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Recommended Items
Runes: Rune Page
Domination
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Spells
Flash
Smite
Items
Ability Order Skill Order
Demon Shade (PASSIVE)
Evelynn Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Xin Zhao
Insanely hard matchup - xin zhao will stick on you if he finds you.
Pantheon
The perfect champion to pair with eve. Strong gank setup and AD damage
Ideal
Strong
Ok
Low
None
Pantheon
The perfect champion to pair with eve. Strong gank setup and AD damage
Champion Build Guide
Introdcution


My pre-season stats - ALL CHALLENGER GAMES
Hey guys welcome to my challenger



I'll list some of my achievements on

- Rank 14 OCE
- Highest Ranked Evelynn OCE
- Competitive games as Evelynn
- Highest winrate 2020 on eve in pro play (100%)
- Played on the worlds stage
So...if you want to see how I do it...come check out the stream if you haven't already! I play Evelynn a lot and other champions to prepare for 2021 Professional play - http://www.twitch.tv/udysof - I also upload videos to my YouTube from time to time! - https://www.youtube.com/channel/UCJ-tLVL5rn3hYOyCnR9bX1g?view_as=subscriber...
Playstyle

This is a new chapter to my guide and I think it's the most important one.


You can also start blue and full clear to red-side depending on which ever lanes are strong. If your laners are taking trades you can easily blow flashes or get early kills especially against enemies heavy trading lanes once you finish your full clear. When i path as





If a game is stale you can threaten Baron and 50/50 Baron as


Runes


I take








For my secondary runes I like to take




Pathing

My plan for every game I play on

If you have weak really weak laners like



Invading early game
Invading in season 10 is very valuable as killing your opponent stops them farming, which is super important due to the decreased XP of jungle camps meaning it is very easy to fall behind in jungle.
Below are a list of champions you want, and arguably need to invade in the early game:

















What commonalities can you guys see in that list? I can see a few to be honest...
-> Tanks
-> Farm heavy
-> Slow clear
-> Weak 1v1
Generally, if the enemy jungler is/has at least one commonality listed above then we definitely want to be invading them early and piling on the pressure. In the 'Early Game' chapter I will talk about HOW we go about invading, but for now it's important to talk about WHERE to invade.
Most junglers start bot side of the map for an easier leash, especially in lower elo, so you guys can easily predict where the enemy jungler is starting and look to invade. Therefore, if they start bot side of the map we want to invade them in their top side at their second buff, and vice versa. Now the champions above will be on their second buff from anywhere between 2.30-3.10ish depending on if they want to hit level 3 as soon as they can or if they full clear.
As you may have noticed, some champions are not on that list, and these include:
->

->

->

->

->

->

->

->

->

->

->

Again, what do these champions share in common?
-> Strong duelers
-> Fast clear
The junglers just mentioned are to be invaded with caution if you choose to do so. I invade pretty much every game regardless of which champion I'm against but I've done it so often that I'm used to it. If you guys aren't comfortable with taking on these guys earlier in the game there's nothing to be ashamed of - and trust me, when I started out playing

For champions like



Those champions in the second list, most of them at least, will get their 2 buffs and level 3 as soon as possible and gank a lane - a bit like us but we're slightly quicker since we can gank at level 2. Therefore, we can get to a lane without threat of being (and I'll show you guys the best clear for Shaco in the 'Early Game' chapter if we want to gank) and pick up easy kills. This will be easier to envision in the forthcoming chapter but we need to think about WHICH LANE to gank. I'll list a few reasons why we'd want to gank a certain lane early...
-> Our laner(s) has CC
-> Enemy champion(s) has no Flash or their Flash is on cooldown (CD)
-> Enemy champion(s) will push the lane early (making them more susceptible to a gank)
-> The matchup is 'snowbally' - one kill might decide the lane
-> We anticipate that the enemy jungler will gank that lane early, so we want to counter-gank IF we win the 2v2 or we try to get there first of course
If a lane has only one reason I listed then it's still worthy of a gank early game!
Thank you for reading.
This is not going to be a huge section. But if you would like private coaching dm me on discord udysof#9437(this is my job fulltime).
Check
Out
My
Stream
https://www.twitch.tv/udysof
Check
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