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Rumble General Guide by uh Sloth

AP Carry Rumble Top-S5

AP Carry Rumble Top-S5

Updated on August 18, 2015
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League of Legends Build Guide Author uh Sloth Build Guide By uh Sloth 1,489 Views 0 Comments
1,489 Views 0 Comments League of Legends Build Guide Author uh Sloth Rumble Build Guide By uh Sloth Updated on August 18, 2015
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Spells:

LoL Summoner Spell: Teleport

Teleport

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Spells

In a majority of my games I take flash for obvious reasons and teleport to make plays around the map. I occasionally take flash and ignite against champions that have a lot of self heal like Vladimir and Dr.Mundo to help keep that under control. In some cases against Riven I take ignite and exhaust to make sure she can't snowball, and even give me a chance to solo kill her post 6.
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Runes

For runes I always run magic pen marks, Armour or scaling health seals depending on whether I was laning against someone who does magic or physical damage, Magic Resistance or Scaling Magic Resistance glyphs (also depends on lane matchup), and AP quints. Some people run a few cool down reduction glyphs but I personally don't fell it is very necessary.
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Skill Sequence

I always max Q first, then E, then W, while leveling ult whenever possible. Some say to start E so you can farm from a safe range before you can trade effectively, but by doing so you aren't able to get into the danger zone and are vulnerable to being pushed to your tower (and with an early level rumble that can lead to a lot of missed CS).
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League of Legends Build Guide Author uh Sloth
uh Sloth Rumble Guide
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Rumble Top-S5

League of Legends Champions:

Teamfight Tactics Guide