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Rammus Build Guide by Notato

Tank Pre-Season 7 Rammus Jungle

Tank Pre-Season 7 Rammus Jungle

Updated on October 22, 2016
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League of Legends Build Guide Author Notato Build Guide By Notato 4,324 Views 0 Comments
4,324 Views 0 Comments League of Legends Build Guide Author Notato Rammus Build Guide By Notato Updated on October 22, 2016
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Spells:

LoL Summoner Spell: Smite

Smite

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction.

Hello, my name is Bryan. I have been playing League of Legends for 6 years and it is still the best game I have ever played. I have a full-time job that entails me sitting at a desk and thinking a lot (private security for the win!) and as such I have had the time to think about a lot of builds and how they would work specific champions. I spend hours putting together builds and doing the LoLMath to see what looks good on paper so I can playtest it in game. I love what I do and it has lead to some of the most fun (and effective) builds I have ever tried. So if you are looking for something fun to try come Pre-Season 7 give this build a go, I promise the tankiness and utter futility of your opponents won't disappoint!
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Spells

Top Picks:
Smite: Essential for Jungling. Don't bother if you aren't going to take it.
Flash: Great for initiating, escaping, or really anything.

Decent Alternative:
Ghost: Works great on Rammus, use it to initiate or escape as needed, only reason I don't pick it over flash is because you can't Ghost over a wall ;P.
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Masteries

This is a guide for Season 7 so the masteries are not yet updated so please take note of the changes:
For tier 4 in the Resolve tree you will instead be choosing "Fearless" as it will give a huge boost to you Armor and MR especially late game when you are full build and can guarantee the proc with your 2.25 second taunt.
For tier 6 in the Resolve tree you will be taking Courage of the Colossus(CotC). Having done the math personally I found that at the very minimum with this build CotC will give you a shield for 500 health when there is one enemy nearby, scaling up to 2600 health when there are 5 enemies. With the given build this puts you at ~7.3k hp upon initiating on the enemy team.
The rest of the masteries chosen are fairly straight-forward tank choices. If the circumstance permits feel free to change these.
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The Math

So I did the LoLMath for this build in an Excel document and would love to share it.

http://i58.photobucket.com/albums/g270/BryBryGamerGuy93/Rammus%20Jungle_zpsrpxxeewz.jpg
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Questions, Comments, Concerns?

Feel free to comment with any questions or comments, this is my first guide and I would love some feedback.
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Pre-Season 7 Rammus Jungle

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