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Choose Champion Build:
Spells:
Exhaust
Flash
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Introduction
Hello everyone! I've been using Mobafire as a resource for a while now and since then I've gotten quite good at League. I've noticed that there seems to be a lack of an expert guide to Riven, which is one of my favorite champions, so I decided to make one myself.
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If you downvote this guide then please tell me what I can do to improve it to make it a better resource for future viewers!
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Pros
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Cons
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Offense
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Defensive
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Masteries Wrap Up
If you didn't notice when reading that, Masteries are all about your early game (with a few exceptions) and they don't have much impact late game due to how powerful they would be. With that said though, they are still important because if you have a bad early game it's hard to catch back up and become the damage dealing monster truck that you will become late game.
Runes
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Marks
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greater mark of desolation These are viable as well, but for Riven flat AD is better simply due to her passive and ulti. These aren't bad by any means and you should get these if you see that the enemy team might be tankier than usual.
If your tight on IP and you can't get both sets of marks then get the AD marks. They will work better overall.
Seals
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Glyphs
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Once again, if you can't get both then go with the flat MR.
But wait, didn't you just say that you should use the per/level glyphs most of the time? Yes I did and you should. But on the chance that you only have one of the sets and you face a Vladimir in top lane I don't want you to be totally screwed.
So most of the time you will use per/level glyphs, but get the flat glyphs to be safe.
Quintessences
greater quintessence of desolation Basically these are to provide even more armor penetration for shredding though your opponents. Three of them stacked together means about ten extra armor penetration which equals insane early damage.
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If you can only get one set of quints then I would go with the armor penetration quints. Because most AD champs that you will play will work well with armor penetration but not all of the scale with attack damage like Riven (she's just that bad@$$).
Runes Wrap Up
Just like the masteries, runes are geared toward early game dominance. Runes, however, provide a much larger bonus than masteries do and you definitely need to save up your IP for them. If you aren't level twenty yet then don't bother with the tier one and two because they become useless when you want to play more competitive games.
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Other Viable Spells
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Summoner Spells Wrap Up
The above spells listed are the only ones I would use with Riven. If you don't see a spell here then don't use it ever :S
Some of the non-listed spells are for other game modes but this is a SR guide so I'm not going to cover those.
Passive: Runic Blade
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Q: Broken Wings
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W: Ki Burst
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E: Valor
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It does provide movement so don't forget about that as well. I often use this to initiate on an enemy because of the movement and the shield it provides. Once again, activating this will proc your passive so try to auto attack after using the spell.
I max this skill second for the cooldown reduction and for the added protection from the shield increase.
R: Blade of the Exile
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In addition to making all of Riven's auto attacks and spells more powerful for the duration of the effect,
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Wind Slash will do additional damage to enemies with less than 25% health remaining. So try to use it as a finishing move when attempting to kill and enemy or group of enemies.
Ability Combinations
Harass
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This will provide the most damage to the enemy if you are trying to harass them. If you get them low enough doing this combo then you may consider attempting to kill them afterwards.
Safer Harass
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This combination is very similar to the previous one but instead of doing as much damage as you can you are get a few auto attacks in then retreating with Broken Wings to prevent yourself from taking much damage.
Escape
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This is basically button mashing Valor and Broken Wings to attempt to get some distance between yourself and the enemy. If you need to use Flash in this combo to get even more distance if you really need to.
Kill
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This is your kill combo. Use this for maximum damage and for murdering your enemies. If the enemy isn't quite low enough for Wind Slash to kill at the end of the combination then keep auto attacking and using abilities when they come off of cooldown until you can kill them.
Core Items
These are your core items to most Riven builds and should be built in almost every game you play with Riven.
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Additional Items
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{icon="maw of malmortius" size=50] I tend to get this offten as both of it's passives synergise well with Riven. The attack damage and magic resist are both greatly welcome as well. The first passive means that as you get low on health you get more attack damage. Cool right? The second passive gives you a spell shield when your health gets low from magic damage. This in conjunciton with
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Many more items to come!
Thanks for reading my Riven guide everyone! Please leave a rating and tell me if there is anything I can do to make this guide better.
This guide will remain a work in progress until Riot abandons League of Legends itself.
Special thanks to jhoijhoi for the guide to all guides.
Special thanks to Panglot for his amazing warding guide.
This guide will remain a work in progress until Riot abandons League of Legends itself.
Special thanks to jhoijhoi for the guide to all guides.
Special thanks to Panglot for his amazing warding guide.
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