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/•The Forgotten Champions•/
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Choose Champion Build:
Spells:
Smite
Ignite
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
My
Shaco masteries - 21/0/9 are directly focused to maximize early game damage, in mind to make more successful ganks.
Focused stats:
•Attack Damage
•Armor Penetration
•Bonus % Damage
•Longer Buffs
•Critical Damage

Focused stats:
•Attack Damage
•Armor Penetration
•Bonus % Damage
•Longer Buffs
•Critical Damage
Early game:
Hallucinate >
Two-Shiv Poison >
Deceive >
Jack In The Box
Mid game:
Hallucinate >
Two-Shiv Poison >
Jack In The Box >
Deceive
Late game:
Hallucinate >
Deceive >
Two-Shiv Poison >
Jack In The Box
Tip:When you gank never throw your
Two-Shiv Poison for damage, because your passive slow disappears after the short slow of the active and enemy can escape easy without you having your gap closer. Use
Two-Shiv Poison only if enemy is far in front of you or to finish enemies off.




Mid game:




Late game:




Tip:When you gank never throw your


My
Shaco runes are entirely focused on early game damage.
• greater mark of desolation - auto attacks,
Deceive.
•
Greater Seal of Attack Damage - auto attacks,
Deceive,
Two-Shiv Poison.
•
Greater Glyph of Ability Power -
Jack In The Box,
Two-Shiv Poison,
Hallucinate.
•
Greater Quintessence of Attack Damage - auto attacks,
Deceive,
Two-Shiv Poison.

• greater mark of desolation - auto attacks,

•



•




•



The whole idea of this
Shaco build is to be:
•Starting with cheap items -> better chance to fix later in the game if you have a bad start.
•Tons of passives -> each can save your ***.
•Balance -> balanced between tank, attack damage, magic damage(on-hit effects).
•
Boots
•3x
Health Potion
•
Boots ->
Mobility Boots
•
Wriggle's Lantern
•
Madred's Razors
•
Hexdrinker
•
Wit's End
•
Madred's Razors -> madred's bloodrazors
•
Hexdrinker ->
Maw of Malmortius
•
Guardian Angel
•
Mobility Boots -> mercury treads
•
Elixir of Agility
•
Elixir of Brilliance
•
Elixir of Fortitude
•
Oracle's Elixir

•Starting with cheap items -> better chance to fix later in the game if you have a bad start.
•Tons of passives -> each can save your ***.
•Balance -> balanced between tank, attack damage, magic damage(on-hit effects).
Starting items:
•

•3x

Early game items:
•


•

•

•

Mid game items:
•

•

Late game items:
•


•

Optional items and changes
•

•

•

•

•

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