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Recommended Items
Runes: Main runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Ability order
Fury of the Xer'Sai (PASSIVE)
Rek'Sai Passive Ability
Threats & Synergies
Pyke
Sivir
Sivir
Champion Build Guide
Disclaimer: I don't think there is any one 'correct' way to play a champion, all of this is based off my personal experience playing Rek'sai and what I found to work best for me. There are so many possibilities considering runes, item choice, and play style, so what works for me might not work for others, and that's okay! My goal is simply to share what I've found to work for me when playing Rek'sai as a support, and hopefully this guide will find its' way to someone else who likes it! Criticism and feedback is also always welcome, as I am open to trying new things in terms of runes and builds. Anyway, I hope you enjoy this guide and find it useful in some way :)
-has some decent poke with burrowed Q
-can execute low health enemies who are fleeing if your adc is unable to kill them
-tanky build makes you harder to kill, you can fend of enemies and tank hits for your adc
-great ganking potential with tunnels
-also great at warding enemy jungle thanks to tunnels as well
-is super easy to kite out
-won't be tanky till later in the game
-doesn't have as much utility as other support champs
-if you build tank you will do very little damage
-if you get hooked or pulled early game, you are almost certainly dead
-you can sit in a bush, then tunnel in to knock-up an enemy and catch them off guard
-is good for roaming and ganking other lanes with tunnels
-can tunnel into enemy jungle, place wards, and then tunnel out safely
-use R to execute low health enemies who are running, even if they're under tower you can ignite (if you need to) and flash out
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