Camille Build Guide by PrettyPinkPutin
Season ****ing 10 half ***ed Camille "Guide"By PrettyPinkPutin | Updated on April 15, 2020
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Runes: Your only rune page really
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Your most generic skill order
Threats & Synergies
If you stick very close to him he won't ever be a threat to you, use your R to dodge his 3rd Q of course.
You've got to R her early or she will just R away, be mindful of her charm as it will completely stop your E and all effects associated with it, she will likely use her charm as soon as the stun of your E wears off.
Squishy champ but has essentially 3 tools to make your life hell, if both her W AND her E are down, you can feel confident about beating her, her damage should not be underestimated as it's extremely high at 6 onwards.
Most notable thing here is that after your E stun ends, he will most likely use his Q knockup so you may dodge that if you please? Your true damage Q nullifies his R and you should give him that in a teamfight if you can't kill a squishy right now.
Amumu Q will follow you even if you CC buffer with your E away, so he will stick hard on you if it hits, his R is a nightmare for you as you will only be able to press W for the duration of it, standalone Amumu will lack any damage to be a proper threat to you though.
Anivia can give midlane Camille a horrible experience, she basically kicks back and waveclears the whole game leaving you to stick to the lane, she can double tap Q on your E and wall you off of her leaving you in her R zone, it's important to note that Camille R stops channels and thus will stop Anivia R on cast.
They even nerfed the damage reduction on Annie so she is even more helpless as she is pretty squishy, keep track of her passive, she will have to use it eventually, her passive counter will move as soon as a spell lands, so dodging her stun Q will do nothing, you should R on a predict basis again here.
Dude has very limited safety in his kit, the only weapon combo he could duel you with realistically would be Crescendum and Severum, just don't engage on an Aphelios who has several Chakrams out and you should be able to chop him up.
You can get kited to hell and back if you whiff your E, so don't miss that, you can R on the predict basis again here if she hasn't fired her R yet.
Unlike Anivia, his double tap Q is barely stunning you, so once you E onto him you can keep murdering him, make sure to R his R or you will find yourself in a bad spot, other than that he's quite a joke of a champ.
This chicken carries a lot of DPS at later stages of the game, once he uses his Q you can freely engage on him without worrying about the soldiers tho, you have little time to react on his R so as a friendly reminder, most people will try their hardest to shove you off as soon as the E stun ends.
Bard is an enigma, carrying a lot of mobility and damage for a support and his Q is very annoying since you want to stick to walls a lot, if he tries to portal away, either R him out of it or leave him be, do NOT follow bard portals unless it's confirmed safe.
Important note: His E will hit you even if you use R to dodge it. Blitz is a support that does high damage and provides quite some CC, his shield break on R can leave you more vulnerable than you'd think to be, CC cancel his Q with your E most of the time as you'd find your death in their team most of the time, it's also his only really damaging ability besides R.
High damage champ with lack of proper defense, you can E on top of him at your leisure, he needs another spell to have his Q stun, in most cases this will be his E, if you engage on him you will also very likely be out of range for his R to bounce, easy to murder.
Braum can leave you CC'd for some time too and a well timed shield will nullify your entire Q2 damage so it's best to not bother with him unless it's needed, his bonus resistances don't matter much on your true damage Q though.
Cait functions best at long ranges, if you get close to her follow her net with your R she should just die, be sure to not step into traps while you are AA moving alongside her.
Skill matchup, R her E and reap the benefits of fighting a Camille who has missed her E
She can W herself or you on a wall, essentially stunning you for the entire duration you are on the wall, be VERY cautious of her R and dodge accordingly, she needs some time to kill people and her R enables that well, don't rely on your own R to dodge it as she may W herself with you in there before pressing R.
This dude turns tanky fast and can outsustain you with his passive, his R is also a heavy powerhouse in it's own and it's generally advised to not take him on if you can't kill him in time, lifesteal works wonders against him.
This champ has turned into a joke and so has the matchup, no defenses except his puny dash, just kill him.
The general rule of Darius is: Don't fight him unless you can kill him, CC cancel his E with yours if possible, use your R on his Q, you can try your luck at fighting him once you have Trinity, that's all to be said.
Diana is in a very strong state since her mini rework and you should be wary of that, R her R as it's a big damage tool of hers, she has good burst, DPS and tankyness so don't overcommit since she can punish a bad engage of yours with her up to 3 dashes.
An annoying stat stick who sticks well on dashless champs, you have a dash so if things turn sour you can always E out.
Draven can easily E your E and then run you down/kite you away, wait for him to blow it or catch him off guard, otherwise he is just your generic high damage ADC.
He slows hard, runs fast, deals a lot of damage and you generally need to kill him twice, you can easily R his W stun and that's about it. Avoid his return Q if possible, his R when used in your R will deal damage in it's original location but he will end up in your arena so it's pretty neat.
If you get hit by her cocoon, you will likely get oneshot, she may rappel your E or R, if you get your passive off though she will struggle to keep up with damage to kill you.
If you get charm placed on you, don't bother, just back off until it wears off, even if you R her Q or E, she can just proc it after your R and oneshot you, if she can't oneshot you, she is free af but in general you should be just back off entirely from her.
Skinny dude only has damage and his E for safety, once you get on top of him he is as free of a kill as any other adc, even if you whiff your E because his E, you can just follow him with R and murder him, he's too squishy to even require the E atk speed steroid.
Point and click fear and silence can leave you in a sour spot, he also carries quite some high damage, but he is only played as support anyway so it'll be just an annoying CC bot peeling for someone else.
Skill and or mindgame matchup, if she parries your E, you basically automatically lose, if you fall behind her once you will not duel her ever again so make sure to make no mistakes. Hug walls to give her struggles hitting your vitals of her R and if possible R her Q so it goes on full CD.
Annoying and slippery fish, if he plays properly you won't be able to R anything but his Q so just kill him before he kills you, if you engage on him first he can only hit you with the smallest fish so he will lose damage.
Galio is a joke as much as Corki is, you can R at anytime during his W channel to forcefully cancel it and avoid it, other than that you can freely hit him, he barely does anything but deal damage.
Do not let GP hold you at a distance, to win fights against him you need to dodge his barrels, either by using R or dedicating your precious damage to kill them, either way he gets very pressured when a champ gets too close to him, be wary of his orange heal.