This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Teleport
Ability Order
Fleet of Foot (PASSIVE)
Sivir Passive Ability
Introduction

Frankly, playing Sivir was for the brave. She was never great at anything except as a tankish thing who blocks a few spells and has a decent ulti.
Combined with her 300 start speed and the slowest moving projectile made Sivir perhaps one of the most useless characters in LOL.
However, a recent change has given Sivir improved abilities that make her deceptively good.
Her Boomerang and Ricochet were improved so much, that Sivir can take on people like Ashe


Because of the improvement to her Boomerang's speed and damage output, Siver's Boomerang

Her Ricochet

Feeding off of minions never got easier.
Her ulti "On The Hunt"

Most people think Sivir is useless, so you have the element of surprise.
Cons -
Squishy.
Lacks getaway speed and thus requires team-play to push for a large part of the game.
My build requires Runes to work. Because I don't focus on attack speed much for half of her build, having attack speed runes is a must. Her Ricochet is much more efficient when she has a reasonably high attack speed. Don't underestimate this.
(And besides, its not like one more attack damage is really an equivalent to the Archaic Knowledge. It just makes sense)
I also included Evasion to help Sivir's dodge chance and included Nimbleness to aid her flight. You might have noticed I didn't get much for dodge in the Runes. That's because the Runes offer a limited dodge percentage compared to the many benefits, say attack speed, has to offer.

The only exceptions to this rule is if your crushing the other side, in which case getting two BF swords B.F. Sword will maintain Sivir's Boomerang as a difference maker throughout the mid game no matter what they build. Plus, farming does get easier.
This is perhaps the only frustrating part with Sivir. Not pushing much or just sitting back can seem really frustrating, especially when you don't have many kills. Worse yet, this build will try your patience as everyone will be out to get you and you cannot get away!
But stick to this strategy, and your team can't go wrong...even with that bad player(personal experience)...

As for the other spell, my personal favorite is

You might like

Exhaust

Remember, Sivir is NOT a good escape artist. So don't rely on either spells nor abilities completely. Use your head and get out when things are looking too "iffy".

Or perhaps your facing that champion like


Items like Thornmail


On occasion (and increasing with the new champions) you'll find you want higher attack speed mid game. Get the Dagger


But whatever you do, get the Blood Thirster FIRST. Like

All in all, what really makes this work is the use of Sivir's Boomerang and her Ricochet. With her Boomerang and Ricochet so improved, you will find that Sivir's ganking power is unlike most champions.
Last Words of Advice: A definition of a good player is how many times they die in a given match. Smart game-play requires you to be careful and you will find that this build is especially juicy if you just don't die. Sure that means you might be a little slow, but late game this skill of knowing when to back out can be the difference between Losing and Victory.
My prediction is that people will start banning Sivir in professional Ranked games in time due to her buffed up abilities. Enjoy!
You must be logged in to comment. Please login or register.