Amayozing Build Guide By Mayo Is Amayozing 12 0 23,805 Views 8 Comments
12 0 23,805 Views 8 Comments League of Legends Build Guide Author Mayo Is Amayozing Lulu Build Guide By Mayo Is Amayozing Updated on September 5, 2021
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Runes: PEW PEW PEW

1 2 3
Precision
Press the Attack
Triumph
Legend: Alacrity
Coup de Grace

Domination
Taste of Blood
Ravenous Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Early kills or heal cut
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Pew Pew Lulu (On-Hit)

By Mayo Is Amayozing
About Me
Hey I'm just another low elo player, but this build works way down here at the bottom so that counts for something, right?

*I would recommend this build in casual play, not ranked.

I've been around since January 2015 (the beginning of Season 5) yet I'm still usually hot garbage at this game unfortunately. To give myself credit, I have improved a lot and do actually know some does and don'ts about league, I just don't think most of the time I'm playing :P. The amount of times I have tilted myself doing something stupid, or declining to do something intelligent, and realizing it was a mistake right after (or during really) is quite astounding. Clearly I suck at split/multiple second decisions, but don't write me off, I still know some things!

This is my first and potentially last guide (unless... soraka top anyone?), I was bored and love wrecking nerds with this build so here I am. Sorry it's not the best but I hope it can still help someone out, even just for something small like helping choose runes or the like.

My cred is over 6 years of playing, many games top, and 182,000 points into mastery 7 on Lulu.
Pros and Cons
PROS

+ good poke
+ good escapes
+ tank killer
+ easy CSing
+ can be a split pusher

Your Q and autos are very good for early poke, enemy melee laners are sure to suffer. You can use your Glitterlance slow, Whimsy movement speed, and your R Wild Growth to escape. Getting Kraken Slayer means she can kill tanks which can be very handy in the top lane. Lulu is never a bad CSer in my opinion, and turning her into an adc makes it even easier. The addition of Runaan's Hurricane makes wave clear a breeze.
CONS

- squishy
- useless shield/heal
- forces ally onto tank
- no AD scaling

Lulu is squishy like other enchanters, and you definitely won't be picking up any tank items with this build. She also usually has good defenses but without AP or heal/shield power her Help, Pix! shield is garbage and Wild Growth heal isn't what it could be either. Another issue with converting an enchanter/AP-based champion into an adc is she doesn't have any AD scaling so there is damage lost in the switch (the AP you are not getting from items and the AD that is only applying to autos).
Runes
Press the Attack: Make the pew pews hurt. Best on most adcs that's what I know. Lethal Tempo would give faster pew pews but at the expense of damage, and it has a cooldown so I think this is the better option.

Hail of Blades: This Keystone is useful for trading/poke in lane, although if that's all you're taking it for I'd go for Press the Attack instead cause that rune is still great for poke and better past laning phase. However it might be better to take Hail of Blades if you'll need to burst your enemies down quicker instead of having a more drawn out fight.


Bonus Runes: Switch the armor to magic resist depending on the enemy laner/team comp.

Summoner Spells
Flash: A spell you should always take on most champions and Lulu is no exception. It's used to make or close gaps which is very very useful.
Ignite: Take ignite for early kill potential or against champions with lifesteal/healing.
Teleport: I like teleport because I hate walking to lane, and on most top laners my kill-getting ability is rather low. It can also be used to gank other lanes or to join a brawl at dragon pit but I don't bother because, well, I play casually in low elo, we don't have such high expectations.
Abilities
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


Passive Pix, Faerie Companion: Pix is more central to Lulu's kit than most people think. Those annoying never ending autos you hate? It's actually Pix firing out a second wave of bolts immediately after Lulu's, although unlike hers they can be blocked by other units.

Her Q Glitterlance also has a second bolt fired from Pix, which means they're actually two separate bolts that can hit from different places and/or directions and can therefore reach different lengths away. Which is where in this build your E comes in. Lulu's E Help, Pix!, as the name implies, sends Pix out to the target as a shield on ally champions or damage to enemies. You can also use E on ally minions, it just doesn't shield (that would be weird). This means you can hit Q from quite far away if you have a target, OR place Pix on the champion you want to hit and it will shoot out from beside them (still aim with this, you can still miss even when Pix is right there next to them. Believe me, I'd know 😔).
Q Glitterlance: I max Q first because, even though later on with this build it doesn't do much damage, it still does a decent amount of early game poke when you wouldn't have many (ap) items anyway. And the slow is always useful, definitely use it for that if anything.
W Whimsy: Your W is great for this build as it's designed to buff adc's with attack speed, and you are now THE ULTIMATE adc. And of course the movement speed is very good for chasing someone down or running away. Don't forget it can also polymorph too, when someone all-ins you just turn them into a lil snowman or cupcake or what have you, or do it to the enemy carry in team fights. I am unsure if maxing it first would be worth it but I'd still get it second unless you want some extra poke damage with your E.
E Help, Pix!: Your shield will be terrible, but as previously mentioned you can place Pix on both allies and enemies, including minions, and this extends your Q Glitterlance range. The damage it does to enemies won't be much but you can still use it as poke during early game. Side note, Help, Pix! also grants true sight for four seconds.
R Wild Growth: And last but not least we have Lulu's ult, where you or your allies thwart death. If someone is on top of you and you don't like it, self-ult. Or save a teammate if that would be more appropriate. You can use it as a heal or knock up or preferably both.
Item Order/Choices

CORE


I buy Kraken Slayer first and then follow my heart with the rest, I usually get life steal second or third, in this case Blade of the Ruined King. Oh don't forget BOOTS though! Get those after Kraken if you haven't already picked them up. I always get Guinsoo's Rageblade and after that I'd say it's personal preference or situational. I personally really like Runaan's Hurricane for CSing and close-quarter team fights.

Even if the enemy team doesn't have any sort of tank I'd still go Kraken, I tried Galeforce and it was pretty underwhelming, the mobility is nice but the damage just wasn't there.

MAGIC RESIST


If they're smacking your booty with AP, live love breathe

And the Quicksilver Sash is if you're against Mordekaiser so you can get out of his ult. I would sell qss before getting your last item instead of building it into something, by then you and your team should be keeping Mordekaiser off of you anyway.

PEN


I would replace Runaan's Hurricane if you're getting either Mortal Reminder or Lord Dominik's Regards because it is probably the weakest link unless you're spending most of the game split pushing, in which case don't switch it out. You also just might not be a fan of Runaan's Hurricane or not feeling it in-game.
Counters
FULL DISCLOSURE - These counters are relatively untested, I haven't clocked enough games with this build yet. I will be mostly using my general knowledge until I can go more in-depth/be more accurate here.

Jayce: This lane will suck, try to get through it best you can. Dodge every Q, ask for ganks, just survive cause fed Jayce is scarrryyyy. To save yourself the trouble and tilt ban him or don't blind pick Lulu top, that's risky business.
Irelia: This champ has hard cc Flawless Duet and is very good at closing gaps, which you wish to keep. Once she's on top of you she slashes you up into little bits and you die a horrible death. Her Q Bladesurge is a dash to a target and resets if it kills the target (think of Yasuo dashing through minions type beat) so avoid standing near low health ally minions. Her ultimate Vanguard's Edge is a huge slow if you walk through the wall so you'll curse and crawl towards your tower miserably trying to kite :). Play safe in lane and if she misses her stun Flawless Duet take advantage of it and auto the **** out of her.
Teemo: Because this is an AD Lulu build almost all your damage comes from your autos and Teemo stops you from autoing him with his Q Blinding Dart. It lasts 1.5-2.5 seconds depending on level, which since you're squishy is enough time to get you pretty low and unable to return the damage. He is also ranged like you and can poke you right back, taking away your big advantage in lane. Buy Oracle Lens and Control Wards if you have extra gold so you can get rid of his mushrooms.
Nasus: What I said up above in the threats section basically, his W Wither slow is bad for you, use your Q on him and W on yourself to try and speed away. Poke him down as he's farming to stop him from stacking and prevent an all-in from him. If you have used ult recently he will probably be looking to squash you like a bug - play it safe.
Laning
This will not be very in depth as I don't know what I'm doing half the time, but what I do know is keep an eye out for ganks!! This is a major point right here, my utterly abysmal map awareness has probably lost entire games before because I get ganked, die, and then my laner snowballs. I ward the river and tri-bush consistently, as should you, and buy a Control Ward if I can't buy anything else, but I forget to actually pay attention to the map. Don't be like me kids!

Oh and keep the poke up, destroy their hopes and dreams and CS.
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Mayo Is Amayozing Lulu Guide
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Pew Pew Lulu (On-Hit)

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