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Spells:
Flash
Ignite
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
I Start With Boots And Potions Because The Boots Are In Order To Sneak Up Behind Them and the Pots For You To Stay In Lane Longer
I Take This Next Also For Speed Or In case Your Tower Is Getting Destroyed And You Can Get There Quickly
A Nice Item To Stay Longer In Fights Or To Survive With Life Steal
Additional Damage , Some Armor To Stay Alive Longer And Free Wards
Attack Speed Is Very Important At Any Times And Could Have An Advantage Against Any Other Enemy
Again , Very Important For Attack Speed , Movement , And Critical Chance , This Item Is Also Good For Farming Minions
Amazing Damage And Life Steal And Can Also Stack , Great Item To Have At Any Time
For The Critical Chance And The Damage , But Mostly For The Critical Damage Of Its Passive
This Item Is Great To Stay In Team Fights And Can Really Help Alot
I Take This Next Also For Speed Or In case Your Tower Is Getting Destroyed And You Can Get There Quickly
A Nice Item To Stay Longer In Fights Or To Survive With Life Steal
Additional Damage , Some Armor To Stay Alive Longer And Free Wards
Attack Speed Is Very Important At Any Times And Could Have An Advantage Against Any Other Enemy
Again , Very Important For Attack Speed , Movement , And Critical Chance , This Item Is Also Good For Farming Minions
Amazing Damage And Life Steal And Can Also Stack , Great Item To Have At Any Time
For The Critical Chance And The Damage , But Mostly For The Critical Damage Of Its Passive
This Item Is Great To Stay In Team Fights And Can Really Help Alot
I Have Chosen These Runes Because Of Some Attack Damage And Critical Chance , Critical Damage And Attack Speed
The Runes Really Help You Get a Early Boost And Can Also Be Incredible In Ganking Making The Enemy Flee From The Minions So They Are Away From The EXP
You Can Test Out Other Runes If You Want To But Its Your Choice If You Want To Go With My Runes Or Not
The Runes Really Help You Get a Early Boost And Can Also Be Incredible In Ganking Making The Enemy Flee From The Minions So They Are Away From The EXP
You Can Test Out Other Runes If You Want To But Its Your Choice If You Want To Go With My Runes Or Not
- Shaco stealths himself instantly and teleports to target location. His next attack is guaranteed to critically strike.
Shaco instantly stealths for 3.5 seconds, and teleports to target nearby location. If he attacks while stealthed, the attack is guaranteed to crit for 40/60/80/100/120% bonus physical damage.
Cost
90/80/70/60/50 Mana
Range
25000
- Shaco creates an animated Jack-in-the-Box at target location, which will wait, stealthed, to Fear nearby units and attack them when some come nearby.
Shaco creates a Jack in the Box at the target location. It will Stealth after 2 seconds, and pop out when an enemy comes near, fearing nearby enemies for 0.5/0.75/1/1.25/1.5 seconds and attacking them.
Its attacks deal 35/55/75/95/115 (+0.25) magic damage and it lasts for 90 seconds while stealthed or 5 seconds while firing.
Cost
50/55/60/65/70 Mana
Range
400
Shaco's Shivs passively poison targets on hit, slowing them and applying a miss chance to minions. He can throw his Shivs to deal damage and poison the target.
Passive: Shaco's attacks poison his target, reducing their movement speed. If the target is a minion, it reduces their chance to hit by 20/22.5/25/27.5/30% for 2 seconds.
Active: Deals 40/80/120/160/200 (1+) magic damage to target enemy, and poisons them for 3 seconds. Upon activating this ability the passive is removed until Two-Shiv Poison becomes available again.
Cost
50/55/60/65/70 Mana
Range
625
This Ability Is Good For Chasing Down Your Enemy
Shaco deals 20% bonus damage when striking a unit from behind.
Shaco instantly stealths for 3.5 seconds, and teleports to target nearby location. If he attacks while stealthed, the attack is guaranteed to crit for 40/60/80/100/120% bonus physical damage.
Cost
90/80/70/60/50 Mana
Range
25000
- Shaco creates an animated Jack-in-the-Box at target location, which will wait, stealthed, to Fear nearby units and attack them when some come nearby.
Shaco creates a Jack in the Box at the target location. It will Stealth after 2 seconds, and pop out when an enemy comes near, fearing nearby enemies for 0.5/0.75/1/1.25/1.5 seconds and attacking them.
Its attacks deal 35/55/75/95/115 (+0.25) magic damage and it lasts for 90 seconds while stealthed or 5 seconds while firing.
Cost
50/55/60/65/70 Mana
Range
400
Shaco's Shivs passively poison targets on hit, slowing them and applying a miss chance to minions. He can throw his Shivs to deal damage and poison the target.
Passive: Shaco's attacks poison his target, reducing their movement speed. If the target is a minion, it reduces their chance to hit by 20/22.5/25/27.5/30% for 2 seconds.
Active: Deals 40/80/120/160/200 (1+) magic damage to target enemy, and poisons them for 3 seconds. Upon activating this ability the passive is removed until Two-Shiv Poison becomes available again.
Cost
50/55/60/65/70 Mana
Range
625
This Ability Is Good For Chasing Down Your Enemy
Shaco deals 20% bonus damage when striking a unit from behind.
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