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Spells:
Flash
Smite
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Introduction



Pros
Leviathan when ganking and in teamfights, thanks to the AoE damage of
Shattered Earth.
- Since you are a tank, it is unlikely that you will lose your stacks in most situations.
Cons
Shurelya's Battlesong or
Mercury's Treads, so a judgement call is required before you commit to a gank.
- It is quite easy to find yourself out of position, as I find the amount of speed boosts lead you to attempt chases that wouldn't be tried by most.
-
- This build is incredibly strong late on, and it should take 2 or more high-damage champions to bring you down.
- It is quite easy to stack your


- Since you are a tank, it is unlikely that you will lose your stacks in most situations.
Cons
-
- This build is quite weak early on, before you have got


- It is quite easy to find yourself out of position, as I find the amount of speed boosts lead you to attempt chases that wouldn't be tried by most.
Runes




Using this rune page will grant you great sustain and mobility, along with a bit of shady cooldown reduction through energize. The






{Elthizar's Crazy Moment #2}
If you fear heavy magic damage early-game, then



This build rotates around two key items:
Shurelya's Battlesong and randuins' omen. Beyond these, it's all about surviving.
Frozen Heart will pretty much negate the damage of enemy AD champions, while
Banshee's Veil and
Force of Nature give magic resistance and sustain.
Leviathan is surprisingly good on this build, as you can steadily gain stacks when ganking and in teamfights.
Also, your cooldown reduction will be maxed out, thanks to
Shurelya's Battlesong,
Randuin's Omen, and
Frozen Heart.





Also, your cooldown reduction will be maxed out, thanks to



If you want to make yourself even more ridiculously survivable, consider
Guardian Angel instead of
Banshee's Veil. If you want your cooldowns to come back up even faster, a
Wit's End can help with further attack speed.



This build is all about mobility (more for you, less for them) and survivability. Maxing out







You must take




There are arguments for having













In my opinion, the only champion on which this is viable is


Not required because you will be picking up your team's first blue buff.

You shouldn't be near the lanes long enough to use it, and also the minion you create will push the lane, putting your teammate a larger risk of being ganked.

It should be your support's responsibility to take this, and you can always ask them to check up on enemy buffs if you want to attempt a steal.
This is probably the most fun tank build for any champion I've ever found.
Skarner just becomes so tanky so quickly, and he is just as mobile as any other tank, if not more so. Also, the speed up/slow down combo from
Shurelya's Battlesong and
Randuin's Omen is nothing short of a fight turner. On top of that, your
Flash/
Impale combo is enought to make any try-harding AD carry quake in their boots.





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